Bibots
Developer Square Squid
Bibots is a top-down shooter rogue lite set in a futuristic world. Play as Tayar, an explorer in control of a nervy robot and clear rooms filled with monsters, powers and secrets to unveil. Die, try and repeat until you face your world’s final threat. From the Steam store page
17 reactions from 1 source (Steam reviews) · newest Feb 5, 2026 · last updated Oct 8, 2026 · How this works
Audience score
7 positive · 10 negative
95% range 22–64%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 7 | 10 | 0 |
What people are saying
Summary pending — the reactions are listed below.
Reactions
17 of 17 · most liked firstI don't know, I bought this game due to it having it's similarities to Gungeon. But it plays rather odd. Most weapons feel the same, does the same damage and mostly offers nothing new. Abilities was okay, but not enough to carry it. The weapons shoot extremely slowly for the most part and the highest "variation" they offer is bad aim and spread shots. The "Lite" part of rogue-lite is almost non-existant. You do level up your robot after each run, but they are so seldom used since building up…
negative · reviewer's own thumbsView post →Updating review to reflect Oct 13 Balancing Patch - the weapon damage was fixed for the most part, and just to give you a perspective on how bad it was, they had to buff like 30+ weapons in damage, some by as much as 100% in DPS, you could grow hair faster than using a sniper rifle to kill bosses. I mean sure some weapons will always be better, but at least they increased the baseline overall so you don't drop DPS by 60% changing to a "better gun". I have seen some criticism that this game does…
positive · reviewer's own thumbsView post →TLDR: I felt poor and weak every single run and it never got better. I feel like this game could be tons of fun but it needs balancing, a lot of it. I've done a handful of runs and failed every one of them, didn't even beat the first boss. The videos on the page make it look like a fast pace bullet hell with crazy nonsense builds you try to make but its so hard to that, every run I felt like I had no resources to do anything. Every time I found the shop only once did I have enough money to…
negative · reviewer's own thumbsView post →*******UPDATED REVIEW******** THIS GAME NEEDS A MAJOR OVERHAUL. I Have played thousands of hours on Gungeon and Isaac (on different platforms) and was looking very forward to this game. This game has the potential to be good ( not as good as Gungeon) once they fix it up. - Guns feel Meh and all the same (apart from some rares) Guns have been changed, however still dont feel very different, mainly innacurate and slow, only really pick up fast firing guns. starting pistol DPS got reduced by…
negative · reviewer's own thumbsView post →It pains me to leave a negative review as I saw the trailer months ago and was VERY excited to play a new Enter the Gungeon. If anything the immediate comparison hurts this game as it doesn't come close imo. There a few things that stick out for me: The music seems very generic and really took me out of the game. It's just laid on top and doesn't seem a part of the experience Item collision is annoying when you have to push a gun you don't want through a corridor. The guns are poor and lack…
negative · reviewer's own thumbsView post →I beat the game within 30 minutes on my 2nd run. There are no upgrades you can buy after a run. No base to build. No new abilities or guns to unlock. It is way too easy and small for the current price. This game isn't worth 3 euro's as it is now. Until there are unlockables or new game+, don't buy it unless you have money to spare. The gameplay is honestly very good, but I refuse to rate a game with such low replayability with a good score.
negative · reviewer's own thumbsView post →Nice art and OST, the game is nervous, demanding and has juicy feedback. Some balancing issues, but the developers are listening and fixing it all quickly.
positive · reviewer's own thumbsView post →A great first game from the new indie french studio Square Squid ! Pros: - I really like the art direction - Game feel is on point - A lot of juice and feedback - Many perks and weapons associations that vastly change the way you play - The devs are friendly and responsive - BULLETS EVERYWHERE - Hard but not unfair - Very low price tag Cons: - Currencies can be a bit confusing at first - The menuing could be improved a bit Can't wait for my next run !
positive · reviewer's own thumbsView post →Damn, This game is hard. I finally beat the first boss because my bibot was lèvel 10 and I got lucky with a level 28 gun. Second boss is insane,but I'm not surprised. Game is enjoyable even though sometimes I wanted to throw my steam deck out the window. I do like the combination with the chips,guns and leveling system. It's a decent little game for 10 euros.
positive · reviewer's own thumbsView post →Bibots, developed by Square Squid and published by PID Games and Dear Villagers, is a top-down twin-stick shooter roguelite that blends bullet-hell intensity with character progression and build customization. Set in a vibrant sci-fi universe, the game follows Tayar, a young explorer who forms a bond with powerful ancient machines known as Bibots. Together, they venture into procedurally generated dungeons filled with hostile creatures, challenging bosses, and hidden secrets. The game positions…
positive · reviewer's own thumbsView post →Too easy, beat the whole thing in 1h. There are no harder difficulty.
negative · reviewer's own thumbsView post →Couldn't play for more than an hour. Looked really promising but quite disappointed. You can't even change settings during a run, map menu is clunky, weapons generally feel the same and the progression feels really slow. I guess if you've really run out of action-bullet hell RPGs u can play this but not really a great worth of time 4/10.
negative · reviewer's own thumbsView post →Twin-stick Roguelites for $10-15 are a dollar a dozen; and I'll play most anything. There is no significant meta-progression. There are balancing issues; everything feels very under-powered. After a couple dozen fruitless runs, I manage a "game-breaking" build which led me through the end-game bosses in "Less than 30 Minutes" (ie Lightning Achievement). 5 hours of playtime. Not bad for the (sale) price; but more difficult than enjoyable.
negative · reviewer's own thumbsView post →I'd like to give a mixed review, as it's clear there is something good here, hiding underneath a few poor design decisions. But seeing as I didn't really enjoy the first 15-20 minutes of playing the game at all, I'll go with a negative review for now, until things are hopefully patched and improved. Some things the game needs to improve on: - Huge difficulty spike after the tutorial ends. The first room of your first run after the tutorial will almost 100% kill you, as the change in difficulty…
negative · reviewer's own thumbsView post →You can change the style of your bullets : size, speed, path, etc. I like it! This game is fun.
positive · reviewer's own thumbsView post →Just a poorly designed game.
negative · reviewer's own thumbsView post →The game is not like 10/10 but its still fun enough to keep me playing still need to get more gameplay to actualy get a review but so far im having fun. Also i did a video on it cuz why not https://www.youtube.com/watch?v=c75oNTpQrs8
positive · reviewer's own thumbsView post →
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