Conglomerate 451
Developer RuneHeads
Conglomerate 451 is a dungeon crawl video game developed by RuneHeads and published in 2020 by 1C Entertainment. Players fight corrupt corporations that control a cyberpunk city. From Wikipedia (CC BY-SA 4.0)
147 reactions from 3 sources (Steam reviews, Mastodon, Bluesky) · newest Jul 19, 2026 · last updated Oct 8, 2026 · How this works
Audience score
90 positive · 54 negative
95% range 54–70%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 90 | 54 | 0 |
| Mastodon * | 0 | 0 | 0 |
| Bluesky * | 0 | 0 | 0 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
3 newer reactions are still waiting for a label.
What people are saying
Summary pending — the reactions are listed below.
Reactions
60 of 147 · most liked firstEdit: Like I hoped, the first update has addressed some of the issues I mention. That's a good sign that the developers are paying attention to people, and bodes well for the future. The game has been officially released for all of 24 hours as I write this. No doubt patches will make a lot of my gripes obsolete before too long. I think the easiest way to describe Conglomerate 451 would be "What if Bullfrog classic Syndicate Wars, but Grimrock/Star Crawlers exploration and turn based combat,…
positive · reviewer's own thumbsView post →Seems like this could be a very decent title with a few QoL changes. Just to name a few things that I think would help a lot: - Let us turn off the ♥♥♥♥♥♥♥♥ android voice, please. - Why are we forced to go into the city, facing the same boring enemies EVERY TIME to sell stuff? It's actually such a silly "feature" and it just makes the player hate his life. - HEAVILY tone down the disorder/trauma system. I did ONE mission and each of my 3 units got 5-7 disorders and traumas. IN ONE MISSION. On…
negative · reviewer's own thumbsView post →Blobbers are my favorite type of game, so I'll play any of them I can get my hands on, have been since the 80s. This game is just....boring and bad. First of all, there is no manual(manual link on Steam doesn't go to a manual) and no in-game help to tell you about many gameplay mechanics. As such, some of the skills make no sense when you hover over them. Decided I was done with this game when I used a skill in combat that stunned the character that used it for 3 turns...and nothing in the…
negative · reviewer's own thumbsView post →Need your Cyberpunk fix whilst CDPR are busy putting the finishing touches to the game that will eat your life? Ever wondered what Satellite Reign would be like as a turn based RPG? Well, you can scratch that itch. Thoroughly. This is a rare beast. Meet an example of Early Access done correctly. The game started off somewhat basic but with a good core concept. A cyberpunk version of Legend of Grimrock but with Turn Based Combat and with stellar music and graphics. That concept then got refined…
positive · reviewer's own thumbsView post →Introduction Corporations are bad and the future is bleak but hey, at least it’s neon-lit to the point of causing seizures! Sure, we can’t synthesize cyberpunk in a single sentence yet one thing is clear: it took several decades but now we finally have a self-standing genre dedicated to humanity’s slow suicide by technological advancement. Before a certain “2077” will drop on us like Thor’s Hammer, we have an interesting blend of not-so-literal dungeon crawling within a convincing cyberpunk…
positive · reviewer's own thumbsView post →*** this Review has been updated after the developer addressed some of the issues. It's good to see that they are listening to feedback and including suggestions in their process**** This game. . . First off, I haven't played as much as it shows. I leave games on overnight etc. so. . . I've played a little over four hours. . . too long to get my money back and just long enough for this game's deep flaws to become unbearable for me. I can't recommend this game to picky gamers. Here's how it…
negative · reviewer's own thumbsView post →It's Starcrawlers, but Cyberpunk. And without the charm, the enemy variety, the plot, the character building, the consistent theme... It's kind of a mess because the concept is neat, and the game makes a strong impression at the start. But then it falls off hard when you find there are only six locations and you will see all the enemies you're ever going to see on the first visit. Your agents gain levels, but the bonuses are very minor and don't make the agent much stronger; most of your…
negative · reviewer's own thumbsView post →This game has great visual design, and some good ideas behind bodypart targeting and hacking, choosing DNA for cloning. Even some interesting hacking mini games. But the core gameplay just is not fun. I really wanted to see what would happen with the story and the rest of the features this game had to offer, but the combat was boring, and the music is just uninteresting. I found myself just wishing I was doing something that I enjoyed.
