GONNER2
Developer Art in Heart
In this sequel to GoNNER: Journey your way through deep dark chaotic places with unimaginable sparks of colour as you go on a mission to help Death rid a mysterious presence from her lair. Battle crazy bosses, lose your head (a lot), in this messy, cute, fast-paced procedurally-generated platformer. From the Steam store page
79 reactions from 1 source (Steam reviews) · newest Sep 5, 2026 · last updated Oct 8, 2026 · How this works
Audience score
53 positive · 26 negative
95% range 56–76%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 53 | 26 | 0 |
What people are saying
Summary pending — the reactions are listed below.
Reactions
60 of 79 · most liked firstI love the first game with all my heart; it's one of my favourite games ever made. It's a huge inspiration to me, and I love all every single aspect of it. This game, however, feels unfinished. The ideas present are pretty solid, but the execution ranges from sloppy to legitimately shameful. There's not even a proper ending as far as I can tell. I believe I've "beaten" the game, but it doesn't feel satisfying as there's not even a simple credits sequence. It's missing a lot of features that are…
negative · reviewer's own thumbsView post →This game is incredible and feels polished beyond belief. If you liked GoNNER, buy it. If you haven't played the original GoNNER, buy it. It is intense, it's great. The game runs very smooth. Works great even on Linux! New mechanics, new worlds. An incredible OST of music that blissfully immerse you into the essence of what is GONNER2: A swirl of controlled movements, explosions and combos that pulls you through unfolding worlds filled with platforms, ammo, walls, monsters and more. You can…
positive · reviewer's own thumbsView post →So this is my review after beating the final boss twice and achieving a really high score of 27k points. Note, that my following review is solely based on singleplayer experience. Changes to GoNNER1: * Shooting: Ikk can now shoot in all directions. I've played the game around 5 hours with the Steam controller and realized, when I switched to mouse and keyboard, how stupid that was. Aiming with the mouse is definitely a lot easier. * Jumping: Ikk has (without upgrades) a short jump and a long…
positive · reviewer's own thumbsView post →Introduction Like its predecessor, in Gonner 2 you roam a procedurally generated map, killing monsters with your gun. You do this in order to defeat a few bosses and .... clear out Death's lair, I guess? (It's never explained except on the store page). On the surface, the game seems like an improvement on the first. You can shoot in any direction and there is more loadout variety. On the other hand, some may not like more colorful art style, or the faster paced level design. Either way, Gonner…
negative · reviewer's own thumbsView post →I really wanted to like GONNER2, and there are multiple aspects of it I genuinely do (visuals, ost, character design, and sound design to name a few), but there are some glaring design choices that make GONNER2 more frustrating than it needs to be. The sequel chose to change how the death mechanic works. Upon getting hit, you lose your head, weapon, and backpack, and must retrieve them without subsequently getting hit. This is usually not a problem (upon losing your items you do have some…
negative · reviewer's own thumbsView post →I was surprised to see a sequel to one of my favorite games, but unfortunately it's not really what I would've liked, as the gameplay and (primarily) the artstyle changes take away a whole lot of what I enjoyed about the first game. I hope it does well for it's own sake but I can't get into it.
negative · reviewer's own thumbsView post →Im gonna preface this by saying im a huge fan of the first Gonner, pre-blueberry edition. The first game felt like a polished masterpiece both gameplay wise and audiovisually. The fast paced platformer combat with the feeling of racking up a insane combo was the most satisfying thing i could ever experience from a rouge-lite. The first edition of GoNNer will be forever one of my favorite games of all time. That was until they released a "Free" DLC with no options to disable it. The game went…
negative · reviewer's own thumbsView post →Negatives: Frustrating, sometimes I just don't revive even tho i have more than enough currency. Is it really linked to how fast you mash a button? Also, compared to the first game, the screen is pure vomit and is constantly filled with a bunch of ♥♥♥♥, extremely hard to even see your character at a lot of points Cant select a permanent colour, either go change it every run or stick with pink that is extremely hard to differentiate from the rest of the level. The Bosses arent fun to fight, the…
negative · reviewer's own thumbsView post →GoNNER2 Gameplay Video: https://www.youtube.com/watch?v=l6UTnIKruq0 GoNNER2 is a 2D fast-paced rogue-like platformer, where you can fight monsters and bosses solo or coop, through procedurally-generated dungeons. You can either play it solo or with three other friends, local or online (Steam Remote Play). If you played the first game before, then you’ll feel right at home. Pros: ✔️ Intense and fun gameplay: the controls are responsive, the enemy AI is quick and smart, there are multiple…
positive · reviewer's own thumbsView post →Everything that made Gonner so simple and elegant was expanded upon and made bloated and awkward.
