Rogue Lords
Developer Leikir Studio, Cyanide Studio
A dark fantasy roguelike where you play as the Devil! Lead famous evil geniuses through events and turn-based fights to spread terror and corruption. Create synergies between your disciples, use your evil powers and take revenge on those miserable Demon Hunters. From the Steam store page
195 reactions from 3 sources (Steam reviews, Bluesky, Mastodon) · newest Oct 5, 2026 · last updated Oct 8, 2026 · How this works
Audience score
106 positive · 82 negative
95% range 49–63%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 106 | 82 | 0 |
| Bluesky * | 0 | 0 | 0 |
| Mastodon * | 0 | 0 | 0 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
7 newer reactions are still waiting for a label.
What people are saying
Summary pending — the reactions are listed below.
Reactions
60 of 195 · most liked firstRogue Lords by Nacon (formerly BigBen Interactive and a self-professed Frogwares enemy) is based on Unity analytics with a touch of custom trackers. What does this product do? Unity Analytics? Boring, but as usual at the start of the game the crashlytics are initialized by the UnityCrashHandler64.exe, followed by the in-game analytics of the Unity engine including session tracking. Since the developers of Rogue Lords want to make sure that they get data from users, they have implemented their…
negative · reviewer's own thumbsView post →Right, so this game. This game. It's like someone took a Ferrari engine and decided to put it in a shopping trolley - looks absolutely brilliant from the outside, but good luck actually going anywhere. The artwork? It's so gorgeous it could make the Devil himself update his LinkedIn profile picture. Speaking of the Devil - this character is smoother than my mate Johan trying to chat up a girl at the pub. Never shows his face, but has more charisma than most politicians have lies. Then,…
negative · reviewer's own thumbsView post →It is fun, it is interesting, it is charming, but the difficulty is a frustrating exercise in futility pigeonholing you in a dead end from the start. I’ve been stuck in the first mission after the tutorial for around 8 hours now, replaying it again and again trying to beat the impossible odds. So what if I change the difficulty to the lowest setting, what if I replay the most advantageous path halfway to the final boss over and over again? What if I stockpile the strongest abilities, hoard…
negative · reviewer's own thumbsView post →Rogue Lords has some genuinely good ideas. The art direction is strong, the concept is interesting, and there’s clearly passion behind the project. Unfortunately, a lot of that potential is undermined by how difficulty is used as a design tool. When a game lacks content or long-term depth, raising the difficulty can look like a solution — but it rarely is a good one. And in Rogue Lords, the issue isn’t that the game is “hard” in a rewarding or skill-based way. It’s that difficulty often…
negative · reviewer's own thumbsView post →Abandonware mess - A waste of cool ideas and a great concept. The game concept and its mechanics are on a foundational level amazing. But the execution is so insanely bad. The game is full of bugs, balancing issues, straight up useless cards / abilities not scaled to the enemies at all. I really wished it was good - I love the lore and devil concept, but it's so insanely flawed that you're better off playing any other game in the genre.
negative · reviewer's own thumbsView post →Rogue Lords is a fun turn based roguelike game where we as the devil gather a team of famous villains (disciples) to get revenge. The combat starts simple enough but can get out of hand quickly if you don't pay attention to enemy abilities, buffs, debuffs, ... RNGesus can be quite helpful at times by granting us strong traits, relics early on, but it can also give us useless ones. The game isn't difficult if you know what you are doing, however some fights can last for quite and get tedious.…
positive · reviewer's own thumbsView post →Really had high hopes, but I am gonna highlight what some others have said. This is just full of potential that seems purposefully restricted or blocked. Everything feels grindy, unneeded difficulty bits and bobs tacked on that otherwise get in the way of what could have been a good game and a fun time. Let alone the other bloat. It feels like its trying to tell a story with Chapters and voice over then forces you to actually wander through a procedurally generated map slowly where a fight can…
negative · reviewer's own thumbsView post →Mixed review, The game the hard, even on the easiest possible setting. It also scales NPCs regardless of your ability. I love the concept but not everyone has the ability to play 10,000 runs to hope to finish a game. If you love to grind and get 75% through runs and think, i finally got this only to to wiped by a regular monster, this is your game.
