Game2026

Monday Syndrome

ActionAdventureCasualIndie

Developer hyesmo

You are an intern trapped in an endless office hell. Fight your way through demonic coworkers, get promoted, and find a way to escape this cursed skyscraper. From the Steam store page

57 reactions from 2 sources (Steam reviews, Bluesky) · newest Sep 29, 2026 · last updated Oct 8, 2026 · How this works

Audience score

78
LovedLoved

43 positive · 12 negative
95% range 66–87%

Source+−=
Steam reviews43120
Bluesky *000

* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).

2 newer reactions are still waiting for a label.

Steam's own rating
Mostly Positive
55 of 74 reviews positive (all languages, per Valve)

What people are saying

Summary pending — the reactions are listed below.

Reactions

57 of 57 · most liked first
  • Steam user Steam user …6718Steam reviews · Feb 10, 2026 · 1 h played

    Game about murders, theres not a single drop of blood, and the character holding a ruler instead of weapon, because AI policy didn’t allow “violent content.” little pakistani kid named Hyesmo isn’t getting my 20 shekel$. Refund. Next time, draw the BLOOD manually, or use a less "strict" ai to create your game.

    negative · reviewer's own thumbsView post →
  • Szamer @szamer.bsky.socialBluesky · Feb 16, 2026

    Monday Syndrome! Come Join: www.twitch.tv/szamertwitch #gaming #streaming #horror #indiegame #newgame

    unlabelledView post →
  • Steam user Steam user …4936Steam reviews · Feb 9, 2026 · 1 h played

    It has potential. I don't really understand why i cannot chose the other skills. It says it is not available in early access, but the game is not in early access, right? Anyway if the dev give more bosses and a goal that needs to be reached, and of course the other skills then it could be a great game for killing time. After an hour of gampley there isn't really anything to do and it is very repetitive. I only giving a positive review because it isn't too expensive, at least right now and I…

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …0724Steam reviews · Jul 5, 2026 · 1 h played

    DON'T BUY THIS GAME! Really! It is an unfinished early-access title with little content. Basically, Dev took the demo and then gave repeating levels after the first boss. It still has an in-game wishlist button! Why does he want you to wishlist the game you already own? Buttons said this feature is not available in the early access, or the weapons don't unlock after you unlock them, only after you restart the game. Also, no new patch since December 2025. It is an abandoned game. Pity it…

    negative · reviewer's own thumbsView post →
  • Steam user Steam user …0374Steam reviews · Apr 5, 2026 · 2 h played

    Not terrible, but not a complete game either. Core gameplay exists, but nothing much else after seeing the "first" boss. Everything after that encounter you would have already seen. Afterwards, it's just grinding for unlocks. Achievements do not work, it's a bit buggy and plays best with KB/M, but I managed to play it OK on Steam Deck (not recommended). Overall, it would provide an hour of entertainment, but not much depth.

    negative · reviewer's own thumbsView post →
  • Steam user Steam user …6693Steam reviews · Feb 15, 2026 · 1 h played

    This game is a really good concept and I had to try it for that reason alone. However, I do think it needs more time in the oven as the execution doesn't quite match up to par and feels more like a concept demo at the moment. There are great ideas, but they need fine tuned to be actually fun. Instead, a lot of the gameplay ends up feeling more annoying and ultimately caused me to purposely get myself killed so I can end a run and just stop the 9-5 misery. This is a horde survival game but…

    negative · reviewer's own thumbsView post →
  • Steam user Steam user …7884Steam reviews · Feb 13, 2026 · 1 h played

    this game is not worth 6$ let alone 10$; this should be a 1-2$ game if not free. not much content ie all the enemies look the same, there is only like 2 types of enemies, there is no collectable power ups or items anywhere that i saw, and the whole point of the game that i can see is to fight the same 2 enemies in the same map over and over again to get money to get a weapon which when i "unlocked" said weapons they where still "locked" and i could not use them. I also never saw anyway to get…

    negative · reviewer's own thumbsView post →
  • Steam user Steam user …6102Steam reviews · Feb 9, 2026 · 1 h played

    This game is basically a stress dream in roguelike form, and I mean that as a compliment. Monday Syndrome nails the vibe: fluorescent lighting, office dread, coworkers that feel like bosses even before they become literal demons. It’s got that “satirical nightmare” energy that makes it stand out. Where it shines for me is the atmosphere. The music, the sound effects, the little pop-ups and interruptionsthose details do a lot of heavy lifting. The game doesn’t just challenge your reflexes, it…

