Victoria II
Developer Paradox Development Studio
Victoria II is a grand strategy game developed by the Swedish game company Paradox Development Studio and published by Paradox Interactive. It was announced on August 19, 2009, and released on August 13, 2010. It is a sequel to Victoria: An Empire Under the Sun. Virtual Programming published the Mac OS X version of the game on September 17, 2010, which is available on the App Store. From Wikipedia (CC BY-SA 4.0)
15 reactions from 2 sources (Bluesky, Mastodon) · newest Jun 11, 2026 · last updated Oct 7, 2026 · How this works
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15 of 15 · most liked firstMaybe it's time to finally go back and finish my Victoria II game where I used cheat codes to auto-westernize Persia in 1836.
unlabelledView post →I think this is the first time in any Victoria II game that I've deliberately refused to resolve a crisis diplomatically, because this is just too good an opportunity to grind Russia into the dirt and liberate my Azeri brothers and sisters.
unlabelledView post →Happy #MapMonday! This one is (loosely) based on a Victoria II game I played where I used cheat codes to auto-westernize China, and then formed an alliance with Germany and spent the whole 19th century working together to kick the shit out of Russia and the Western colonial powers. 🥰
unlabelledView post →Hooooh boy do not look at my cumulative hours in Victoria II, generally any Paradox game really
unlabelledView post →Victoria II! Not the most modern Paradox game, but it's an old favorite of mine.
unlabelledView post →This seems to be a game called "Victoria II"?
unlabelledView post →I wanted EUV but i have a potato PC. So i've bought Victoria II discounted on gog that it also has a complex economy system. #EUV #VictoriaII #Paradox #gaming #gog
unlabelledView post →So glad they put the Victoria II soundtrack in this game. Real instant legend when that one came out in 2010. It is funny to hear it in Victoria 3 now though, when you associate this soundtrack with the game loading in and blasting your speakers for 0.5 seconds because the volume levels are bugged.
unlabelledView post →Global strategy game Victoria II (which I have not played but still eagerly read about) effectively models why war has never been the same since WW1 - an absolute triumph of game mechanic design acoup.blog/2021/08/13/c...
unlabelledView post →Not a game dev, but I did this Burgundy mod for Victoria II. www.moddb.com/mods/burgund...
unlabelledView post →CIV 5 CAME OUT IN 20 FUCKING 10?!?! YOU'RE TELLING ME A VICTORIA II ERA GAME IS STILL BETTER THAN IT'S SEQUELS!? tbf that's also true with victoria 2 and 3 so ig some things never change (fuck hoi3 tho)
unlabelledView post →...and the 5th is from a virtual network app called "LogMeIn Hamachi" used to create virtual networks over the internet so you can play minecraft in LAN mode with your buddies without having to do some magical fuckery to play a chill game of Victoria II as russia and globally invest in liquor
unlabelledView post →Oh hey dude. Just so we’re clear, Queen Victoria II is a video game character so she doesn’t need saving, but thank you all the same.
unlabelledView post →You know a game is good when it has you bobbing your head to a victorian waltz. Yes I do have the Victoria II ost on my iPod and 'Handel This' is in my top 10 most listened songs thank you very much
unlabelledView post →18. Victoria II A game that super young me enjoyed cause I liked making my nation and numbers big, not understanding what imperialism and colonialism is >~<
unlabelledView post →
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