Normality
Developer Gremlin Interactive
Normality is a 3D graphic adventure, released in June 1996 by Gremlin Interactive. All cut-scenes in the game are pre-rendered. The game's engine was later used in the game Realms of the Haunting. It was re-released in 2011 with Microsoft Windows support on GOG.com, with macOS support following in 2013 and Linux support in 2014. From Wikipedia (CC BY-SA 4.0)
25 reactions from 1 source (Bluesky) · newest Sep 18, 2026 · last updated Oct 8, 2026 · How this works
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25 of 25 · most liked firstNormality is truly peak gaming. even only seeing the first apartment area of the game on the demo CD i had of it as a kid really stuck with me. www.youtube.com/watch?v=2W0z...
unlabelledView post →So in their massive thread about "You Will Die In The Place" by Elizabeth Little, @jdragsky.bsky.social mentioned me and the game "Normality" that I co-wrote. My initial comment was that, it seemed like Elizabeth Little was being a lot more responsible than Victor and I were.
unlabelledView post →this whole game reminds me a lot of the process i had for hunting down @objectivereality.bsky.social to discuss Normality with him objectivereality.itch.io/normality
unlabelledView post →hey kinda busy rn but here’s a copy of Normality which is an adventure game voiced by @ Corey Feldman and he does an insane bang up job #retrogaming
unlabelledView post →This makes a great companion piece to Yahtzee and Gabe Lets Play of Normality from back in the day easily one of my Ross videos listened/watched like 4 times already youtu.be/2W0zDKCEsYg?...
unlabelledView post →I put on an old Yahtzee video last night that used this song for transitions. It was a 90s game called "Normality". It went places. "A woman with two vaginas meets a man with a bifurcated penis. Imagine the tragedy if they couldn't stand each other."
unlabelledView post →Started playing an old adventure game called Normality, which has some really impressive visuals being a fully 3d adventure game from 1996. youtu.be/uWR8VRt6SxI?...
unlabelledView post →if you want a SUPER fucking original and creative type of game i wish we had more of, mf 75cents for NORMALITY is outrageous. 1996 3d FPS adventure game from gremlin interactive [LOADED & RE-LOADED, REALMS OF THE HAUNTING] with full prerendered cutscenes store.steampowered.com/app/400370/N...
unlabelledView post →It's like Monopoly. Finishing a game of it is weird. Never playing it once is weird. Normality lies in the game breaking down in a heated argument over the Free Parking money.
unlabelledView post →.....you know what? Fuck it Why not? You looking at that thing at the end of the game and telling me you DON'T WANT TO PIOLET IT?? DO NOT LIE TO MY FACE LIKE THAT!! Seriously, I love games that say "Fuck it! Let's kick the crazy factor into overdrive! SANITY AND NORMALITY ARE BORING!!!"
unlabelledView post →Ah, the game creators are back to breakfast drinking again. Normality has returned. #ASongOrMovieForDrinking
unlabelledView post →Wasn't this the player character in the woefully 90s adventure game, Normality?
unlabelledView post →PC Gamer (1996): "It's a hit-and-miss affair, but Normality is helped along by some decent adventure gaming and a spiffy interface. Think of it as Sam & Max Lite." #abandonware #retrogaming www.abandonwaredos.com/abandonware-...
unlabelledView post →@adzuken.bsky.social has a review today for Normality, a perfectly normal game starring the voice work of Corey Feldman, a perfectly normal guy. This time with the link! maxutmost.com/review-norma...
unlabelledView post →Ironically (given that it's partly there to deliver the fiction) a lot more care went into the "game" part of YWDITP than did into Normality. YWDITP is chock full of fascinating and evocative mechanics which sound like they might be unwieldy but are absolutely innovative.
unlabelledView post →One of my biggest childhood regrets was that I never played Normality, a game that at the time I thought looked like the coolest thing ever. I have no idea how good it actually is, although it evidently never became a classic. I just used to see it in magazines and think DAMN
unlabelledView post →Please give me a Normality (1996) remaster there are like only 250 people who have ever touched that game
unlabelledView post →I wanna play an adventure game like Normality that isn't Normality. I love the vibes, I love the software rendered look, but everything else is just too rough for me unfortunately
unlabelledView post →I'm watching the new Ross's Game Dungeon about Normality, and the game featuring cops who look like SS officers arresting people off the street for made up crimes and all appliances being fitted with surveillance that saps your ideas... it's a little topical for a 20 year old game
unlabelledView post →Caves of Qud rules so hard because of shit like this: The best guess is that they fucked with a normality generating device while not being technically skilled, causing it to explode. "Normality," as a game function, makes fantastical stuff like energy shields and anti-gravity devices not work.
unlabelledView post →Bruins game tonight so I am not promising Normality in any way, shape, or form
unlabelledView post →During Covid I asked my MIL what she remembered of that time. Whole summers when kids couldn’t leave their homes or visit their friends. She remembered lining up at the county courthouse to get vaccinated, it was a game-changer. Life could go on. Normality returned. These people are so stupid.
unlabelledView post →Limmy may I persaude you to check out a game from the 90s called "Normality" There's some horrendous British accents in it.
unlabelledView post →broke: "isn't it sad the film Idocracy is becoming a documentary" woke: "isn't it sad the game Normality is becoming a documentary"
unlabelledView post →There's a game with a similar engine called Normality but I don't know if I recommend it. I like the concept of it but the execution is a bit strange
unlabelledView post →
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