Din's Curse
Developer Soldak Entertainment
Din's Curse is an action role-playing game developed by Soldak Entertainment. It was officially released March 31, 2010, for the Windows and Mac OS X platforms. The retail game was published October 3, 2010, by Masque Publishing. This game evolved from the Depths of Peril game engine and story universe. From Wikipedia (CC BY-SA 4.0)
197 reactions from 2 sources (Steam reviews, Bluesky) · newest Aug 25, 2026 · last updated Oct 8, 2026 · How this works
Audience score
163 positive · 31 negative
95% range 78–89%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 163 | 31 | 0 |
| Bluesky * | 0 | 0 | 0 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
3 newer reactions are still waiting for a label.
What people are saying
Most players love Din's Curse for its dynamic world and deep ARPG mechanics.
Players overwhelmingly praise Din's Curse for its dynamic, living world where towns, quests, and enemies evolve in real time. Many call it a must-play for fans of Diablo-like action RPGs, highlighting its huge replayability and deep class customization. [1][6][12][22]
A minority of players criticize the dated graphics, sluggish performance, and repetitive gameplay. Some find the game dull or frustrating, with quests becoming unfinishable and the overall experience feeling bare. [18][31][32][33]
Summary drafted by an AI model from the 36 reactions it cites ([n] links open each post), then checked by code: every paragraph cites real posts and every quote is verbatim. Written Oct 8, 2026. Method
Reactions
60 of 197 · most liked firstI really wanted to like this game. I could look past the low-poly models, the awkward texturing, the clunky animations, the garish particle effects, the simplistic UI, the bland music, and the jarring sound effects... If ONLY the game was fun to play. For the most part, it's like any other Diablo clone you might have played. Sometimes the movements and attack animations feel kind of sluggish, but it's the same kind of point-and-click combat accompanied by a lot of randomly-generated loot, and…
negative · reviewer's own thumbsView post →This is a fun little RPG. It's hugely replayable, as every town is different and you have to do different things to save each town (most of these are "Kill X monster", "Destroy X Machine", or "Collect X Items", but they're just slightly different enough to stay interesting). There are some flaws in the game, the graphics are extremely dated and can be glitchy, and townspeople behave like idiots (starving to death when 1 copper piece in debt, charging towards high level invading monsters with…
positive · reviewer's own thumbsView post →To me, this is what an ARPG should be. If you like messing around with different character builds, killing stuff, collecting gear with little story or exploration to slow you down, give this a go. PLEASE don't look too much at the screenshots or videos, just download the demo and give it a try. It's only 100MB or so, and it plays way better than it looks. If you like the ARPG genre, I don't think you'll be disappointed.
positive · reviewer's own thumbsView post →Just picked up Din's Curse during the sale and figured I would give it a shot. Played it for a few hours... pretty much addicted to it now. It's basically Diablo or Titan Quest. If you're already a fan of those type of games, you owe it to yourself to try this one out. This was absolutely a thrill to play. Everything seems to work. The graphics are a bit dated, but by looking at the release date this is about a 6 year old game. The loot was pretty good here as well, it was always…
positive · reviewer's own thumbsView post →"Choose one of 141 class combinations and journey to an infinite number of dynamically generated towns with vastly different problems." -- Enough said. Sold. Seriously though, for the price (<$3 USD on sale) hopefully you can get a "few" hours of fun out of the game. It's somewhat a mix between Torchlight (on steroids) and tower defense (in this case town-defense) with some harder RPG elements (character building, limited inventory (very) and traps, for starters). One thing really nice…
positive · reviewer's own thumbsView post →I was put off at first by the crude, garish graphics, but if you can get past that, this is an amazingly good casual Diablo-like. Combat has a good amount of depth and even simple melee characters have a good amount of tactics apart from "click till they drop". There are a bunch of pregenerated character classes or you can design your own, mixing & matching skill trees. I also really like the dynamic nature of the game world -- the main town can and will be attacked by monsters (it's possible…
