Space Trader: Merchant Marine
Space Trader is a video game by the Canadian developer HermitWorks Entertainment, for Microsoft Windows and Mac OS X released on July 25, 2007. After the game was open-sourced in 2008, an iOS version followed in 2009. From Wikipedia (CC BY-SA 4.0)
23 reactions from 2 sources (Bluesky, Mastodon) · newest Sep 13, 2026 · last updated Oct 8, 2026 · How this works
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23 of 23 · most liked firstMy Top 5 #ttrpgs I want to run in 2025: -Warrenguard (not out yet, so no cover right now) -Intergalactic Space Trader -Zenobia or something else set in the Late Bronze/Iron Age -Eclipse Phase -Fealty There's a 6th game but I need finish binding my gift for the authors before I'll let myself play.
unlabelledView post →One of my favorite games from Palm OS is Space Trader, by Pieter Spronck. Inspired by similar trading games (mainly Dope Wars), Space Trader became a full-featured strategy game for the platform, and was often cited as among the best games. It was open source and available at no charge.
unlabelledView post →that's the idea! still early days but it's getting there. the goal is a daemon that simulates a galactic economy with LLM-powered NPCs; players can connect with a client to play their own character. inspired by the old palm os Space Trader game
unlabelledView post →I'm still working on stuff, but Space Trader is looking great so far. The racing game is complete, simple stuff with a little F-Zero thrown in, as you can see here. #pygame #python #game
unlabelledView post →This is a vibe-porting experiment where I used Claude AI to almost automatically convert an old Palm OS game named Space Trader to run on the Sega Genesis / Mega Drive haroldo-ok.itch.io/space-trader...
unlabelledView post →Archive dot org has a repo of Palm OS apps, including Space Trader. It felt good to do that tribble quest again. I wonder if that game was influential to FTL at all.
unlabelledView post →This week, I've seen fit to #blog about not a writing topic, but the small video game I'm developing on the side. Ecliptic Mariner: Diaries is a game in my Ecliptic Mariner setting that is one part Space Trader for Palm OS, and one part Spirit City: Lofi Sessions. www.arcanalabs.ca/news/labnote...
unlabelledView post →Note: I have put the other two games on hold because I have fresh attention to my "Space Trader" game I showed a video of. I have implemented new stuff like quests, planetary wars and other events, and soon a boredom-killing Intergalactic racing mode.
unlabelledView post →There's limited combat in this one, with training enemies that fall right away and an absolute bullet-sponge of a fast moving mini-boss part way through. Game would be better without this, honestly. Does anyone remember 'Space Trader: Merchant Marine'? It's not that bad, but had the vibes.
unlabelledView post →They're just big fans of the classic Space Trader Sim game Escape Velocity:Override and as true fans know the best ship in the game bsky.app/profile/shak...
unlabelledView post →I would like to make a space game someday, a little bit like FTL or Space Trader (for the Palm Pilot). But the game's interface is the full conn console, you know, like Sulu and Chekov, or Han & Chewie. Or maybe playing Flight Simulator in IFR conditions.
unlabelledView post →Note: Updated Space Trader on Github to include a clever "spacetrader.desktop file you can simply double click to run the game. No terminal. make sure you have Python and pygame installed and you are golden.
unlabelledView post →I’ve spent a significant chunk of the last few minutes thinking out a video game called “Curtis Sliwa: CHUD Hunter” It’s an X-Com/EVE/Space Trader/Bodega Management Sim where you build out a network of Guardian Angels to protect the city from the Dwellers below in real-time.
unlabelledView post →would anyone be interested in (eventually) collaborating on a free-software "Space Trader but with AI" game? my plan is to start with the simulation engine, and if that goes well add nicer UIs (web ui, an irc interface, maybe a proper native graphical engine eventually).
unlabelledView post →It is a great game, guys. The base game is free (just Google IST Intergalactic Space Trader) and dive in. A handful of polyhedral dice, paper and pencil. That's all you need. Half an hour a day for trading, roll new planets whenever you like. It's so much fun.
unlabelledView post →IST is Intergalactic Space Trader btw. A really great roll and write trading and investment game set across an infinite universe of planets. It's basically Elite but on paper.
unlabelledView post →if I ever do get around to building that "Space Trader but with llm npcs" game, I kind of want to try giving it an in-universe social network in addition to p2p comms. I'm curious if you still get shit like the spiritual bliss attractor when you give the bots agency & conflicting motivations
unlabelledView post →🌍️✨ Planet rendering update released! Play 'Space Trader' in your browser: timelessp.github.io/idlegames/ (MIT licence)
unlabelledView post →I suspect, just, y'know, suspect, that the Bug Byte star might have more to do with Manic Miner than Space Trader y'know Although there was a Space Trader game that looks familiar on the Palm and now ported/replicated on Android, never played the original but it's amusing enough
unlabelledView post →Ok, I refined my soft body physics, into a unique inventory for the player. (Space Trader Game re-factor) This is the video, first I touched up the planet noise stuff, then moved onto the player inventory, which was seamless! (that almost never happens...) www.youtube.com/watch?v=YDrN...
unlabelledView post →#SpaceTrader + #Calculator is #Peak #Gameplay.
unlabelledView post →this hits me squarely in the #nostalgia #palm #spaceTrader #game https://archive.org/details/palm3_SpaceTrader
unlabelledView post →#SpaceTrader (Port of the Palm OS game of the same name) https://f-droid.org/app/com.brucelet.spacetrader #freegaming
unlabelledView post →
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