negative · reviewer's own thumbsView post →I wasn't a fan of the 1st game but figured I would give this game a shot. The visual style and soundtrack is still amazing and the gameplay I found a bit more fun than the 1st game. However the visual clutter while looking cool, makes it so I just can't take the game seriously. Everything is cranked up to 11, screen shake, flashing colors, massive particle effects everywhere all the time. It's fun just blowing the screen up for a bit, but you will inevitably get hit eventually, and every time…
negative · reviewer's own thumbsView post →... No. Remember the visual noise problem I mentioned in my review of the first game? Yeah that's worse. I've gone from not being able to see what hit me, to not being able to see ANYTHING. Where am I? Where are my enemies? What just hit me? Did I even GET hit? If so, where's my gear? Why is everything on the screen the same g0dd@mn color as the enemies? Why are the Glyphs so small and also the same color as everything around them? HOW DO I USE THE BACKPACK that is SUPPOSED to give me…
negative · reviewer's own thumbsView post →Games unfinished, While I was never able to beat gonner one, I beat two in 30 minutes, the games painfully easy. Only thing that's hard is some levels are very cheap. For a game where you can only see the floor when your standing on it, there is zero reason to have insta kill pits. there is no ending, if you beat the game YOU HAVE TO QUIT THE GAME TO PLAY AGAIN, makes playing feel like a waste. Also, if the majority of your players don't know how to unlock collectibles, which are the only…
negative · reviewer's own thumbsView post →LET REMAP CONTROLS!
negative · reviewer's own thumbsView post →I liked the first game, but I just don't *get* this one. Maybe I just suck at playing, but it feels very "hard for the sake of being hard" like many other roguelikes of late. There is way too much going on and I constantly lost track of where my character was. It seems like the full 360 aiming was just an excuse to throw more ridiculous enemies at you.
negative · reviewer's own thumbsView post →Gonner 2 is, unlike Gonner 1 a twin stick shooter. You can aim in any direction now, as opposed to G1's more "Megaman-like" way of shooting. The basica gamepaly of Gonner 1 is still here though, encouranging you to kill enemies quickly to icnrease your combo, also increasing the money you get, which you can then spend on shops or to revive yourself in case you die. One thing that doesnt come back from G1 are the different backpacks. You only have one type in this game and its only purpose is…
positive · reviewer's own thumbsView post →GONNER2 can hardly compare with the 1st. Everything on the screen is moving and shaking and it's hard to keep track of your own character. You are constantly being mogged from every sides and even the enemies shoot and jump at you at any moment. It's much harder than GONNER 1, but not in a fun or logical way
negative · reviewer's own thumbsView post →interesting aesthetic, but actually playing it is a mess
negative · reviewer's own thumbsView post →A fun game held back by an unwillingness to engage in conventional mechanics, and a valuable lesson on why accessibility in video games is important for everyone.