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …0720Steam reviews · Feb 15, 2026

    This game has should be labeled early access, as there isn't much content, and some of the content even says "not available in early access". It's just misleading to release this as a complete game.

    negative · reviewer's own thumbsView post →
  • Steam user Steam user …9317Steam reviews · Feb 10, 2026 · 1 h played

    Some rooms do start to feel similar once you’ve played a bunch, but the combat is strong enough that I still enjoy it. More floor themes would help a lot, like different departments with unique hazards or enemy behaviors. Give me a cursed “open office” floor and I’m in.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …6363Steam reviews · Feb 10, 2026 · 3 h played

    Really fun roguelike loop. Smashing desks and cubicles never gets old lol. The office-supply weapons are clever, wish there were a few more combos though.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …7981Steam reviews · Feb 9, 2026 · 1 h played

    great game especially the lolly pop footage (while devs play)

    positive · reviewer's own thumbsView post →
  • kazabuza.bsky.social @kazabuza.bsky.socialBluesky · Feb 9, 2026

    Hoje é dia de seguir os ensinamentos do Garfield e odiar segundas feiras no game Monday Syndrome, após isso tentaremos lidar com aranhas gigantes(WHY) no Huntsman | Agradeço aos devs pelas keys| #keymailer #mondaysyndrome www.twitch.tv/kazabuza

    unlabelledView post →
  • Steam user Steam user …9898Steam reviews · Sep 29, 2026 · 1 h played

    Hyesmo, you were supposed to destroy Sony, not join them! But for real, this is an unfinished game. It has a lot of potential and fun gameplay, but it's just not there yet. I will change my review if the dev will actually come back and finish this. Slapping a "full release" on a 0.x version of a game is a joke... and similar to Kevin Hart, it's not a funny one.

    negative · reviewer's own thumbsView post →
  • Steam user Steam user …1798Steam reviews · Mar 29, 2026 · 11 h played

    Monday Syndrome, developed by hyesmo and published by Blackburne Games Studio FZ LLC and Brightika, Inc, is a chaotic action roguelike that turns the familiar frustrations of office life into a surreal and often absurd battle for survival. Instead of presenting a grounded workplace simulation, the game exaggerates the corporate environment into something closer to a nightmare, where cubicles, paperwork, and coworkers become hostile elements in a fast-paced, ever-shifting gauntlet. It’s a…

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …1277Steam reviews · Mar 21, 2026

    Holy Moly. Ok. I tried 2 times to get into this. Cool idea, has potential, but the amount of issues currently to even be on sale? No way. First issue, the attack animation got stuck. Couldnt do anything. Figured ok, could just be a small issue. Ill leave and restart. Then the next issue presented itself. No way to escape or quit. Thought maybe this was just an issue for me, to not read the keybinds. Maybe the dev didnt make 'esc' the default. So I had to alt+f4 it. Reloaded. Checked…

    negative · reviewer's own thumbsView post →
  • Steam user Steam user …3967Steam reviews · Mar 2, 2026 · 1 h played

    You play as an office worker who grows tired of his coworkers and decides to beat them up. That might sound extreme, but it feels justified because they are literal demons and the entire skyscraper resembles hell. The game begins on the ground floor, and you progress upward by taking the elevator to each new level. On every floor, you move through corridors and offices, beating enemies with either a standard or heavy attack. There is no stamina system, so you can button mash as much as you…

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …6774Steam reviews · Feb 16, 2026 · 1 h played

    First off this game seems to be in early access or at least some of the menus say it is but the Steam page doesn't have it set to that. I love the idea of the game, it's fun and chaotic and I'd love to see where the game goes. So far from what I've seen of the game there is only really 30 minutes of gameplay, all the floors are the same each time you restart and there is only one boss to fight. Pros: + Great concept and can easily be built apon + Decent amount of weapons that all have…

    negative · reviewer's own thumbsView post →
  • Steam user Steam user …4122Steam reviews · Feb 12, 2026 · 1 h played

    game looks like generated by AI, no procedure generated lvls, 1 boss, character stucking at every corner, no content

    negative · reviewer's own thumbsView post →
  • Steam user Steam user …4610Steam reviews · Feb 11, 2026 · 7 h played