negative · reviewer's own thumbsView post →The game has a beautifully doen cyberpunk surrounding and some interesting cloning. A bit as if Grimrock or Starcrawlers had a child with Syndicate but without the persuadatron. That said: No saving the game while in mission. Something happened, you have to turn off the PC and take care of it? Tough luck, mission failed. Not, save and continue from that point, just failure. Not a game for people with responsibilities. Also, difficulty is all over the place. first few missions the enemies…
negative · reviewer's own thumbsView post →To put it in its simplest form, this game is like a first person, sci-fi take on Darkest Dungeon. That's not to say it's of the same level of polish, but that'd be asking a lot, and it's probably too early to tell in this Early Access incarnation. That said, if you're a fan of the roguelite, dungeon crawling elements of that game with a dystoptian sci-fi twist, this strategy game is probably worth taking a peek. https://www.youtube.com/watch?v=O14w3tooyfM
positive · reviewer's own thumbsView post →UPDATE: Tried the most recent update after the dev reached out saying you could customize your characters' appearance. Unless I'm doing it wrong, it looks like the only thing you can customize is tattoos. You can't customize gender, eyes, race, etc. Cool idea, cool combat system, but both the lack of interactivity with environments and the lack of party customization (can't adjust appearance, race, gender, portraits... anything) in a genre that thrives on such options puts me off and I do…
negative · reviewer's own thumbsView post →The Story Mode for this game lasts 75 weeks. You are asked to kill the bosses of four corporations. Each week is a procedurally generated map, with one of three missions. Kill a guy, Kill all the guys, or find items. After about 20 weeks, you'll have seen as much of this as you would ever want to. You have a base where you can upgrade your technology, agents, etc. You can get to a point where the difficulty (on hard) becomes pretty trivial around week 40. Have two agents spec for 100%…
negative · reviewer's own thumbsView post →[url=https://store.steampowered.com/curator/7871885/]Follow our curator page, OCG-Curations if you like and want to see more reviews like this one. Conglomerate 451 Review From Italian indie developer studio Runeheads comes Conglomerate 451, a cyberpunk-themed dungeon crawler currently in Early Access at the time of writing this review. Having first read about this game from an article published on the internet, I decided that I would pick this one up for a review to ease the long wait I had…
positive · reviewer's own thumbsView post →Hey guys, TLDR: If you like dungeon crawlers, especially futuristic (ala Starcrawlers) there is a good chance you will like this game too. Conglomerate 451 is set in and under (water) a cyberpunk style city. Actually my favourite map is the 'entry' cityscape. I love the look and the rain/water effects are pretty nice. Would liked to have had missions based in an offshoot of the outdoor area but currently all missions are enclosed. After the tutorial mission you can skip this part and head…
positive · reviewer's own thumbsView post →Sorry, but I cant reccomend this game. Its a far weaker variant of star crawlers. Goal is to defeat 4 bosses before week/turn 75. I did it on hard week 45. SO I had just to speedrun missions after that to wait for week 75. There is very little challenge. Even on hard. I did not upgrade my team to the fullest, far from it. Graphics are ok. Gameplay very weak. Same thing over and over again. Exact same attack order. So, sorry to the devs who made it that I did not like it. Its far too shallow.
negative · reviewer's own thumbsView post →Introduction Conglomerate 451 is a first-person cyberpunk grid-based dungeon crawler by RuneHeads, developers of Fall of Light, and published by 1C Entertainment. The game puts you in the position of Director of a new agency contracted to the government to clean up Sector 451 of Conglomerate city. What does that mean? Well, the streets of Conglomerate are ruled by gangs controlled by large corporations. Your job is to use the cloned Ghost Class Agents at your disposal to remove them using any…
negative · reviewer's own thumbsView post →Cityscape scenery I like. Bizarre that there are no npc crowds. This could look SOOOO much better if there were people... in the city. Distractingly empty. Combat is okay, but nothing special about it. Right click and hold interface is odd. Not a complete waste of time, but forgettable as it is. I hope improvements are made because the looks of the game is very good.