positive · reviewer's own thumbsView post →At first glance, this looks like a "standard" Diablo-style game, albeit with far more detailed character options and items. The difference between Din's Curse and any other "Diablo-like" is the nature of the quests and the dungeon itself. Quests aren't static. Enemies aren't static. NPCs aren't static. Events evolve. Failures happen. Take too long, and the bad guys gain more power and minions. The NPC you are supposed to rescue is slain. The villain in level 7 advances his plot to the next…
positive · reviewer's own thumbsView post →I want to like this game. That's probably why I've got so many hours played, despite any session never being longer than 30 mintues or so. The game is dull and frustrating. Din's Curse presents itself as a dynamic, living world that continues to evolve as you do your own thing, regardless of how you play. This sounds fun until you realize that quests can become unfinishable as you're attempting to complete them through no fault of your own. Necessary NPCs in town can be killed while you're in…
negative · reviewer's own thumbsView post →I looked into Din's Curse after reading some reviews of it. The novelties it brings - randomized worlds, dynamic events, time-sensitive quests - are all extremely interesting and full of exciting potential. Unfortunately, the game never rises to meet said potential. After playing through two and a half towns I feel as though I've more or less gotten the idea. Go to a town, win and fail some quests, occasionally have to rush back to town to defend an attack... rinse and repeat. If the dynamic…
negative · reviewer's own thumbsView post →This is Diablo, only with a fifth of the plot- all action. You are probably going to die. A lot. And so will all the townspeople relying upon you, their hero, for safety. All because, in "Din's Curse," the bosses fight back.Slowly but surely, they gather power and influence, staging ambushes upon the town while you're down in the dungeon or shopping for more armor. You will die a lot, but it's great fun. Highly recommended for any fan of Diablo, Torchlight, or Titan's Quest; try the demo if…
positive · reviewer's own thumbsView post →This is an amazing game. If you loved Diablo or Fate, this is like an upgraded version of those. Not only can you dungeon delve and kill tons of monsters, but the townspeople need your help as well. People can starve to death, fight each other, plot against the town, ect. No one is safe, not even quest givers or vendors. Down in the dungeon, monsters can swarm you from all sides, especially if there is dimensional gateways that constantly spawn monsters. If you are not careful, quests can pile…
positive · reviewer's own thumbsView post →You might think I'm full of indie-loving hype when I say this game improves on games like Diablo and Torchlight. Hear me out. The game starts where the usual procedural-world action RPG leaves off. You've got your random dungeons, insane varieties of loot, and several classes with interesting skills (not really skill trees, but kinda). And there's the ability to create your own class by combining the skill "trees" of other classes. Tons of options, including completely unique and unusual game…
positive · reviewer's own thumbsView post →Does this game need a review? No, play the demo and see for yourself. The Din games had a lot of attention, back in the early 2000s, when there were not many linux games. There were a lot of fans of the deep-level strategy. That's true, but the gameplay is just so tiresome and the enemies so dull. I can understand the draw, when the Diablo games were unavailable, but these days it doesn't make sense unless you are already invested in the above mentioned deep-level strategy, of boss-monsters…
negative · reviewer's own thumbsView post →Hello friends. I found i have yet to review this game. This game is called din's Curse. It involves your character was evil, so a good god has cursed you to do good deeds. Basically , this is a game like diablo or torchlight, where you inside a base town, and adventure into a changing dungeon to do quests, and help the town. If you do so many quests, you can save your soul. There is a expansion that adds a new class and new quests. It is also multiplayer and allows you to play with other…
positive · reviewer's own thumbsView post →The nuts and bolts are imperfect, but this game is full of heart and delicious meat.
positive · reviewer's own thumbsView post →A criminally underrated ARPG gem. Din's Curse sports a living, breathing dynamic world, tons of monsters to fight and loot to find, and literally over a hundred different class combinations. If you're a fan of action rpgs in the vein of DIablo, Torchlight or Divinity, you owe it to yourself to pick this one up. its cheap, easy to get into, full of heart, and above all, its FUN! Give this game, and Soldak, the love it deserves!