negative · reviewer's own thumbsView post →its really really really hard to find an objective way to review something when all hours currently on record have been spent on the FIRST. LEVEL. outside of the tutorial, this game is such a crap shoot. roguelike is supposed to be hard i understand that. this is far and away from an understandable level of difficulty. it all seems to be 100% random. you are always at a massive, overwhelming disadvantage. i like this game a lot, the premise is good, the game play is good and understandable,…
negative · reviewer's own thumbsView post →Concept is good, art is good, mechanics are inventive and unique ...difficulty spike is laughable. First few enemies might as well just be skippable given how easy they are and then you'll suddenly be hit with an enemy with 200+ hp with thorn armor and double digit damage each turn. Ability are pretty bland
negative · reviewer's own thumbsView post →there was a lot of potential here, but the bosses are an absolute slog.
negative · reviewer's own thumbsView post →love the idea of the game but there is so many bugs with status effects not being applied at random, damage not mathing out correctly and 90 percent dice rolls failing so often it seems silly i would recommend if this game wasnt very clearly abandoned with game breaking bugs such potential wasted
negative · reviewer's own thumbsView post →Marrying tactics with roguelikes is like playing chess with a monkey. The balance of power is in your favor and your strategy is 5 steps ahead, but you lose one 90% successful roll and get bombarded by three waves of enemies you have no chance against; or the common (non-elite) enemy pack suddenly deals fatal damage to your main health along with your adepts' health on the first turn(!). It's random unpredictable ♥♥♥♥♥♥♥♥ that knocks over the chessboard and says "You lost, lol". Even silly…
negative · reviewer's own thumbsView post →"A Devilishly Promising Game That Loses Its Way." Rogue Lords is a game that initially grabs your attention with its richly detailed setting and innovative gameplay mechanics. From the moment you start playing, it's clear that a lot of care has gone into crafting a unique experience. The dark, gothic atmosphere is visually striking, with an art style that perfectly complements the game's eerie and fantastical world. The concept of playing as the Devil, manipulating the rules of the game to…
negative · reviewer's own thumbsView post →---{Graphics}--- ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Paint.exe ---{Game-play}--- ☐ Very good ☐ Good ☐ Average ☑ Bland Game-play ☐ Staring at walls is better ---{Audio}--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ---{PC Requirements} --- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Ask NASA if they have a spare computer ---{Difficulty}--- ☐ Just press 'A’ ☐ Easy ☑ Average ☐ Easy to learn / Hard to master ☐ Difficult ---{Grind}--- ☐ Nothing to grind ☐ Only if u care about…
positive · reviewer's own thumbsView post →Game atmosphere, animations, voice acting and music are top for a horror game. BUT.... it's way too challenging to be enjoyable. -You don't feel more powerful when starting a new run, - enemies have at least double health and deal at least double damage with negative statuses than your disciples do -this happens even in the first mission after the tutorial, even in the easier difficulty -because of too much randomness, you can't make any strategies or builds
negative · reviewer's own thumbsView post →Bought it on 90% discount, totally worth it, even full price is worth it, but if you read other you might think it is not so let me clarify it: A lot of people say it is too hard and enemy scaling is lazy way too increase difficulty and it is kind of the case, to win later stages you need broken builds and oh boy I do love broken builds, but the problem is in theory it should be a lot of ways to build OP team, but the problem is repeating elite enemies and to deal with them you need specific…
positive · reviewer's own thumbsView post →Just feels unfinished and abandoned. Language still has weird bits of French all over the place. A disappointing end to a really cool concept. Stick to Darkest Dungeon
negative · reviewer's own thumbsView post →Good idea, great setting, nice story — absolutely terrible execution. You have a lot of RNG on the campaign map, which is of course normal for this genre, but the issue is that it comes with really bad game design. You have multiple things to acquire: artefacts, skills, social skills and stats of your disciples. The problem is that most of the time you can only level up or get one of them. Enemies past the first one or two fights scale ridiculously, which, combined with the above, means you…