    The vibe is perfect. The music, the SFX, the fluorescent office nightmare energy… it all lands. It’s goofy but also kind of relatable in a cursed way. Controls feel good most of the time, but in big fights the screen can get cluttered and I lose track of projectiles/telegraphs.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …4429Steam reviews · Feb 10, 2026 · 1 h played

    I’m surprised how much personality this has. the hand-drawn art and the little office details sell the whole “9-to-5 nightmare” thing. Soundtrack is way better than it needs to be. Some UI/tooltips are a bit unclear though, like it assumes you already know what every system means. Still recommended, just needs a tiny bit more clarity.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …9797Steam reviews · Feb 10, 2026 · 1 h played

    I keep coming back for “just one run” and it keeps turning into five. The combat is so quick and satisfying, and the destruction makes every fight feel like you’re throwing a tantrum in an office (which is… relatable). Executive orders are peak comedy because they feel like real corporate decisions: loud, confusing, and somehow always at the worst time lol.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …8829Steam reviews · Feb 10, 2026 · 1 h played

    Simple and addictive at first, this game deepens quickly with a weapon system that delivers a much richer power fantasy than I expected.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …6324Steam reviews · Feb 9, 2026 · 3 h played

    I bought this because the theme made me laugh and I stayed because the gameplay is legit. The combat has a satisfying snap to it, like every hit matters, and the run structure keeps you moving. It doesn’t waste your time, which is hilarious for a game about the eternal 9-to-5. What surprised me is how good the atmosphere is. The music and sound design do a lot, and the corporate pop-ups genuinely add tension. It feels like the building is “watching” you, which is a cool psychological touch for…

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …8741Steam reviews · Feb 9, 2026 · 2 h played

    "Monday Syndrome" is a short, chaotic little nightmare and I mean that affectionately. It’s the kind of roguelike that doesn’t try to be huge, it tries to be punchy. The fights are quick, the movement is responsive, and the pacing makes it easy to play in short bursts. The satire is what elevates it. The constant workplace pressure, the absurd promotions, the executive interruptionsit all feels like the game is messing with you on purpose. That extra layer of "corporate evil creeping into your…

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …0445Steam reviews · Feb 9, 2026 · 2 h played

    MS is basically “my Monday morning anxiety” turned into an action game, and it weirdly helps?? The combat is fast, the runs are short, and the whole thing has that satisfying arcade loop where you always feel like you can do better next time.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …2517Steam reviews · Feb 9, 2026 · 2 h played

    I didn’t expect to like this as much as I do. the moment-to-moment combat is super snappy and the office-supply weapons are genuinely funny AND useful. mixing random stuff into a deadly “stapler of doom” never stops being entertaining.if they add more floors/themes, enemies and a couple standout bosses, this could be a real addiction. Great little game for short sessions.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …7752Steam reviews · Feb 9, 2026 · 2 h played

    I love games with a strong theme, and monday syndrome actually delivers. It’s not just an office skin slapped on a roguelikeeverything is built around the idea of corporate hell. Promotions feel like milestones, coworkers are literal demons, and the “executive orders” system is such a perfect parody of workplace chaos.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …9549Steam reviews · Feb 9, 2026 · 1 h played

    The satirical “corporate hell” vibe is on point. Demonic coworkers + promotions is such a dumb idea in the best way. Some rooms feel a bit similar after a while, but still enjoyed it.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …2072Steam reviews · Jul 26, 2026 · 1 h played

    this game is complete ♥♥♥♥♥♥♥. don't buy it. the game mechanics are cool and all, but the gameplay is really boring after a few tries, there's only one boss in the game, there is no difficulty scaling, the enemies are always the same, the rooms are boring and not to mention the fact the game is totally incomplete. this game isn't worth the price the dev is asking, for all i care it should be a free-to-play game, a little advice for the dev: if you are thinking on releasing an unfinished game…

    negative · reviewer's own thumbsView post →
  • Steam user Steam user …7129Steam reviews · Jun 26, 2026

    no way this is the full game

    negative · reviewer's own thumbsView post →
  • Steam user Steam user …3157Steam reviews · Feb 20, 2026 · 1 h played

    very fun. shallow learning curve. less difficult than most in the genre (which is good for the power-fantasy element of gameplay). reminds me of the original postal and hatred but a lot less bleak and incorporating a salarypunk theme which also adds to the levity of mass murder in an office building.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …1540Steam reviews · Feb 19, 2026 · 1 h played