negative · reviewer's own thumbsView post →First Person RPG Dungeon Crawler, similar base idea to the likes of Etrian Odyssey and Persona. Exploration is a bit janky, there didn't appear to be any mechanic to heal while in a dungeon outside of combat, and the aiming mechanic felt really clunky. You are offered options to aim at different body parts, however, it only felt beneficial to target the head and body. There are mechanics at play to make the game more difficult, but they aren't difficulty swings that provide any…
negative · reviewer's own thumbsView post →It does not save your progress if you need to exit the game in the middle of the mission. No, thank you.
negative · reviewer's own thumbsView post →I got this game for only 4,99€, so I actually have a bit of a bad conscience for this rather negative review. Anyway, Conglomerate 451 is in many aspects a typical 1C games: an interesting premise for a game, but a flawed execution. For example these things stod out for me after around 3 hours : the UI is messy and tedious to use the wound system is needlessly complicated (just like other things in this game) the character 3-d models look like the imported directly from the Unity asset…
negative · reviewer's own thumbsView post →I liked this game a lot in the beginning. However as it opens up harder and harder missions for your teams, you do not have the ability to select what level or which specific mission you want to engage, which is a major flaw from my perspective.
positive · reviewer's own thumbsView post →It's too complicated, cluttered, with weird systems and interfaces, and the text in the interfaces is so blurry I can't read. I was hoping for a Grimrock type of game, but this is unplayable.
negative · reviewer's own thumbsView post →Not really a terrible game but not really good either. It has aspects of both roguelike and traditional RPGs but not necessarily any of the good aspects. The story is minimal, the dungeons are randomly generated repetitive crap, the quests are generic "fetch X" or "kill Y" quests and the combat is boring and repetitive. It also has a bunch of poorly explained character and equipment upgrade mechanics that are pretty confusing. This game just lacks any of the fun of a good roguelike or…
negative · reviewer's own thumbsView post →What made me refund the game during the very first mission : - You cannot save the game during the mission - The first fight was laughably simple : all three bandits were eliminated by my first AOE attack - SPU (yes, S) extraction minigame is a mindless reflex clicker (and yes, you cannot save before it and try again) - The boss fight had 9 turn time limit (and I failed it). Who needs fancy graphics when there's no game fun behind it?
negative · reviewer's own thumbsView post →The game does a poor job explaining itself, has very bad English localization, and the voice acting is so annoying I wonder who thought that a good idea. There might be a good game in there, but I bounced off in the early minutes. Refunded. I might retry it one day, when I have more patience.