negative · reviewer's own thumbsView post →If you're totally new to games like this you'll probably enjoy it especially with co-op I imagine. If you've beaten GoNNER 1 or games of similar difficulty congratulations, this game is ruined for you. The difficulty is maybe 1/10th of GoNNER 1 and the game really suffers because of it. GoNNER 1 was a short game but the intense challenge really meant that most of your time playing was about building mastery and wringing every advantage you could out of the tools the game gave you. This time…
negative · reviewer's own thumbsView post →GONNER2 is yet another of literally thousands of 2D retro platformers infesting Steam and lowering the average quality of all video games everywhere. This shovelware platformer is more "art" than game as hippy pretentious art school dropouts wasted a lot of their time and gamers time by dumping some skins on a Unity platformer framework and calling it a game. The only notable gimmick is that you can't see all the platformer surfaces until you get close to them as you progress through the…
negative · reviewer's own thumbsView post →My head keeps falling off! But that's ok, it's easily re-attached. Should have played this co-op with a friend, but It is still a really cool procedurally generated gunner-platformer full of chaos https://youtu.be/iBwS-A4loPw
positive · reviewer's own thumbsView post →This game has some positives but the glaring flaws far outweigh them. It's a shame, because by itself the platforming and shooting of Gonner 2 feels great and it has an awesome sense of kinetic motion and juice and the art direction is superb. This game has some of the prettiest visuals I've ever seen, It's just dragged down by questionable game design. The worst mechanic by far is the way respawning and finding equipment is done. If you die and spend enough coins to respawn, you have to go…
negative · reviewer's own thumbsView post →game has: -cool secret areas in seemingly the same spot in every run that reward you with weapons to unlock, pointless if you ever touched the weapon once -empty rooms that are "secret areas" -a mid-tier challenge. -the same enemies in the according rooms, which wouldnt be bad in general but theres no aparent scaling in the randomized rooms. -way too much ammo -bosses which you can stunlock with a bat -like 2 fun eastereggs i guess -no special abilities -a few heads i guess you dont really need…
negative · reviewer's own thumbsView post →Feels like it's in early access and incomplete. Very short, beat the game in an hour of playing including time i spent fumbling with my controller until going back to kb+m. Was very confused because the game doesn't really tell you the game is done. Had to google to see if I was stuck or something, but nope. Sadly lacking a lot in comparison to the original GONNER. It's still fun, but I wouldn't recommend it. Just play the original, it's got a lot more in it.
negative · reviewer's own thumbsView post →I don't have a ton of time in GONNER 2 yet, but this game fixed a lot of the problems I had with the first game. The chaos is much more prominent here than it was, and it's amplified (as you might imagine) with co-op. In the first game, I felt like I was forced to play maximally risky to keep my combo going. Here, not only are there more enemies with which to keep the combo up, it also decreases incrementally (at first?) for some breathing room. It also feels more fleshed out, with many of…
positive · reviewer's own thumbsView post →(This review makes more sense if you already played the original gonner. And if you haven't you should do that right now) I'm a big fan of the gonner duology as a whole, which is why I speedran the second one, but I feel conflicted about the sequel. I think some of the ideas introduced here, like water, dashing, and passives are better. Mouse aiming also made things more interesting compared to only 2 directions in the first game. But I think the second one is a bit flatter. There's more…
positive · reviewer's own thumbsView post →The sheer level of mechanical advancement this game has over its predecessor cannot be understated. It feels insane how much better this game feels to play. That said, it is also a lot more cluttered and visually noisy to the point of detracting heavily from the gameplay experience. Unlike the first game, which was visually always clear, this game has a constant visual noisyness that makes it a mess. Despite that, I recommend it because the devs deserve support for their work. It's creative and…
positive · reviewer's own thumbsView post →Its a relaxing yet surreal game but the parts I recognise I find fun. I feel dizzy when playing with all the colours getting drawn closer to processing whats going on.
positive · reviewer's own thumbsView post →Most of the things are improvement compared to 1st game, however You have to grind chests to unlock new items now. Backpack works in a different way instead of being active item it lets You gather items and money for shop. You can aim Your shots with mouse now so it's easier to kill all kinds of enemies. There's a new dash mechanic that lets You dodge and hit enemies if You lost Your weapon. Even when You're able to aim with mouse the game isn't much easier than the 1st part. It's caused by…
positive · reviewer's own thumbsView post →More satisfying than the original with the disappointing BLÜEBERRY Edition included, so please, stop updating this game (like 'that'), and maybe only remove the Backpack-items from levels when attempting a No packing-run + remove the Heads in case the player is attempting a Headless-run; really annoying to have your RUiNed when accidentally picking up either a Head or Backpack when crucial — which especially happens in case of color combo madness = when your eyeballs face enough already ...…
positive · reviewer's own thumbsView post →This is a bad game. The shooting is terrible, there are no platforming sections, the enemies.....I cant believe how unfun this is to play.
