
Conjurers
Developer Carl Treadway
Defeat the Conjurers. Take their constellations. Conquer the Zodiac. A classic turn-based tactics game where deckbuilding lets players summon Zodiac creatures and hybrids, then steal new constellations by defeating rival Conjurers. Will you become powerful enough to face the Immortal Aquarius? From the Steam store page
17 reactions from 2 sources (Bluesky, Steam reviews) · newest Sep 15, 2026 · last updated Oct 7, 2026 · How this works
Audience score
4 opinionated reactions from checked sources — a score needs 10.
| Source | + | − | = |
|---|---|---|---|
| Bluesky * | 0 | 0 | 0 |
| Steam reviews | 3 | 1 | 0 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
13 newer reactions are still waiting for a label.
What people are saying
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Reactions
17 of 17 · most liked firstIt's pretty tough to figure out how you should best sequence your plays in a game of Crystal Conjurers. Do I play Fish before or AFTER my basic blue crystal... #pixelart
unlabelledView post →Conjurers fourteen features 11/14: The FINAL BOSS: Aquarius! This unique battle after you conquer the overworld twists the core game mechanics in a liberating way! #gamedev #indiegames #screenshotsaturday Release date: Tuesday (wishlist for 20% off) store.steampowered.com/app/2878390/...
unlabelledView post →Conjurers fourteen features 5/14: Deck BUILDER which expands from 25 cards to 150 cards throughout the game! #indiegames #indiedev #screenshotsaturday #fortnight
unlabelledView post →Conjurers fourteen features 7/14: TERRAIN matters a lot in this game and you can modify it! #gamedev #indiedev #indiegames music by Ovani Sound
unlabelledView post →It's a unique tactical RPG/deck builder hybrid with monster-collector elements mixed in. You pick a faction leader and start with a cohesive stable of themed troops and spells, and gain the ability to merge them into various hybrids. (for example you can mix a humanoid type and a hoofed type into a minotaur) As you defeat and take control of other elements/creature groups (Zodiacs) it unlocks different units and increasingly powerful spells to put into your deck. The game mixes colorful…
positive · reviewer's own thumbsView post →Conjurers is a game that rewards patience and creativity, blending card game mechanics with classic turn-based strategy. From the graphics and music to the terrain-mechanics and monster-combinations, the game is fun and straightforward, but also offers a challenging and rewarding experience to anyone attempting to beat the game or get all of the unique monster combinations. May Crater be with you!
positive · reviewer's own thumbsView post →Incredibly deep strategic gameplay with extremely charming art and music. I highly recommend reading the creature descriptions! Definitely going to sink a ton of time into this one.
positive · reviewer's own thumbsView post →WE ARE CONJURERS OF POSSIBILITIES Writers and artists Game developers and musicians Creators all
unlabelledView post →11.- Started the game as an Arcanist, Thaumaturge and Conjurers so I've seen them all as my home at some point. But it has to be Limsa. It's the sea... I like the smell of the sea.
unlabelledView post →First day trying out Steam Demo Fest stuff so here are my initial recommendations: Conjurers store.steampowered.com/app/2878390/... Great combination of turn-based strategy and card/deckbuilding game. Very cute art and music - opposite of AI trends on small indie games lately
unlabelledView post →This week: Carl Treadway is making Conjurers, a card-tactics game with creature combinations that makes my inner mtg-addled 14-year-old squee! www.youtube.com/watch?v=QscU...
unlabelledView post →Forgot to link @love-framework.bsky.social Really cool game framework which Conjurers was built with! Their discord is nice.
unlabelledView post →If you have an interest in the #zodiac, you should check out Carl Treadway and #indieio's turn-based tactics game Conjurers. Seize the stars on July 28th, 2026, on Steam. nevermoreniche.com/2026/07/15/c...
unlabelledView post →I'm a firm believer in separating game mechanics from world lore. It's why my #pathfinder2e homebrew world has only two titles for magic users: Magi or Conjurers. Following that vein, all members of the religious organization are given the title of Templar. This is regardless of mechanical ability
unlabelledView post →I am still somewhat shocked we’re finally getting the Brotherhood of the Horse making an appearance in a WoW game… Maybe we’ll get the Conjurers by name too (even if the Wizard’s Sanctum is basically them)
unlabelledView post →Lacks a lot of tooltips and just generally feels clunky. Love games like nephilim saga, FE, vesteria saga ect ect, - this has that similar feel but maybe I don't buy into the premise or couldn't overlook how the game felt. Bought on sale and still didn't feel it was worth.
negative · reviewer's own thumbsView post →[UK/18+] | Yo Mama's So Fat It Takes Multiple Conjurers To Summon Her | First Playthrough/No Spoilers Raising Hell in Cyrodiil at twitch.tv/archdemontank
unlabelledView post →
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