negative · reviewer's own thumbsView post →A very vapid and unpolished experience. I have played quite a lot of dungeon crawlers, and Conglomerate is far from the worst one. It has a good setting and some interesting ideas in the customisation and the combat hacking. That is however where the good parts end. Animations and models are awfull. All attacks lack punch. This combined with horrible balance that makes some classes useless and unfun makes combat more of a chore than anything else. Apart from combat this game does not have…
negative · reviewer's own thumbsView post →This is a decent tile and turn based rogue-like sci-fi rpg. It's still Early Access so I only expect it to get better. Pretty decent graphics, relatively smooth gameplay, passable sound effects. Music that, from the forums, it seems a lot of people like. I didn't hate it but I always turn music down or off unless it's environmental only (from an in-game radio, for example) so didn't hear a lot of it. Controls and menu/gui seem okay overall but need a bit more fine tuning. My biggest…
positive · reviewer's own thumbsView post →The game is pretty much a cyberpunk themed Darkest Dungeon, but is far too easy. Having beat the corporations and bosses around week 30 on the hardest difficulty, you then find out by browsing the forums that you then have to keep playing until events are triggered, potentially ending on turn 60, which is just a huge waste of time. And do note that the devs were aware of this back in 2020. There are some neat ideas in the game like hacking opponents, and installing cybernetic arms and…
negative · reviewer's own thumbsView post →This could be a really good game. If you see it on offer, buy it for later. The graphics are acceptable - not beautiful or highly detailed but reasonable - I'm running everything at max on a GTX1080. Environmental sounds need an increase. Nag bot needs to be muted or given a much larger larger pool of snarks. Maybe just a setting for how many times she comments per minute. The biggest issue is the game saving. I have now 'failed' 2 simple missions due to power outages. Instead of the game…
negative · reviewer's own thumbsView post →Summary A cyberpunk themed first person party-based dungeon crawler (e.g. The Bard's Tale, Legend of Grimrock, etc.) featuring turn based combat within procedurally generated mission maps, headquarters and party upgrades between missions (ala X-COM,) with both story and endless modes to choose from. https://steamcommunity.com/sharedfiles/filedetails/?id=2192656854 What exactly is it? The player controls a group of cloned and augmented paramilitary law enforcement agents, tasked with ridding…
positive · reviewer's own thumbsView post →[url=https://store.steampowered.com/curator/6142328/]Like this Review? Follow The Cpt Froggy Club Curator Page for plenty more! “The year is 2099, The city of Conglomerate is at war. Sector 451 has become the central battlefield. Corrupted corporations control every criminal activity, making arrangements with gangs of outlaws. As an extreme measure, Ghost Class Agents were sent to the field. They are battle clones trained to face extreme situations. Their mission; Clean up sector 451 from…
positive · reviewer's own thumbsView post →This is a bad game. Scoff at my playtime if you want; however, the movement is clunky, the combat is unsatisfying, the UI at the agency when planning missions is atrocious, and nothing is explained very well. The movement is probably the most awful feature of this game. 2/10
negative · reviewer's own thumbsView post →I almost didn't get this game because of the reviews. In reality, this game probably has everything I hoped I'd get from it, and a whole lot more. I paid about 6$ for this game, and its worth much, much, much more! If I knew it was this good, I'd pay 20-25$ for it, easily. To start with, it is a mashup of Syndicate, XCom and old-school grid RPGs. The XCom/Syndicate part is in your base management: between missions, you get to clone new agents, setup research, heal/detox your agents or manage…
positive · reviewer's own thumbsView post →The game got very repetitive for me. The concept was nice and the visuals look fun but the gameplay couldn't hold up for me.
negative · reviewer's own thumbsView post →The basic combat is completely broken. Temporary buffs (like defense, damage, crit and so forth) DELETE your passive bonuses gained from equipment upgrades. For example you reach 100% crit on your Infiltrator which is cool and all. but when you use the buff to increase her accuracy, crit and damage it REMOVES the same percentage of crit gained though the buff from your passive gear bonuses UNTIL THE END OF THE MISSION. This happens WITH ALL STATS (Damage, Crit, Accuracy, Defense) so you have…
negative · reviewer's own thumbsView post →Not a bad game, just kind of meh. The combat is simple, and the campaign has light base building/research mechanics. There's nothing really outside of those two mechanics other than a couple of minigames. The most damning thing I can say about it: Playing it for two hours made me want to play Legend of Grimrock (because of the similar movement style). This game was so meh that I did, and I enjoyed playing Legend of Grimrock a lot more.
negative · reviewer's own thumbsView post →I have mixed feelings about this game. Pros- Neat atmosphere, randomly generated dungeons, interesting combat system Cons- Feels a little unpolished, Confusing disorder/ trauma system, repetitive enemies It has really nice atmosphere and feels thoroughly cyberpunk environmentally, however the animations sometimes feel a little janky and the models feel a little low res compared to the lighting and environments. Sometimes an enemy wont even move for their turn despite their actions happening…
positive · reviewer's own thumbsView post →I haven't played much, but I like what I see so far. It's Early Access (and Day One), so there are some things that need a bit of polish and explanation. The devs seems engaged in the discussions, which is a good sign. The music is stellar - a heavy synth beat like Front 242 and others from that era. It fits the cyberpunk aesthetic very well. The art looks very good. The environments are appropriately grimy and grungy, with a nice level of detail. Combat is solid, in the Grimrock turn-based…
positive · reviewer's own thumbsView post →I got this game thinking it was going to be bad, and I was not surprised. There are better dungeon crawlers out there, and better cyberpunk games as well.