    A bald man takes out his entire office space. It combines aspects of Hotline Miami with roguelike mechanics. I enjoyed my time with the game for about 30 minutes then I realized that I had reached the end of the content. The floors are pretty much the same and there is only one boss that starts to repeat if you make it far enough in a run. I was so powerful that I don't think I would have ever lost so I let the enemies take me out. The meta progression comes down to some upgrades to stats and…

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …5713Steam reviews · Feb 12, 2026 · 2 h played

    Executive orders are hilarious because they force you to adapt instead of autopiloting. Sometimes they’re a godsend, sometimes they ruin your run and you just have to laugh. That risk/reward vibe is great, I just want more enemy variety so the mid-run stretch stays surprising.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …3304Steam reviews · Feb 11, 2026 · 2 h played

    this game is basically corporate burnout as a roguelike and I mean that as a compliment. executive orders are hilarious because they’re either “free win” or “congrats your run is ruined 😅”. I love that the game doesn’t just have a theme, it commits to it and messes with you psychologically with all the interruptions

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …9434Steam reviews · Feb 11, 2026 · 2 h played

    Executive orders might be my favorite system because it’s basically the game gaslighting you like a real workplace. You’re doing fine and then suddenly you get some corporate nonsense that either makes you a god or deletes your plan instantly 😅. It adds a lot of personality, but I wish there were more enemy types to match the chaos.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …3723Steam reviews · Feb 11, 2026 · 3 h played

    This game has “tiny indie with big identity” energy. Runs are short, the pacing is tight, and it’s easy to pick up for 10 minutes and accidentally play for an hour. The only thing holding it back right now is content: more bosses, more events, more floor themes, maybe even a story/ending would make it feel complete.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …2796Steam reviews · Feb 11, 2026 · 4 h played

    The crafting is such a good gimmick because it’s not just cosmetic. Office junk actually matters, and you end up making these ridiculous weapons that are both funny and legit. I’d love a couple more “signature” combos though, like those builds you remember the next day.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …7013Steam reviews · Feb 11, 2026 · 2 h played

    Love the art style. The hand-drawn look gives it personality and makes the whole “corporate hell” thing feel weirdly cozy even when it’s chaotic. There are a few UI/text moments that feel unclear, like the game assumes you already know what stuff means. Still recommended though, it’s already super fun and it’s one of those games that could become a real addiction with more content.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …1626Steam reviews · Feb 10, 2026 · 5 h played

    The satire is what sold me. Promotions as milestones is such a dumb idea in the best way, and the whole corporate ladder framing makes every floor feel like you’re “earning” misery. I’d love more bosses with personality though, like proper “department heads” that bully you in unique ways.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …0502Steam reviews · Feb 10, 2026 · 5 h played

    Office-supply weapons should’ve been a one-joke gimmick, but they’re actually useful and funny at the same time. There’s something so satisfying about turning a stapler into a murder tool like it’s normal. I just want a few more combos and run-defining upgrades so runs don’t start feeling samey after an hour or two.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …0249Steam reviews · Feb 10, 2026 · 2 h played

    This game has “one more run” energy in the best way. It’s easy to boot up, the action starts fast, and the weapons are consistently funny. I didn’t think I’d enjoy stapler-based violence as much as I do. The only thing is, the game really needs more surprises. More bosses, more events, more floor layouts, more weird weapon combos that change how you play. The loop is already good enough that you notice when you’re seeing the same patterns again Also small gripe: the wording on some locked…

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …6265Steam reviews · Feb 10, 2026 · 2 h played

    Monday Syndrome nails the “managed by evil HR” feeling. The pop-ups and interruptions are such a small detail but they add a weird psychological pressure that makes it more memorable than most roguelikes. It’s funny and stressful at the same time, which is kind of the whole point.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …2287Steam reviews · Feb 10, 2026 · 2 h played

    combat is snappy and chaotic, in a good arcade way. you’re always half a second from getting deleted but also one good combo away from wiping a room. destruction makes everything feel louder and more satisfying too. only issue: sometimes the screen gets so busy I can’t even tell what hit me, especially with lots of particles/enemies

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …2740Steam reviews · Feb 10, 2026 · 2 h played