positive · reviewer's own thumbsView post →A delightful little Diablo clone, nobody will confuse this with Blizzard's most recent titles. The primitive graphics are more than made-up for by the game's greatest innovation on the genre: Everything is played on a timer, and if you take too long to complete a particular quest (or if you ignore a quest altogether) the monsters living down in the Dungeon will attack the town! If your town is destroyed, it's game over, so the game becomes a tense balancing act as you try to do what's best…
positive · reviewer's own thumbsView post →Diablo and Torchlight may offer more in graphics, this game offer alot more in content. One thing love about this game is that monster actually hate each other(unlike most rpgs where they all gang up on you). The monsters gain xp each time they kill a npc or monster, so it may be wise decision take them out before they become to powerful. Another cool feature is that objects in the dungeon can be interacted by either the player or monsters; for example levers which activate traps or unlock…
positive · reviewer's own thumbsView post →Personally this is one of the best action RPGs I have ever played. The biggest reason for this is because the game actively fights back against you while you are trying to fight through the dungeon to beat the boss. As you play the boss enemy will occasionally send creatures to attack the town you are trying to save or build machines to damage the town which you will have to find and destroy as you explore. Having to be constantly concerned about the town you are trying to save and having to…
positive · reviewer's own thumbsView post →Din's Curse is definitely a solid co-op action RPG. I found the graphical style charming, and thought that the randomly-generated levels made for compelling exploration. The game offers dual-classing which is a must for me, always wanting to try a build outside of the beaten path. Where the game misses the mark a little is in the hook. The player is in servitude to the god Din, and must save a number of towns to be released. However, I was "released" at a relatively low level, something like…
negative · reviewer's own thumbsView post →If you enjoy action RPG's primarily for their mechanics, this game is easily one of the best. Your job is to rescue towns by fulfilling various, randomly-generated quests, most of which have you delving deep into multifloor, randomly-generated dungeons. While you're doing this, any number of events within the town can occur. For example, individuals may get in a fight; the town may be attacked by monsters; merchants may arrive with new goods. It's striaghtforward and simple, but the real…
positive · reviewer's own thumbsView post →This game is a scam. DO NOT BUY. I feel abused for buying into this disgusting pile of crap. If you're desperate for an underground, oldskool cult'ish ARPG like I was, then pay close attention... First off, the reviewers here are either mentally disabled or more likely associated with the developers of this crippled mess. I doubt your typical average steam-tard could possibly be *THIS* delusional when reviewing something this bad. There is absolutely nothing redeeming about the game. Format…
negative · reviewer's own thumbsView post →Very fun game. Slow to build. Similar to diablo, but with twists that improve it imho.
positive · reviewer's own thumbsView post →Din's Curse is an isometric RPG that has you save towns to atone for your sins. This is my first game of Soldak's that I played and was a great introduction! This is a truly open ended RPG where you can even make a custom class with your own build sheets. Its a must play! You can get it on GoG!
unlabelledView post →This game is hard to review. The top review says, "this game is extremely replayable." I disagree entirely. Within 30 minutes, you'll have experienced every single thing this game has to offer. It is generic. This game is extremely bare and basic. There is no nuance to this game's ARPG mechanics, but its foundation is incredibly strong. They took what could've been a very good and deep ARPG, but stopped after adding a single gimmick: dynamic questing and single town instances. This game…
positive · reviewer's own thumbsView post →You know what diablo was missing? Werewolves. this is a dungeon crawler game where you can be a werewolf/druid, you can also create hybrid classes and there is a unique quest system where in real time you are defending a town built on top of the dungeons you crawl through.
positive · reviewer's own thumbsView post →Strong points of the game: Complex and neat RPG and hack'n'slash features Game time can vary from as little as 10 minutes to hours, up to the player Random world is super random and dynamic, lots of surprises and cool events Character development is robust yet impossible to mess up Possibility to make interesting character builds by combining multiple classes Things to consider: Expect low-budget models, textures, animations and effects The game is not necessarily a fast-paced…
positive · reviewer's own thumbsView post →Din's Curse is an interesting game with original ideas, but in practice, plays like another mediocre dungeon crawler. This is a very systems-driven game. Rather than have a scripted campaign, each game is entirely procedurally generated, from the layouts of the dungeons to the quests themselves. The quests are refreshingly honest: if an NPC tells you that you need to go carry out a task quickly or the town will be in danger, or the inhabitants will starve (or similar consequences), they aren't…
negative · reviewer's own thumbsView post →This game is awesome... Really all I can say. Its like fast food with all the core machanics that makes this genre great. Also they expand and go further with living cities that evolve and live with or without your interaction.
positive · reviewer's own thumbsView post →Din’s Curse is an action RPG that takes the familiar framework of dungeon crawling and infuses it with an impressive degree of dynamism and unpredictability. Developed and published by Soldak Entertainment, it approaches the genre from a systems-driven perspective, treating its towns, dungeons, monsters, and NPCs as interconnected elements that evolve in real time. Rather than presenting a static world waiting for you to act, the game constantly simmers with activity—raids occur, townspeople…
positive · reviewer's own thumbsView post →It's... kinda bad... like... really bad... but it's still kinda... fun... hard to explain really... only a few MB though... but... I dunno... see for yourself...