negative · reviewer's own thumbsView post →I really enjoy the idea of it. A roguelike with different characters, skills, items and so on is a good start. The ability to cheat on basically everthing is a very nice touch befitting the satory of the devil coming back to earth. Where it falls a bit flat is, the whole rougelike aspect doesn't fit it too well. Savescumming exists but only by exiting out the game, which is kinda annoying if you want to utilise it. The characters felt vastly different in usefullness which made the selection of…
positive · reviewer's own thumbsView post →No one can do it right, please make playtesting a ♥♥♥♥♥♥♥ job again because devs keep shooting themselves in the foot. Let me ask... What is the ♥♥♥♥♥♥♥ point of a "taunt" toon when every enemy comp is aoe spirit dmg spammers? You literally lose in one turn if you are at anything besides max demonic essence, and if you are you literally aren't playing the ♥♥♥♥♥♥♥ game. If ANY of your toons hits 0 and takes dmg you insta-fail or lose all essence (which is insta-fail on next encounter). You…
negative · reviewer's own thumbsView post →Sad to say the game was abandon. It had a lot of fun mechanics but the game seemed really unbalanced when you get far in to a run. there are also some game braking buggies that can cost you a run
negative · reviewer's own thumbsView post →Rogue Lords is an absolute gem for fans of tactical roguelikes! The unique premise of playing as the Devil, controlling powerful evil entities like Dracula and Bloody Mary, adds a fresh, dark twist to the genre. The ability to manipulate the game’s rules to your advantage – bending reality to rewrite outcomes – feels both devious and empowering. Visually, the game is stunning, with dark, gothic art that perfectly captures the eerie atmosphere. The combat system is deep and rewarding,…
positive · reviewer's own thumbsView post →I'm a big fan of turn based strategy games but I'm giving up on this game. It crashed just when i was having my best run and made me lose everything. If someone is making a rogue-like the one thing you don't want your players to go through it's feeling as if they wasted their time by playing your game. Which is already a given to some degree in the genre.
negative · reviewer's own thumbsView post →Excellent. This is a very different flavor of roguelike, and it does all the elements superbly. Negative reviews kept me from buying this for years, and now that I got it on sale (at 3$), I can see how they are wrong (or devs fixed the issues from 2021 in 2026). This game is not Slay the Spire, where you have to avoid damage, here you can take a hit for 100 hp on a minion with 20 hp, which brings the minion into the "vulnerable" state. The minion can still fight, but can not take more damage -…
positive · reviewer's own thumbsView post →Game has some interesting mechanics, but I ran into a game breaking bug where after a few runs it decides to forget all your progress. Kinda hard to enjoy the game when my save constantly gets corrupted.
negative · reviewer's own thumbsView post →This is a thumbs medium, trending towards positive, but hoo boy I am not enjoying this thing enough to recommend it. Rogue Lords is a Slay The Spire like, only you can have three characters in a squad. You start with only three characters, unlocks are slow, and the first two characters you unlock are bad. You might see a design problem there, and yes. The whole game is like that. As with Iratus, a flawed game that I liked a whole bunch more, you're an evil mastermind trying to kill…
negative · reviewer's own thumbsView post →I'm an enjoyer of various Roguelikes-/lites and I also enjoyed Rogue Lords a lot. Rogue Lords has an interesting and challenging combat system, interesting, fun and cool out of combat interactions and stuff to do. I like the characters, the artstyle and basically all of it. Sadly I think, I can't continue playing it, because it got some REALLY heavy bugs, which disable some interactions and make some moves and interactions just unplayable. Even more sadly there were no Patches or something like…
negative · reviewer's own thumbsView post →Well I was having fun but the game bugged and can't continue with my save now.
