Farworld Pioneers
Developer Igloosoft
Explore an open world, sci-fi sandbox – in PVP, PVE, and co-op. Build and manage colonies on alien planets, and recruit AI survivors with unique personalities and skills. Craft, build, mine, farm, or get your electric death rifle and say hello to your neighbors. From the Steam store page
48 reactions from 2 sources (Mastodon, Bluesky) · newest Jan 11, 2026 · last updated Oct 8, 2026 · How this works
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48 of 48 · most liked firstHi everyone! I'm Failpositive, a composer for video games, content creators, and eventually film/anime! I worked on games such as Smushi Come Home, Rogue Glitch, and Farworld Pioneers! Nice to meet ya!! 🎶 https://failpositive.com
unlabelledView post →I've stopped trusting TinyBuild when they completely dropped support for a game they were publishing AFTER rushing the devs to release it earlier... After only one month of negative reviews The developers of Farworld Pioneers had to slow down development and updates drastically since then, it sucks
unlabelledView post →And another thing thats been on the backburner for awhile for Farworld Pioneers: proper deconstruction orders for built blocks. #pixelart #gamedev #farworldpioneers #screenshotsaturday
unlabelledView post →Working on some fine toothed controls for setting difficulty options (for server and single player) for Farworld Pioneers. This one has been hotly requested. #pixelart #gamedev #farworldpioneers
unlabelledView post →Doing some more tests today on Farworld Pioneers: checking building and pathing between z levels: Buddy is retrieving materials from a stockpile outside the yurt and bringing them inside. #screenshotsaturday #gamedev #pixelart #farworldpioneers
unlabelledView post →twitch.tv/mothergamer I hope everyone had a good weekend. Tonight we're checking out a space survival game, Farworld Pioneers. Thank you to Stride PR for the PS5 game key! We're also continuing to raise money for Starlight Children's Foundation this month.
unlabelledView post →Its live now! Game is out! https://store.steampowered.com/app/1363900/Farworld_Pioneers/ #gamedev #pixelart #gaming #farworldpioneers
unlabelledView post →Implementing a feature that gets requested often: a way for npcs to resupply the things they complain about. NPCs will now attempt to resupply themselves with guns, ammo, and pickaxes when they are idle. #pixelart #gamedev #farworldpioneers
unlabelledView post →Been a busy week bugfixing but managed to sink some time into a few neat things. Started the effects layer for space travel and added some simple particles and text showing when traveling for now. #gamedev #pixelart #farworldpioneers #screenshotsaturday
unlabelledView post →Sometimes simplification is better. Removed some dropdowns and extra buttons to actually start crafting things this week and made it just pushing the button or changing the item in the category. #screenshotsaturday #gamedev #pixelart #farworldpioneers
unlabelledView post →Whew, crazy week. Did get something fun in though: linking trapdoors together for fun stuff. #pixelart #gamedev #screenshotsaturday #farworldpioneers
unlabelledView post →Everytime i hear about a game being published by TinyBuild i am reminded about how they fucked over Farworld Pioneers and PRAY that they don't do that to the newly published game too
unlabelledView post →- A Short Hike - Before We Leave - Bloodroots - Boyfriend Dungeon - Bugsnax - Chorus - Chorus Pre-Order - CometStriker DX - Cyber Shadow - Dandy Ace - Despot's Game - DJMAX RESPECT V - Double Kick Heroes - ElecHead - EVERSPACE - Eville - Farworld Pioneers - Floppy Knights
unlabelledView post →Howdy Mike. I did art, animation, and game design on Privateers. Programmer on Offroad Outlaws. Project manager on Farworld Pioneers. What about you?