negative · reviewer's own thumbsView post →I'm writing this review really to counterbalance some incorrect information in some reviews I see. Some people don't seem to understand how this game plays and the differences between how things are done here vs. the games they are used to. If you're coming in off Depths of Peril, you'll understand the mechanics of this game pretty well. This one focuses on a single character, though, going from town to town, leveling up and trying to solve their problems, without the win being tied to being…
positive · reviewer's own thumbsView post →First of all, this is a phenomenal game in many ways and for many reasons. It is a shame it is under the radar - sadly like every other soldak game. I have bought it before getting on steam, and decided to buy it again to support these unique and wonderful devs, and also replay after some years this masterpiece of a game. Please try a demo of any game they've made and judge for your own. When you first start, the game makes ou feel very warm and familiar with its gameplay mechanisms. It plays…
positive · reviewer's own thumbsView post →this is an amazingly good casual Diablo-like. Combat has a good amount of depth and even simple melee characters have a good amount of tactics apart from "click till they drop". There are a bunch of pregenerated character classes or you can design your own, mixing & matching skill trees. I also really like the dynamic nature of the game. Quests aren't static. Enemies aren't static. NPCs aren't static. Events evolve. Failures happen. Take too long, and the bad guys gain more power and minions.…
positive · reviewer's own thumbsView post →Bought the game for coop play - the game refused to let us connect because one person did not have the DLC. After making sure everyone had the DLC (there's no way to disable or remove it), we were able to set up a game. To its credit, the game seemed stable and had few noticable bugs - however it turned out to be a somewhat dull experience, despite the dynamic world aspect.
negative · reviewer's own thumbsView post →I actually can't believe that I haven't reviewed this game yet. As other reviewers have said, it's 'substance over style', here. Ignore the screenshots, if possible - the gameplay is deep. If you've ever wanted a ARPG like Diablo that takes the roguelike aspects to the absolute limit, here you go. The multiplayer is great, and you have a LOT of ways to 'tweak' each town/dungeon combo. Once you 'save' a town by defeating the threat in the dungeon below, or fail to do so, you move onto the next…
positive · reviewer's own thumbsView post →Gameplay > Graphics
positive · reviewer's own thumbsView post →i've been playing this game for quite a while and it's a decent time sink; i guess i'll just list the good and the bad down here and maybe throw some thoughts at the end too or something: THE BAD: * performance is pretty horrible when compared to how bad the game looks: I'd imagine running all the game logic at once takes a big toll on both graphical fidelity and framerate. * balance occasionally seems off-tune: some skills are extremely strong while some feel lackluster, and sometimes item…
positive · reviewer's own thumbsView post →Great game to play.
positive · reviewer's own thumbsView post →The Diablo-like I have been craving since Diablo. Incredible dynamic dungeons, deep loot and character systems and tons of surprises. Make sure you get the Demon War expansion.
positive · reviewer's own thumbsView post →I really wanted to like this game. Loved Diablo. Loved Fate. Loved Baldur's Gate Dark Alliance. Loved Champions of Norrath. So, when I read that this game was recommended, couldn't wait to give it ago. Turns out, definitely not for me... hated it with a passion. Like Trooth mentioned in their review... way too much of this game is left for chance. It's extremely infuriating to constantly fail quests due to some particular character out of nowhere beating you to the quest... it's even…
negative · reviewer's own thumbsView post →First time I tried a couple years ago, I was very pushed away by the UI and graphics. Everything felt clunky. I didnt touch it for years. A couple days ago I gave it another shot, knowing, what to expect. This time, it hooked me hard. It has depth and it has huge customizability and freedom. It reminds me of the classic Diablo (I not II) in some ways. Even the difficuliity (enjoy Taher) is highly customizable Or in other words: This game is the equivalent of "Dominions", which was 4x strategy…
positive · reviewer's own thumbsView post →Good ARPG with a fun quest system. You have to "save" a town and depending on how fast you solve the quests is whether the town will be saved or not. The town itself can come under attack as well. Combat is fun and their are itemization is good too. Graphics are obviously a bit dated but not bad if you go in expecting that.
positive · reviewer's own thumbsView post →I like this a lot. It's scratching a bunch of itches.
positive · reviewer's own thumbsView post →I'll be completely honest: THIS IS THE GAME IVE BEEN LOOKING FOR FOR AGES Din is one of the best games to come out of the ARPG community in a while. Within the few minutes I've played of just the demo it was totally worth a buy. PROS: It has multiplayer (no server browsers or system to drop in/out of online on a whim but thats not that annoying your character saves) The game is constantly randomly generated making each play through new and unique. No real main story play at your own…
positive · reviewer's own thumbsView post →Never get tired of this game. You have alot of choices as to how you play, what you focus on, quest versus short-term goals, etc. Love that you can pause or save at any time, not just save/exit at the end of the game day.