negative · reviewer's own thumbsView post →It's honestly so sad to see this masterpiece abandoned due to not being commercially well-received. The game needs updates to address some bugs, QOL, and balance, and to think it will never get it just because "capitalism" is so sad. Aside from the bugs and inconveniences, this game delivers a unique, well-conceptualized, entertaining experience for those who like turn-based combat. Currently, the game has its mistakes and is far from perfect, but if you like the genre and wanna try…
positive · reviewer's own thumbsView post →Rogue Lords has a non-traditional game mechanics, the in-game 'cheats' by the power of the Devil. You can use this power to do almost everything to help you win the game: depleting enemies HP/SP to 0, recovering our HP/SP, exchanging status, increasing success rate, changing path, and keep us alive. Though it sounds like cheating, it is surely the game mechanics. You may find this interesting. The power is limited to a currency. Using the power cost you depends on the cheat. It will reset…
positive · reviewer's own thumbsView post →I personally enjoyed this game, but I get why not everyone would. The tutorial in particular is really slow and is a 'click this, now this, now purposefully mess up so we can teach you how to fix this and you can't do anything else' for like, half an hour to 45 minutes. I bet this game is also particularly difficult for people who aren't used to playing roguelite deck builders since it was pretty easy for me to figure out how to build the characters and what was worth avoiding, but there's a…
positive · reviewer's own thumbsView post →I like the game. Its addicting. But more of a bad habbit kind of way. Its fun but the random unbalanced regular battle that will destroy a run and other frustrations make it not worth the time. Definitely not money. Sorry
negative · reviewer's own thumbsView post →Not great, RNG no fun and awful progression
negative · reviewer's own thumbsView post →Excessively hard, but I like the art design. However, I don't understand why I have a save on one computer that doesn't exist on my other devices. I can't access any of my unlocks or DLC... it's extremely frustrating!
negative · reviewer's own thumbsView post →too many bugs for me to enjoy, but not all terrible..if you buy it when it has a special promotion.
negative · reviewer's own thumbsView post →A solid little slay the spire like, but has a few major flaws that stop me from recommending it. Wasting my time: From animations, to cut scenes, to walking around the map, this game loves to waste my time. Its story is not so prolific and its animations so beautiful that I need to sit through them each and every time. Yes you can skip cut scenes, but that still requires clicking a skip button over and over. Unclear mechanics: Game has tool tips and tries its best, but I was often still left…
negative · reviewer's own thumbsView post →This game's design and mechanics are so intricate that they become its own worst enemy. Nevertheless, once you grasp all the finer details and nuances, it's an amazing experience. Recommended for players who enjoyed games like Slay the Spire and Battle Chasers. If you like a challenge and don't mind steep learning curves, this is the game for you.