    This game feels like a joke that accidentally became a really solid action roguelike. The pacing is tight, fights start fast, end fast, and you’re always moving. It doesn’t waste your time, which is hilarious for a game about eternal office work.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …2782Steam reviews · Feb 10, 2026 · 2 h played

    the corporate satire is the reason I clicked buy, and it actually delivers.promotions as checkpoints is such a stupidly perfect idea. the pop-ups and executive nonsense feel like the game is trolling you on purpose, which sounds annoying it’s weirdly funny and stressful in the right way. a few rooms start to blur together after a while though. more themes/floors would fix that fast.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …0757Steam reviews · Feb 10, 2026 · 2 h played

    The core loop feels strong. Movement is responsive, hits feel chunky, and builds start coming together fast. But yeah, content is the main missing piece right now. More enemy types, more bosses with actual personality, and more events that change the vibe of a run would take it from “fun time-killer” to “actual addiction”.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …0400Steam reviews · Feb 10, 2026 · 1 h played

    The weapon crafting is way better than I expected. It’s not just “haha stapler,” it’s actually build shaping. I do wish there were more standout combos though, like run-defining stuff that makes you play totally different. Right now the loop is strong, but after a while you start noticing the same patterns.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …2258Steam reviews · Feb 10, 2026 · 3 h played

    Love the art style and the hand-drawn look, it has personality. The progression/promotion system is cool, but i think it needs more upgrades or long-term goals to keep me grinding.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …2997Steam reviews · Feb 10, 2026 · 10 h played

    Monday Syndrome is one of those games where you can tell the dev had a clear idea and didn’t water it down. Corporate hell isn’t just the backgroundit’s the mechanic. The game actively messes with you, throws “executive” nonsense at you, and makes your run feel like you’re being managed by an evil HR department. It’s hilarious… until it’s not, then it’s hilarious again. The biggest compliment I can give it is that the pace is great. You’re rarely bored. Rooms end quickly, the action stays…

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …5131Steam reviews · Feb 9, 2026 · 2 h played

    this game feels like a joke that accidentally turned into a really solid roguelike.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …1260Steam reviews · Feb 9, 2026 · 1 h played

    A small game with a big mood. Monday Syndrome feels like someone took the most universal feeling in modern life (the “oh no it’s Monday” stomach drop) and turned it into a fast, punchy roguelike. It’s not trying to be massive. It’s trying to be sharp, funny, and replayable, and it mostly succeeds. The combat is the star. It’s quick, messy, and satisfying in that arcade way where you’re always one dodge away from disaster but also one good combo away from clearing the room. The destructible…

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …8641Steam reviews · Feb 9, 2026 · 2 h played

    My only complaint is the progression doesn’t feel like it has a long-term hook yet. I’m unlocking things, but I want a bigger “why” to keep pushing, like more permanent upgrades or a clear end goal/escape route. Other than that, great game.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …5618Steam reviews · Feb 9, 2026 · 1 h played

    Monday syndrome nails that specific vibe of “office dread turned into violence”. It’s funny, but it’s also weirdly relatable, which makes the satire land harder than I expected. You’re not saving the world. You’re trying to survive another shift, and the game makes that feel like a boss fight. The best part for me is the chaos layer: destructible rooms, frantic fights, and executive orders that can make you feel unstoppable or completely ruin your plan. Those orders are a great risk/reward…

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …6212Steam reviews · Feb 9, 2026 · 2 h played

    Combat feels quick and chaotic, and the destructible environment adds a lot. Executive orders are hilarious (and sometimes ruin my run 😅). Would love more enemy variety.

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …4436Steam reviews · Feb 9, 2026 · 1 h played

    I bought this expecting a goofy little indie diversion and ended up way more into it than I thought. The game is compact, but it’s confident. It knows its hook (Monday dread, corporate hell, intern climbing a cursed tower) and it commits hard. The combat has that satisfying “scrappy” feel. You’re not a legendary warrior, you’re an intern swinging office junk like your rent depends on it. And honestly? It works. The weapons feel punchy, the arenas are chaotic, and the destruction makes…

    positive · reviewer's own thumbsView post →
  • Steam user Steam user …2006Steam reviews · Feb 9, 2026 · 1 h played

    The satire is what sold me. it’s basically corporate burnout: the roguelike and the promotions being treated like boss milestones is hilarious. breaking stuff while you fight makes feel good.

    positive · reviewer's own thumbsView post →

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