positive · reviewer's own thumbsView post →While the graphics are dated, this game is fun to play especially in co-op. It’s also dirt cheap (especially during sales). It has the flaws of its genre though: yes, you’ll want to grind for better drops / levels / skill points... (aRPG); yes, sometimes the town is unsave-able (randomly-generated). - Somewhat ugly graphics and sloppy animations - Get to a town, get quests, clear dungeon, get rewards, rinse and repeat - Randomised enemies and quests make certain towns too easy / hard - No main…
positive · reviewer's own thumbsView post →Bought a new PC had to create steam again on my newer drive, when i started this game it asked me for the key which was already there on steam plus Dins Curse made me create a new character aware to me I had lost all progress iwhich I had wasted over 6 hours of of my life of game play on this piece of crap. The only curse here is the F-bombs you will drop loudly after what I been through, don't purchase this junk!
negative · reviewer's own thumbsView post →Outstanding game. I haven't had my Roguelike itch scratched like this since Angband. It even has a hunger option and permadeath option, if you really want to get into old school mode.
positive · reviewer's own thumbsView post →Exactly what it says on the tin: a procedural ARPG. Older, but scratches the roguelike itch better than many more recent attempts.
positive · reviewer's own thumbsView post →This is a great aRPG. While the graphics are very dated and user interface is a bit clunky at times, the game's other qualities more than make up for those shortcomings. The dynamic nature of the quests is very engaging. Townspeople may starve or that monsters may attack the town if you don't move quickly enough, and that creates a sense of urgency which adds tension to the game that just isn't present with any other game of this genre that I've ever played. The character creation is very…
positive · reviewer's own thumbsView post →One of the best dungeon crawlers i've played to date. randomly generated dungeons and towns with a plethora of missions and quests to go on. great if you like role-playing. great co-op as well
positive · reviewer's own thumbsView post →Unable to properly put in full screen mode or adjust resolution. Must disable settings in the EXE File to play. I put it in full screen with the resolution of my monitor, and then only 1/5th of the screen would show, taking up my entire monitor. Unable to change the resolution in the game at this point. Unable to play with HDR on after manually adjusting settings in the EXE File of the game properties in the windows explorer too. = (
negative · reviewer's own thumbsView post →Din's Curse is for lack of a better term a Diablo Clone. However it's more fun than Diablo or Torchlight. It's simpler, with only a threadbare story but, the gameplay is top notch. I'm still playing this game even though I want to finish some other games that have a much deeper story. And I'm even more shocked that I'm still playing this instead of something Christmasy right now. Because this isn't Christmasy at all. But, it's really fun game made by one guy and like all of this developers…
positive · reviewer's own thumbsView post →Very cool take on the Diablo 1 formula. The sheer amount of randomness and hybrid class systems are very cool. The game is intense and rewards efficient game play (like an RTS) and paying attention to all the quests and events going on in the game is key. If you take too long to deal with something, it only gets worse or creates even more events that could hurt your town. Everything like that just keeps you 100% locked in while enjoying some simple ARPG gameplay.
positive · reviewer's own thumbsView post →I love this game. Such a nice ARPG to just turn up and play a couple of hours and leave and then come back to. Builds are fun and mobs are amazing. Somehow extremely chill and constantly panic inducing. A masterpiece.
positive · reviewer's own thumbsView post →There's something oddly charming about this game. I wouldn't say it's the best Hack-n-Slash game ever, but it certainly streamlines a lot of things. If you were ever looking for a game to jump right into the action as fast as humanly possible, Din is your bet. I think the time between installing the game and bashing your first skeleton is probably under 60 seconds. The skill trees are interesting and mindlessly running around bashing humongous leprechauns is a fun time. Some stuff is kind of…
positive · reviewer's own thumbsView post →This game is the ultimate litmus test. If you can't enjoy it, you are a filthy casual.
positive · reviewer's own thumbsView post →One person designed and programmed this game eleven years ago, and it is a better experience than a number of "AAA" games that have been released today. Seriously, this is a good game on its own without too many caveats to add. Also, as of this time, it's on sale for $2.49 USD. THAT'S LESS THAN THREE. Please let me know if there's a better entertainment value out there in the world for a similar cost.
positive · reviewer's own thumbsView post →An amazing RPG, you can play for how long you want, it's a great experience if you spend hours playing and even in bite sized if you have only a few minutes to play. The premise of the game is that you're a traveler trying to redeem himself from his past by saving the towns he passes through. Each town has a central hub with merchants and a few civilians you can help, and they have a dungeon underneath with several levels. It plays basically like Diablo 1 but much faster paced and you can…
positive · reviewer's own thumbsView post →
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