unlabelledView post →We're trying the preview beta version of the updated Farworld Pioneers game this time. With guests Thorne and Dnnay, should be fun, come join us www.twitch.tv/polarisport #furrylive #goinglive
unlabelledView post →#farworldpioneers Farworld Pioneers è disponibile su Playstation Farworld Pioneers è disponibile anche su PC e le altre console https://www.gamernews.it/notizie/2023/10/15/farworld-pioneers-e-disponibile-su-playstation-13583.php
unlabelledView post →#farworldpioneers Farworld Pioneers arriva su Playstation il 15 agosto Il titolo di Igloosoft arriva il 15 agosto su Playstation https://www.gamernews.it/notizie/2023/08/03/farworld-pioneers-arriva-su-playstation-il-15-agosto-12738.php
unlabelledView post →While my cat Dax is at the vet getting. Her teeth removed (hoping all goes well) I have been busy clearing off my back deck because the. Condo association iation is having it rebuilt. But now I think I may play some video games. Anyone Out there been play either #FarworldPioneers or #RailroadEmpire2? Those have been my goto games for the last few weeks.
unlabelledView post →Working on a feature that got overlooked for the release rush for Farworld Pioneers: background mining for npcs! (I know, i know, it should have been there long ago). #gamedev #pixelart #farworldpioneers
unlabelledView post →The devs have turned around #FarworldPioneers on #Steam with the 1.092 patch from its rough start. I don't know how well multiplayer is going yet, but I did buy the game not just for me but for a friend who enjoyed its spiritual predecessor #Starbound as I did. #videogames
unlabelledView post →Slowly but steadily working on fixing all the release issues on #farworldpioneers on the Steam beta branch, think we got the big ones now. Hoping to nail any remaining big ones soon for a proper 1.1 patch and then start the laborious process of packing for the gamepass version afterwards to hopefully address the big issues there. #gamedev #indiedev
unlabelledView post →#FarworldPioneers #XboxShare #XboxGamePass #Gaming #CognitiveCaveat
unlabelledView post →As a big #Starbound fan I'm very excited about #FarworldPioneers. How big of a fan am I? I have a framed poster of the matter manipulator on my wall. #videogames
unlabelledView post →One day till release day! #gamedev #pixelart #farworldpioneers #gaming
unlabelledView post →Spent a small moment to get in some info for commands (for debug or server owners, etc). Hate having to always go to a wiki for stuff for games. (Release so soon, May 30 is coming!) #screenshotsaturday #gamedev #pixelart #farworldpioneers
unlabelledView post →Today indie developer Igloosoft announced the pricing and localization languages of the upcoming open-world sci-fi sandbox game Farworld Pioneers. #FarworldPioneers https://gamesense.co/game/farworld-pioneers/news/discuss/farworld-pioneers-pricing-announced-ahead-of-may-30-release/
unlabelledView post →We had a little quick pvp thing that had some technical difficulties which prompted me to start looking into useful server commands for events. Have various door controls, gearing commands for player factions, and teleports now. #gamedev #pixelart #screenshotsaturday #farworldpioneers
unlabelledView post →Went over hotbar selection for more QoL work: instead of grabbing each item, now left click just selects unless ctrl or shift or pressed, right click halfs a stack, middle click grabs the stack (or clones it in creative mode). Makes things a lot easier. #gamedev #pixelart #farworldpioneers
unlabelledView post →So apparently the accuracy value on all the guns was ignored in the calculations. The good news: I found out where that code was. The bad news: some guns have an accuracy of... 0%... oops #gamedev #pixelart #farworldpioneers
unlabelledView post →More QoL work: making sure npcs that are downed or dead have a shorter, flatter collision bounds so they dont block shots. Before they were just using the crouched size which wasn't ideal. #gamedev #pixelart #farworldpioneers
unlabelledView post →Been going over some general hauling improvements to help avoid a bunch of colonists dragging unnecessary items to stockpiles. NPCs will now only take orders if theres room in the stockpile, will stop early if they start hauling and there is no room left, and also leave behind excess material on the ground. Whew. Makes a big QoL difference in bigger colonies. #gamedev #pixelart #screenshotsaturday #farworldpioneers
