Armikrog
Developer Pencil Test Studios
Armikrog (stylized as Armikrog.) is a stop-motion point-and-click adventure comedy game by Doug TenNapel in partnership with Pencil Test Studios and Versus Evil for Microsoft Windows, OS X, Linux, PlayStation 4, Wii U and Xbox One. It is a spiritual successor to The Neverhood, and is developed by many members of the same team. Like The Neverhood, Armikrog uses clay animation. From Wikipedia (CC BY-SA 4.0)
14 reactions from 2 sources (Bluesky, Mastodon) · newest Sep 25, 2026 · last updated Oct 8, 2026 · How this works
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14 of 14 · most liked firstDoug's become an abject loser. He started taking a detour when people sabotaged his Armikrog Kickstarter campaign over some old bullshit he said on his own website. When the game eventually launched and tanked hard, Doug went to a dark place.
unlabelledView post →The choices on Steam are pretty limited, and I probably should have thought about it a bit more, but at least I did reach a solid landscape of games here. Problem is my first recommended game was Armikrog which... uh... no.
unlabelledView post →Armikrog, thankfully, was an awful game.
unlabelledView post →Imagine a Moxxy game, a play through of levels based on CN and Hanna Barbara owned shows where he would need to use animation techniques and styles to move through the levels. Like a link between worlds with Armikrog, Maybe use Samurai Jack edit cuts as a special to slice enemies and breakable walls
unlabelledView post →And yes, before anyone says it, Armikrog is now 10 years old. I was a Kickstarter backer for that game. I was sadly not thrilled with the finished product, despite really wanting to love it. (The Neverhood is one of my all-time faves!)
unlabelledView post →Remember his failed game Armikrog? What’s buggy mess that was.
unlabelledView post →Hey Kids wanna see a 10 year old game I bought 10 years ago and never played? Armikrog today, sequel to The Neverhood. Now see the (lack of) power of not playing a game and having most of the puzzles memorized! www.twitch.tv/staticsignalvt
unlabelledView post →Thanks for stopping by everyone! We got The Neverhood done in one stream, and only had to quiet up at the very end when we ran out of time lol. Now, do we play Armikrog on stream next? We raided into @jazzahol.bsky.social playing Deadly Premonition, another off beat game of a different flavor!
unlabelledView post →Tbh the hardest part of my current streaming "project" is just trying to pick which game to play each stream out of the many, many options. That being said I think I'll give Armikrog a go tomorrow for the nostalgia
unlabelledView post →It was the main killer app of Arcade. And it’s an amazing game. The handcrafted worlds are just something Ive not seen in the industry since the 90s with the exception of maybe Armikrog
unlabelledView post →To tell you the honest truth, the only game/TV project that Doug actually still owns/gets money from is probably Armikrog, most if not all of his big name studio projects are things he doesn’t even own the characters for anymore, let alone the rights.
unlabelledView post →Armikrog complete! A one shot of a game I've never played, that's a first. Think I liked the OG Neverhood more overall but it was definitely a much better looking game (and more esoteric puzzles that had me stumped). Thanks for stopping by, we'll catch ya in the next one.
unlabelledView post →Finished **Armikrog (2016 Xbox)** and I am a fly drawn to stop-motion games with slow movement, annoying puzzles, lackluster story and characters. It just feels obscure without that depth or joy and please stop using boring sliding blocks as puzzles. My only mercy is it is a short game but I cannot even recommend it for the experience or vibes. Trailer: https://youtu.be/YlV0j8MROFM #gaming #xbox #Armikrog
unlabelledView post →I guess Armikrog really wasn't that notable. That game got kickstarted and it just... did not come out right. I think I bought a Steam key for the game for like a dollar last year.
unlabelledView post →
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