negative · reviewer's own thumbsView post →I just beat it for the first time. It only took me 3.5 hours, so I almost wish it was a little harder. I will probably replay it with different gear though. Good game. Enjoyable and fairly priced.
positive · reviewer's own thumbsView post →after putting some time into this game, getting used to its really weird systems for life and death for a couple hours, i get it. this game rocks. doesnt deserve mixed reviews at all, i definitely find it more fun than the predecessor GoNNER 1 (which has significantly better reviews). in retrospect, i at first agreed with a lot of the negative reviews; that the game is too opaque, and there's too much going on - and it's not helped by the aoe/pop-in effect can make things a lot more…
positive · reviewer's own thumbsView post →GONNER2 is very enjoyable to play. The gameplay is fun and smooth on a controller. The different weapons and power-ups offers many possibilities, and the Headless/Gunless/Packless challenges are gratifiting (while being very demending). The procedural generation is quite impressive too, I don't think I ever got an issue in my dozens of hours. But it also feels way less inspired than its predecessor. I would have loved some more interactivities, easter-eggs and secret areas: overall some new…
positive · reviewer's own thumbsView post →wow this game is good
positive · reviewer's own thumbsView post →Great game! Feels easier than the first one, and the new "system" for head/gun unlocks is grindy, but it works. I think I prefer the first one for solo play, but the co-op on this one is cool.
positive · reviewer's own thumbsView post →This adorable little game has really captured my attention over the past few days. It's colorful, it's fun, and it's a little rough around the edges, but I've been enjoying it immensely. By far, the most interesting thing about the game is the system of heads. Each head has a different unique effect and amount of health, and you can choose your weapon and head combination prior to the start of every run (provided you have unlocked them). This adds a lot depth which isn't immediately apparent…
positive · reviewer's own thumbsView post →we are a team don't jump my head
positive · reviewer's own thumbsView post →I'VE ASK FOR REFUND !!!! - Re spawn system is by far one of the most annoying thing in the game! - COOP is so trash, if you hit your friend it will split him in half and stop is action for a couple of sec. You may kill him because of that it's really annoying! - Everything is so colorful that is very easy to always loose focus of your character! It doesn't pop with the rest of the world
negative · reviewer's own thumbsView post →The Game could use more updates for more stuff but what we have is pretty fun for a lil bit. also ditto please fix the debug feature being in the open make it so it doesn't save your score like in the last gonner and also im really sorry for cheating on to the leaderboard and please ban me off of the leaderboard please
positive · reviewer's own thumbsView post →Second verse same as the first except the formula got shaken up and refined. Gonner2 is a step up from an already near perfect game. With an even more charming art style and a soundtrack that makes me zone out and lose an hour of my life every time I pick up the game this is a shoe in for one of my favourite games this year. Pick it up if you like roguelikes and cool jams.
positive · reviewer's own thumbsView post →While I wish that I actively enjoyed Gonner 2 more frequently, the game is still smooth, quirky, and surreal enough to merit suggesting it to anyone drawn in by its bright colors. The sounds and atmosphere are wonderful. The usual bones of a 2D rogue-like are masked behind a strange and unnatural presentation that invites curiosity during the game's opening hour. However, as a whole, Gonner 2 is a transparently flawed experience that disappoints more than it frustrates. This is an obvious…
positive · reviewer's own thumbsView post →after unlocking everything in GONNER2 here are my thoughts the game is good overall but has a few issues NEEDED CHANGES - audio slider | currently it is a % instead of an exact slider which is super annoying - windowed and borderless windowed mode | i have no clue why this isn't already in - button remapping PREFERENCE CHANGES - some type of hint on how to unlock stuff - other backpacks | having only one was extremely disappointing - it would be nice if your head didn't disappear after…
positive · reviewer's own thumbsView post →GONNER2 is a fast, strange, and relentlessly energetic action platformer that takes the roguelite formula and wraps it in a psychedelic world of darkness, explosive color, and deliberately unpredictable encounters. Developed by Art in Heart and published by Raw Fury, it follows Ikk as he returns for another bizarre adventure, this time answering Death's request for help after a mysterious presence invades her lair. The narrative is intentionally lightweight, serving mainly as an excuse to enter…
positive · reviewer's own thumbsView post →Super cool platformer. I love the style and it is in the smaller pool of Rogue-likes that I don't get frustrated by. The colors really pop on an OLED screen.