negative · reviewer's own thumbsView post →Well I like this game though some dont. But I am more of an immersion player and i actually stop and look up and down and all around to take in the beautiful cyberpunk atmosphere. Sure there are things that could be explained better, but I also like figuring stuff out on my own, so there's that. I will give a more detailed review later......
positive · reviewer's own thumbsView post →Some very good ideas and nice cyberpunk graphics held up by a sometimes clunky interface and a repetitive gameplay loop. It gets a thumbs up because it is clear what the gameplay is from the start so people should not be expecting a AAA game. The lack of variety in the enemies is the biggest drawback and the devs should have done something about that. It is a C+ game that could have been a memorable B+ game with some more effort.
positive · reviewer's own thumbsView post →I've won this game through Steamgifts website. Dear developers. Could you send me those 2 city bunnies? ...it looks you have planty of those ...you can keep the masks though. Or even better, just send me one of those cloning pods instead. ;) The game is unfortunately a passable experience. There are so many great ideas here, but most looks like without conclusion. A wasted potential which ends with game becoming really boring quite fast. Worth buying only on really large discount or bundle.…
positive · reviewer's own thumbsView post →If you ever played and enjoyed cyberpunk 2020 (I'm talking about the tabletop role-playing game) and Eye of Beholder, you'll feel right at home with this title. It mixes these two much-different genres into one, bringing the grid-based turn combat to a grim dystopic future. Its two major selling points (for me) are the addictive gameplay, and the fact that the developers are listening to the community and improving the game constantly. Quite frankly, a hidden indie gem.
positive · reviewer's own thumbsView post →Review copy provided by publisher I always love to see unique applications of genres, like when RPGs break away from traditional fantasy or puzzle mechanics find their way into unexpected settings. The dungeon crawler genre is admittedly a small one, so its no surprise that most of its big names like Legend of Grimrock stick to familiar ground. I had high hopes for Conglomerate 451, a project that took a unique cyberpunk approach to grid exploration and party management. But with every…
negative · reviewer's own thumbsView post →NOTE: Game is still in BETA (not all features are fully implemented yet) Time played: 50+ hours Quite well composed cyberpunk game, in dungeon-crawler style with unique RPG system. As CEO you lead a business (Conglomerate) that specializes in covert actions. You 'create' you employees via cloning technology. Here comes first part of the RPG system : - you research better cloning technology, making your new agents more potent - you research newer and stronger implants, turning your existing…
positive · reviewer's own thumbsView post →I guess after a couple of hours into this, it's time to leave my first review (being an Early Access, this is definitely not gonna be the last one). First of all, I am enjoying the game. There is of course a lot of things missing, a bunch of minor bugs, and I think some missions might need further balancing (but well, that's what EA is for!). Gameplay is undeniably FP dungeon crawler and in that it's pretty good, UIs and scenes between missions have a strong Xcom feeling that I really enjoy.…
positive · reviewer's own thumbsView post →⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
positive · reviewer's own thumbsView post →Is this game an asset flip? I don't think so. It's just not very good. This is a slow blobber, and I think darkest dungeon basically obseletes this game. The cyberpunk elements are cool - and the game does a lot with them - but everything is just so slow. Combat is bad in this game, enjoy using the same 2 abilities over and over again.
