Project Freedom
Developer City Interactive
Get your dream job with a company called Project Freedom. Become a space pilot and serve for the corporation. You're going to get all the excitement and adventure you've ever wanted. Perhaps even more... 21 missions in the campaign Outstanding 3D graphics and special effects Original storyline with unexpected turns and surprises A... From the Steam store page
15 reactions from 2 sources (Mastodon, Bluesky) · newest May 7, 2026 · last updated Oct 8, 2026 · How this works
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15 of 15 · most liked firstTrump backed down from Project Freedom because Saudi Arabia and Kuwait suspended use of their airspace and bases by US forces. I agree that he isn't playing 4D chess. He's playing at the level of "War" or "Go Fish." He's also playing the game of "Trading on Insider Information."
unlabelledView post →For some reason my sample core ends up in the ‘Unspecified’ category but hey, at least it shows up on the pocket and does its thing (which is currently…nothing. It’s just Analog’s template code for now). #AnaloguePocket #FPGA #Indiedev #ProjectFreedom #pfx
unlabelledView post →Operation Epic Fury… Project Freedom I’m so sick of having a board game teenager as our Sec of Defense
unlabelledView post →Heya folks, here's a short featuring the intro to Project Freedom by City Interactive and Ci Games. This game doesn't have subtitles for its cutscenes, so I added some to the video. I'll have a proper short featuring the game soon. #projectfreedom #videogames #retrogaming #spacesim #gameplay
unlabelledView post →👾 Just posted pf-dev-tools v1.0.5: ✅ Added better user feedback when docker image needs downloading. ✅ Renamed Environment to SConsEnvironment. ✅ Added an automatic check for when updates are available. ✅ Improved the way some error messages are displayed. https://pypi.org/project/pf-dev-tools/ #OpenFPGA #FPGA #AnaloguePocket #ProjectFreedom #pfx1
unlabelledView post →New blog post: Hello, World! Catching up on the state of my fantasy console #FPGA project. Real code builds, processor is emulated in the simulator and more! 🎉🕹️👾 https://didier.malenfant.net/blog/projectfreedom/2023/02/27/hello-world.html #ProjectFreedom #pfx #GameDev #IndieDev
unlabelledView post →A movie is worth 24000 words a second, right? Here is a bit of the firmware code, then a bit of sample code to test printf (and my libc), the bootstrapping code on the hardware, the bare bones gfx chip and the result on the simulator. The code gets compiled to 68000 assembly and runs emulated on the simulator, which is also emulating the gfx chip (which doesn't do much at the moment, just clear the screen and swap display buffers). BUT IT WORKS!!!!! 😱😍🎉🍾 #ProjectFreedom #GameDev #IndieDev
unlabelledView post →Project Freedom is separate from Epic Fury? The 2 minute offense, is still part of a football game, you look!
unlabelledView post →Trump is in a bad mood because no one came to his golf game If Iranians continue to target commercial ships during the so-called Project Freedom escort operation, the Iranian regime will “be blown off the face of the earth,” Trump told Fox News www.the-independent.com/news/world/a...
unlabelledView post →Here we go… first bit of ‘real’ work done on the graphics chip. It takes two 16-bit values as input and displays them as a debug overlay on the screen. This will be super useful for debugging the core… #ProjectFreedom #pfx1
unlabelledView post →Got this cool little game pad to use with the pfx-1 simulator on macOS. #ProjectFreedom
unlabelledView post →Trying to nail down on paper what’s been in my head for the last few weeks. The idea would be to have CPU and GFX work in their own memory domain most of the time with the gfx chip exposing registers and also have a 'pass-thru’ mode where the gfx chip just more or less maps its VRAM memory out to the outside, allowing for uploading graphics or updating display lists. Gfx chip would be halted in that mode so maybe only allowed during vblank? 🧵1/2 #AnaloguePocket #FPGA #ProjectFreedom #pfx
unlabelledView post →Started thinking about how code will be split up between the firmware and the SDK lib… I would imagine, for example, that malloc needs to be in the firmware so that it’s shared between the two. #ProjectFreedom #IndieDev
unlabelledView post →One more step toward simulating the hardware. We now have a bare bones MMU, GPU and some place holder code for where the CPU will go… and colors-changing backgrounds ❤️💙💜💛💚🧡 https://didier.malenfant.net/blog/projectfreedom/2023/01/30/simulating-hardware.html #FPGA #ProjectFreedom #IndieDev #AnaloguePocket
unlabelledView post →"Tracing bullets" - An update on #ProjectFreedom 🎯 https://didier.malenfant.net/blog/projectfreedom/2023/01/23/tracing-bullets.html #AnaloguePocket #fpga #FPGAGaming #GameDev #IndieDev
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