unlabelledView post →Just a little detail to make things a bit better: mining hats turn off properly when an npc goes to sleep now. #pixelart #gamedev #farworldpioneers
unlabelledView post →Farworld Pioneers is a new 2D, open world sci-fi sandbox coming to Xbox with Game Pass. #FarworldPioneers https://gamesense.co/game/farworld-pioneers/news/discuss/introducing-farworld-pioneers-an-open-world-sci-fi-sandbox/
unlabelledView post →Announcement trailer huzzaaah https://www.youtube.com/watch?v=yambZmWBYYM #trailer #gamedev #pixelart #ps4 #ps5 #farworldpioneers
unlabelledView post →Meanwhile, taking a break from fixing a million bugs just to make a quick little QoL feature: making ammo persistent into turrets when you pick them up (packing the data into the actual item stack). #gamedev #pixelart #farworldpioneers
unlabelledView post →Got a big trailer coming tomorrow for Farworld Pioneers along with a big announcement, super exciting! #gamedev #farworldpioneers
unlabelledView post →Got a neat little QoL feature in this week: shunting out npcs while building blocks to help ensure they dont wall themselves in. Getting closer to release so trying to get as many little things in as possible. #screenshotsaturday #gamedev #pixelart #farworldpioneers
unlabelledView post →Fun with optimization week(s)! So as long as everything runs the same but better, theres progress. Heres just showing npcs doing jobs as normal after putting a bunch of their hauling logic in async tasks. #screenshotsaturday #pixelart #gamedev #farworldpioneers
unlabelledView post →Did you know that Farworld Pioneers is part of the steam base builder fest and has an active demo now?... Well. It is! And it does. Come check it out for the next week, feedback super appreciated! https://store.steampowered.com/app/1363900/Farworld_Pioneers/ #gamedev #pixelart #farworldpioneers
unlabelledView post →The curse: grinding out updates and getting sleep schedule so messed up you cant sleep. The bonus: 4 am dumb ideas after the grind is done with. Cannon travel + item launching anyone? Whats your favorite travel method in games? #pixelart #gamedev #screenshotsaturday #farworldpioneers
unlabelledView post →Just some everyday Buddy abuse. Also, can now place blueprints on top of other blueprints if they would end up solid, plus put foreground and background blueprints on the same locations. Fun with building. #gamedev #pixelart #farworldpioneers
unlabelledView post →Been working today on getting our research window updated. Also implemented a powered research option for a "trickle" of research at the expense of power if you are lacking in npcs (as opposed to the player sitting at a research bench for 10 minutes!). Does anyone think that just letting players sit at the bench and do nothing but wait (with actual player research stats to level up) would be better? Trying to keep it fun. #gamedev #pixelart #farworldpioneers
unlabelledView post →Did some setpiece work today: got a few filler pieces generating and a stepper height adjuster for a case where the factory would run into a mountain or off a cliff. (Also made the dropship actually spawn in the empty soon-to-be-a-hangar area, yay!). Need to find these lighting issues though. #gamedev #pixelart #farworldpioneers
unlabelledView post →Some more work on order efficiency today: Instead of constantly hauling "just enough" items to fulfill one count of an infinite order (and go back to get more ore over and over), npcs will check and see if they can grab a whole stacks worth. Something simple but saves so much time. #gamedev #pixelart #farworldpioneers
unlabelledView post →Fun with some debug commands (salute those who get the reference) #pixelart #gamedev #farworldpioneers
unlabelledView post →Currently working on the ability for npcs to haul to multiple construction orders at once with the same item. Still need to do some item stack sanitation though.... #gamedev #pixelart #farworldpioneers
unlabelledView post →Finishing up for today :) Making sure my path fixes work and z transitions are functioning optimally. So far so good. #screenshotsaturday #gamedev #pixelart #farworldpioneers
unlabelledView post →Gonna start showing a little in dev stuff of Farworld Pioneers in here. Heres a test prototype for z-doors in the world in one of our wip dungeon areas. #screenshotsaturday #gamedev #farworldpioneers
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