positive · reviewer's own thumbsView post →My recommendation of GONNER2 is a bit reluctant. While the gameplay felt a bit too confusing at times, the visual style is just so unique and fun. I think it's worth playing a bit just to see stuff moving around. I've seen some people in the reviews say that the first one is a lot better (and it seems to have similar aesthetics), so maybe try that one instead if you like what you see...? Anyway, looks lovely, can be a bit overwhelming.
positive · reviewer's own thumbsView post →Achievement hunters beware! There is a seemingly impossible to get achievement! This achievement is called 'nice' and while we are pretty certain it requires a level of combo (despite the game being 5 years old) there is still no concrete answer for the actual requirement. I am still doing attempts and tests, but for the time being assume its impossible without cheating! I do like the game, it's fast paced, colorful, the gameplay feel fun, and it's very unique. However, it's not the type of…
negative · reviewer's own thumbsView post →This game is a fever dream.
positive · reviewer's own thumbsView post →Don't worry about how I only have 62 minutes recorded... stop looking at me like that, trust my review!
positive · reviewer's own thumbsView post →Its a very nice and fun game. Could use a tutorial though since ive gotten quite far in the game and didnt have a clue on how to get other guns or skulls till I googled it. 8/10 would recommend
positive · reviewer's own thumbsView post →One weird ass game! It is unique and different as a platformer. Concentration is needed due to all the stuff and animation but it is a lovely...again...weird ass game!
positive · reviewer's own thumbsView post →this is impossible
positive · reviewer's own thumbsView post →Hey there! Really loved GONNER. The second game is good too but it needs a bit of improvement for it to be played normally in co-op. Here are some suggestions: Make it possible to disable environment animations - the cubes appearing and disappearing. Have an option for grayscale or muted color environment so that it is easy to understand where you are in the game. Playing local co-op was very frustrating and hard to discern where you're at on the screen and between the players. Also jumping…
positive · reviewer's own thumbsView post →The game literally isn't even finished, don't even bother with buying the game as it has barely any content and probably never will have any.
negative · reviewer's own thumbsView post →What is this game even?
positive · reviewer's own thumbsView post →whaaaaaaat when did i even buy this??!?!? What a treat, musta been in some bundle. Loved the first one.
positive · reviewer's own thumbsView post →This game is pretty fun, the artstyle is cool, and the OST is really great. It's a little easier than the first game, but, if you're like me who struggled through the first game, then that's kind of a good thing. If you liked the first game, or if you like rogue-likes, you'll probably like this. My biggest complaint with the game is the respawn mechanic. When you die, if you have enough money you can buy your way back and it respawns you back at the start of the level. This is just like the…
positive · reviewer's own thumbsView post →A very good game, but also a very short one. Having only played for 7 hours, I've already beaten the whole thing twice. If you're looking for a fun little distraction with excellent artistic identity, then pick this up. If you're looking for an expansive roguelike to chip away at for a long time, look elsewhere.
positive · reviewer's own thumbsView post →gonner 2 is probably one of my favorite rouge-lite games ever made, the art style is awesome (especially because of the combos), shooting stuff with guns is really satisfying, and the guns and heads are super unique! the bosses not so much... there all okay but the bird and octopus are really easy and the face is WAY harder than all the other bosses. and the machine is fun but kinda janky (but the final boss is kinda fun :) ) overall gonner 2 is a very fun short game! but sadly there is no…
positive · reviewer's own thumbsView post →
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