positive · reviewer's own thumbsView post →⢕⢕⢕⢕⠁⢜⠕⢁⣴⣿⡇⢓⢕⢵⢐⢕⢕⠕⢁⣾⢿⣧⠑⢕⢕⠄⢑⢕⠅⢕ ⢕⢕⠵⢁⠔⢁⣤⣤⣶⣶⣶⡐⣕⢽⠐⢕⠕⣡⣾⣶⣶⣶⣤⡁⢓⢕⠄⢑⢅⢑ ⠍⣧⠄⣶⣾⣿⣿⣿⣿⣿⣿⣷⣔⢕⢄⢡⣾⣿⣿⣿⣿⣿⣿⣿⣦⡑⢕⢤⠱⢐ ⢠⢕⠅⣾⣿⠋⢿⣿⣿⣿⠉⣿⣿⣷⣦⣶⣽⣿⣿⠈⣿⣿⣿⣿⠏⢹⣷⣷⡅⢐ ⣔⢕⢥⢻⣿⡀⠈⠛⠛⠁⢠⣿⣿⣿⣿⣿⣿⣿⣿⡀⠈⠛⠛⠁⠄⣼⣿⣿⡇⢔ ⢕⢕⢽⢸⢟⢟⢖⢖⢤⣶⡟⢻⣿⡿⠻⣿⣿⡟⢀⣿⣦⢤⢤⢔⢞⢿⢿⣿⠁⢕ ⢕⢕⠅⣐⢕⢕⢕⢕⢕⣿⣿⡄⠛⢀⣦⠈⠛⢁⣼⣿⢗⢕⢕⢕⢕⢕⢕⡏⣘⢕ ⢕⢕⠅⢓⣕⣕⣕⣕⣵⣿⣿⣿⣾⣿⣿⣿⣿⣿⣿⣿⣷⣕⢕⢕⢕⢕⡵⢀⢕⢕
positive · reviewer's own thumbsView post →I've played a lot of Rougelike Deckbuilders (yes this is a RD, just with the cards replaced with "skills") and this is probably the hardest one I've ever played. However, its not the fun kind of hard. Its the I-want-to-smash-my-head-into-a-wall kind of hard. After beating the first 2 "books" and unlocking 3 characters, I want to play the game more but I just cant stand it anymore. It has two "difficulty modes", being essentially what it describes as normal and easy. I played on normal for a…
negative · reviewer's own thumbsView post →The tutorial is painful, the handholding is out of this world (pun intended) I liked the voice acting but the tutorial got me to quit it forever
negative · reviewer's own thumbsView post →It's fun but very difficult. There is limited meta-progression that carries over between runs so it is more roguelike than roguelite. The soundtrack and voice-acting are top notch. Something, that won't be found anymore in the AI-era. The graphics and reading the mini events is fun. Overall a very unique game with a lot of effort put into it.
positive · reviewer's own thumbsView post →Yeahh i cant beat this game i give up over all it good but hard fights are sometimes not fair but i guess it a skill issue
positive · reviewer's own thumbsView post →Forced tutorial? Check. Forced CHOICES in said tutorial? Check. Tutorial teaches you to play tactics poorly? Check. Game crashes immediately after tutorial is over? Check. Skip this one, Get Iratus Lord of the Dead if this is the kind of game you're looking for.
negative · reviewer's own thumbsView post →I don't often leave reviews but this game deserves it. So if you have red some other reviews, you can see people are saying that the game is quite challenging, that is completely true. I personally decided to bite the bullet at chose a slightly easier mode, which was still incredibly fun. When enemies feel like bull**** you just have to realise that you can also pull of some broken stuff. There are almost infite combos to be done in this game with every hero that will make you feel like the…
positive · reviewer's own thumbsView post →Discovered Rogue Lords, a fun little Slay the Spire-like game that was on sale for like £3. Assemble three fictional villains (you start with Dracula, Headless Horseman, and the White Lady), build action decks and watch the story unfold. Nice, though "normal" difficulty is a bit much for me
unlabelledView post →"you tell me you wanna dance one more ♥♥♥♥♥♥♥ time Bloody Mary I stg" - Me, probably Rogue Lords has a lot to like about it, it's one of those spooky turn-based combat games where there's clearly a lot of effort and love that's gone into writing a lot of lore, the art is gorgeous, and paying due respect to numerous cult classics in horror, from Dracula to Baron Samedi, to Hecate and the Headless Horseman, etc. It's a lot of different, interesting characters with their own backstories, stats,…
positive · reviewer's own thumbsView post →While it is a good game, it feels a bit unfinished. There are a few bugs to stomp, some visual, some not, and there are some things that I doubt the author intended, like how once you clear a scenario, you can't go back to a lower difficulty, which can get you absolutely stuck in pretty unwinnable places. The voice acting is nice, and I do love myself some flavor when you are talking about different classes. How the defeats are canonically explaining by the Devil cheating and turning back…
positive · reviewer's own thumbsView post →Uninspired from its characters and storytelling to its gameplay. Throws a bunch of popular roguelite game mechanics and mixes them together into something lacking in all areas. Missing on everything that made those games it is inspired by great. Has mini story scenes with choices, but I ended up getting the same repeat scene happen within 20 minutes... The visuals were good. Music was instantly forgettable. Voice lines and story were horrid to trudge through.