negative · reviewer's own thumbsView post →I honestly couldn't play this one very much at all. The controls for controller and/or Steam Deck are horrible. If you, like me, played other dungeon RPGs before, and are used to "L/R" being used for side-stepping and "left/right" for turning, well you're out of luck, because the game doesn't allow you to change controls, and years of muscle memory don't allow me to adapt. I could probably somehow change the button mapping of the Steam Deck, but judging by the bad first impression, and the…
negative · reviewer's own thumbsView post →I’ll be blunt here: Conglomerate 451 is crap. I will spare you the anguish of a video, as I don’t wish to subject you to such an auditory and visually assault, but just know that Conglomerate 451 features: Poor sound Design, horrible UI design, and even on “fast” mode the combat is super slow, and looks like crap in action 💩. The combat feels so bad, the abilities feel so weak, and they just lack impact. I cannot recommend a game where the combat is crap, I just can’t. I can forgive much if…
negative · reviewer's own thumbsView post →- UI is poorly laid out and confusing - Game mechanics are poorly explained and dumped on the player in rapid succession - Combat kills the flow of the game - Exploration is boring and the environments are pretty but functionally empty - Graphics are poorly optimized and it runs badly with settings all the way down
negative · reviewer's own thumbsView post →I had high hopes for this one, but I am going to refund it. The theme, core visuals, and game mechanics structure are all sound, but in execution it fails to be a fun game. The interface is rough and not enjoyable to use, the sound design is C+ at best, the music is repetitive and forgettable, the equipment/upgrades are uninteresting and forgettable... that's pretty much my problem with this game. It's a great idea and theme with some good visuals... but then it feels like everything else was…
negative · reviewer's own thumbsView post →I finally completely abandonned the game after spending more than 24 hours in endless mode... Permanent trauma on one of my character even after healing him right away is a no go. This game is a slow game and the investment in any character takes times... It's not like you're able to create a replacement with the same level in 15 minutes : it takes hours... I have other games to play or replay with a cyberpunk vibe. JPR out!
negative · reviewer's own thumbsView post →-uninteresting combat -models leave much to be desired -randomized dungeons make dungeoneering uninteresting -cringy assistant Impulse bought because cyberpunk. wasted money.
negative · reviewer's own thumbsView post →I'm a big fan of sci-fi and cyberpunk games, so this one was right up my alley. I also like RPG elements, which this game has plenty of. Instead of a free first person view it has a grid, which gives this game a retro feel, but in a good way. Kinda reminded me about the first Might and Magic and Lands of Lore games. The game is still a bit rough around the edges - it has a few bugs and problems, but it's only been a week since the release. The robot companion has too few voice lines which it…
positive · reviewer's own thumbsView post →another low quality dungeon crawl with trappings of being "cyberpunk" combat is slow and tedious with "range" weapons that have a range shorter then a baseball bat. weapons feel like your running around playing with airsoft guns for heavy weapons, and special skills just seem lack luster and pointless. Not to mention the noxious stupid ai drone following you around making "lol randum" comments constantly.
negative · reviewer's own thumbsView post →⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
positive · reviewer's own thumbsView post →Considering the reviews for this game I had low expectations, but it looked potentially interesting enough that when it was available for less than $0.50 in a Fanatical bundle I decided to check it out. And, yeah, the reviews aren't wrong. After playing a couple missions, my impression is that it's not terrible or anything, but it's just mediocre and pretty boring. It doesn't do much of anything original or thoughtfully implemented in the setting -- basically generic cyberpunk that's been…
negative · reviewer's own thumbsView post →The game has a beautifully cyberpunk surrounding and some interesting cloning. A bit of a mix of Grimrock or Starcrawlers with a turn base battle system there are two way you can play the game Story witch you got complete in so many weeks or Endless Mode you can also research technology , health , special skills etc If you like dungeon crawlers, especially futuristic (Starcrawlers) there is a good chance you will like this game too.
positive · reviewer's own thumbsView post →Hi, this game tickles so many cyberpunk itches, it's insane! After having played "Shadowrun" games many times this world feels exactly like that. The atmosphere is so deep and immersive that I don't want to quit the game after a mission (or more)... And I don't have to: In the game's "story mode" are (I guess) 75 missions. After that or instead you can play open end. There are so many good things to say about this game, like when you exlore, you don't have to move to every single spot on the…
positive · reviewer's own thumbsView post →
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