Medieval: Total War™ - Collection
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Medieval: Total War is a turn-based strategy and real-time tactics computer game developed by Creative Assembly and published by Activision. Set in the Middle Ages, it is the second game in the Total War series, following on from the 2000 title Shogun: Total War. Originally announced in August 2001, the game was released in North America on 20 August 2002 and in Europe on 30 August for Microsoft Windows. Following a… From Wikipedia (CC BY-SA 4.0)
50 reactions from 2 sources (Bluesky, Mastodon) · newest Oct 7, 2026 · last updated Oct 7, 2026 · How this works
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50 of 50 · most liked firstSo much of game criticism right now is about some level of realism or coherence within a fantasy world when none of that matters. You used to play Chrono Trigger and you’d run into a talking frog and it wouldn’t be a thing, he’d just be a frog who talked in Medieval English. You’d go ok and have fun
unlabelledView post →Mini Medieval Madness in progress What tabletop game does tiny ~3cm dragon figurines, because I will be NEED'N
unlabelledView post →Large glass beads are frequently discovered in early #medieval burials.They have been interpreted in a variety of ways, including as spindle-whorls, jewelry, amulets, or game pieces. 🏺
unlabelledView post →whenever a new Borderlands game comes out I remember Randy Pitchford's USB stick he left at Medieval Times
unlabelledView post →Desert Town 🌵☀️ itch.io/s/116731/min... Designed using my Mini Medieval game assets 👆😊 Cheers! ❤️ #pixelart #ドット絵 #gamedev #indiedev
unlabelledView post →Medieval Game Show: "Who Wants To Be a Legitimate Heir?"
unlabelledView post →Finally, Medieval 3. The 17-year wait for this game is over.
unlabelledView post →Fighting one of every enemy in my game at once #gamedev #sologamedev #indiegamedev #medieval
unlabelledView post →Medieval Town Based on: - (OG Map) Engine used: #RPGMakerMZ #pixelart #ドット絵 #GameAssets #gamedev #indiedev #tileset
unlabelledView post →Medieval game pieces discovered in Germany www.medievalists.net/2024/06/medi... #archaeology #chess #germany
unlabelledView post →Steam's Medieval Fest is here yippee ⚔️ I can guarantee it will have at least one hand drawn knight game ⬇️ store.steampowered.com/app/2768420/... Festival ⬇️ store.steampowered.com/category/med...
unlabelledView post →Medieval dudes for Everest Pipkin game book
unlabelledView post →The Sims Medieval is the most chaotic game I've played in YEARS!
unlabelledView post →Steam is doing a Medieval game sale, if you are interested! I mean, most games featured aren't really Medieval themed, I would say more Medieval or Medieval fantasy inspired, but there are pretty good games on the list! store.steampowered.com/category/med...
unlabelledView post →Medieval politics in my feudalistic club penguin-like game.. #indiedev #gamedev
unlabelledView post →🚨MEDIEVAL MARGINALIA GAME ALERT🚨
unlabelledView post →The PS1 era Final Fantasy games helped shape me as a gamer. These games kicked off my obsession with JRPGs and are the gold standard, FFIX being my favorite standalone FF game by far! Medieval theme, enormous Eidolons, lovable characters, and the perfect soundtrack? It’s peak 😮💨
unlabelledView post →Medieval English drinking game
unlabelledView post →Our final session of #MAMG26 is on "Alchemy and deviance"! It starts with Peter Färberböck discussing the role of blood between the medieval world and modern gaming: middleagesinmoderngames.net/mamg26/the-s... #medieval #gamedev #gaming
unlabelledView post →I wrote a thing for @midagesmodgames.bsky.social on using serendipity to explore historical sources in game design, and it's here if you'd like to read it :) #medieval #gameDev
unlabelledView post →WordLinx October 7, 2026 "MEDIEVAL" ⬜🟨🟩⬜⬜ ⬜🟩🟪🟪🟦 ⬜⬜🟦⬜ ⬜🟨⬜⬜ 🔥3 ❌9 @sacsgames.bsky.social sacsgames.com/wordlinx/?ut... #WordLinxGame
unlabelledView post →It's the Middle Ages in Modern games conference this week! MAMG is a public, fully text-based conference with blogpost-style contributions and comment discussions so everyone (yes, including you, dear reader) is welcome to join in, comment, ask questions, etc. If you're interested in games, medieval history, or both, please check out @MAMG and the website at: https://middleagesinmoderngames.net/ Boosts appreciated! #medieval #gamedev #history #gaming #games #histodons
unlabelledView post →You could literally replace this with two boxes: one where you select an adjective, and one where you select a game that's already out on Steam. This could never make more than Medieval Tetris, or Cyber Skyrim.