negative · reviewer's own thumbsView post →Skills can only be used once per combat unless you use the "recharge" option which costs action points. Enemies attack or buff themselves every turn without fail. This really ♥♥♥♥♥ the game up. Do not bother with this game. Also the design, jesus christ, sometimes a flail to the face does spiritual damage, othertimes a character that looks the same will do HP damage with the same flail. this game is not really fun, rather it's a boring and repetitive, work-like slog that's too random Enemies…
negative · reviewer's own thumbsView post →One of the worst roguelikes i ever played in terms of UI design. Recommend skip.
negative · reviewer's own thumbsView post →Flat and lacks both the polish and depth of other entries in this genre. For a big production smooth experience in this vein check out Ruined King, or from the same publisher there's Roguebook which is cute and fun
negative · reviewer's own thumbsView post →I literally can't get through the tutorial because it's crashing on me every time I try to enter the first combat. Wish it would actually work, because it seems like a cool concept, but considering I literally only got to see 5 minutes of the game, not worth it.
negative · reviewer's own thumbsView post →i like this game but i gotta be honest, the succubus' perpetually bouncing double E's really stopped me dead in my tracks. i get shes supposed to be a being of seduction but its a very particular choice to make her also perpetually floating, and therefore perpetually bouncing... its just not something i need in my games. and takes it directly from somthing fun and niche to something i couldnt comfortably play around a member of the opposite sex, particlarly a partner, and therefore cannot…
negative · reviewer's own thumbsView post →Neat mash up of Darkest Dungeon combat and Slay the Spire's "map". Still some random French in the text, but I diddn't hit any crashes yet. I have complaints, like how sluggish and pointless running around on the 3D overworld map feels, and I ultimately don't think it's a game that will consume as many hours as Slay the Spire did, but it doesn't seem like it deserves to have such a low review score. It's a decent game!
positive · reviewer's own thumbsView post →An excellent rogue-like. It's quite challenging, but it never felt unfair to me. The game does a lot to signpost what the outcomes of each battle and event will give you, without overwhelming you with information. With careful decision making, you should be able to complete each chapter in a few tries (although that's easier said than done). Would like to point out that the resource management and decision tree you face in each step of a run is well balanced. Limiting the number of your…
positive · reviewer's own thumbsView post →very nice roguelike. true successor to slay the spire. alas, like all roguelikes it's based on relatively short run, then rinse and repeat almost without carry over to next. why there are no more xcom like games out there with many complex game mechanics, big campaigns, stories, units and base management? spoiler: bloody mary with her mirror is a single best character. lilith with red and blue heals, taunt, shield, damage accumulation and free recharge is close second. and white lady is…
positive · reviewer's own thumbsView post →"Rogue Lords" had a lot of cool things going for it as a roguelike deckbuilder type game. The auto-chess-esque skill fusion for upgrading is fun, I always like to see that. And the twin health bars makes for a bunch of cool strategies that can emerge. (3/?)
unlabelledView post →My time is actually much longer than that it just got bugged with the steam deck. Anyways, its a cool game, it has lots of interesting modifications to the genre, classes have lots of skills so theres lots to see. Setting is unique in the playing the bad guy. Events are interesting, the devil 'cheat' mechanic is cool and fun. All in all I like it and would LOVE to recommend it. If not for the bugs. Poltergeist! hits 3 x something to something. you know... like 80% of the time. Sometimes…
negative · reviewer's own thumbsView post →idk.. its nothing special. kinda lame tbh. i dont like the mechanics nor the combat or the story, map or antyhing else here q.q
negative · reviewer's own thumbsView post →
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