unlabelledView post →WordLinx October 7, 2026 "MEDIEVAL" ⬜🟨🟩⬜⬜ ⬜🟩🟪🟪🟦 ⬜⬜🟦⬜ ⬜🟨⬜⬜ 🔥87 🎉 @sacsgames.bsky.social sacsgames.com/wordlinx/?ut... #WordLinxGame
unlabelledView post →For our second paper of this last day 1 #MAMG26 session, Poppy Tester discusses the strange individualism of Medieval Dynasty where players take a nominally medieval setting but using far more permissive forms of landscape engagement: middleagesinmoderngames.net/mamg26/the-w...
unlabelledView post →WordLinx October 7, 2026 "MEDIEVAL" ⬜🟨🟩⬜⬜ ⬜🟩🟪🟪🟦 ⬜⬜🟦⬜ ⬜🟨⬜⬜ ❓ 🔥8 👑 @sacsgames.bsky.social sacsgames.com/wordlinx/?ut... #WordLinxGame
unlabelledView post →I just put up new blinds. And the first words I thought of were "Don't destroy these, silly cats!" 😺 That Word Game 598 5/6* ⬛⬛⬛⬛🟩 ⬛⬛⬛⬛🟩 ⬛🟩⬛⬛🟩 🟩🟩⬛⬛🟩 🟩🟩🟩🟩🟩 #TWG #WordLinxGame October 7, 2026 "MEDIEVAL" ❓ 🔥1 ❌1 WordLinx Hardmode "BLINDS" 🤔 🔥1 ❌2
unlabelledView post →WordLinx 7 October 2026 "MEDIEVAL" ⬜🟨🟩⬜⬜ ⬜🟩🟪🟪🟦 ⬜⬜🟦⬜ ⬜🟨⬜⬜ 🔥555 🎉 #WordLinxGame sacsgames.com/wordlinx/?&u...
unlabelledView post →WordLinx October 7, 2026 "MEDIEVAL" ⬜🟨🟩⬜⬜ ⬜🟩🟪🟪🟦 ⬜⬜🟦⬜ ⬜🟨⬜⬜ 🔥1 🎉 @sacsgames.bsky.social sacsgames.com/wordlinx/?ut... #WordLinxGame
unlabelledView post →WordLinx 7 October 2026 "MEDIEVAL" ⬜🟨🟩⬜⬜ ⬜🟩🟪🟪🟦 ⬜⬜🟦⬜ ⬜🟨⬜⬜ 🔥66 🎉 @sacsgames.bsky.social sacsgames.com/wordlinx/?ut... #WordLinxGame WordLinx Hardmode "BLINDS" 🤔 🔥66 ❌2
unlabelledView post →WordLinx 7 October 2026 "MEDIEVAL" ⬜🟨🟩⬜⬜ ⬜🟩🟪🟪🟦 ⬜⬜🟦⬜ ⬜🟨⬜⬜ 🔥16 ❌1 #WordLinxGame sacsgames.com/wordlinx/?&u...
unlabelledView post →In decades of playing games I can't say I ever remember doing this. Usually trust that the controls for that game are optimal from the Devs. Pretty irrelevant but the only time I can think of doing it is old games where WASD was not the norm like it is now. Medieval 2 total war looking at you.
unlabelledView post →And it's time for the closing remarks! Thanks to everyone who gave papers for #MAMG26! The conference chatter is still ongoing so please do go in and keep asking questions of our presenters. Thank you all so much and see you next year! https://middleagesinmoderngames.net/mamg26/closing-remarks/ #gaming #gamedev #medieval #history
unlabelledView post →WordLinx 7 October 2026 "MEDIEVAL" ⬜⬜🟦⬜ ⬜🟨⬜⬜ ⬜🟨🟩⬜⬜ ⬜🟩🟪🟪🟦 🔥0 🎉 @sacsgames sacsgames.com/wordlinx/?ut...
unlabelledView post →The final day of #MAMG26 is starting over on https://middleagesinmoderngames.net in just a few minutes! Please head over and join in the discussions - panels on gender, nostalgia, and ideas of deviance in game medievalisms all to come today! #Gaming #GameDev #Medieval
unlabelledView post →#BusyGamer #Streaming - 1st 30 mins of Word Quest: Medieval bit.ly/4yhapLx Basic word search that looks like a battle game, but it's not
unlabelledView post →WordLinx 7 October 2026 "MEDIEVAL" ⬜🟨🟩⬜⬜ ⬜🟩🟪🟪🟦 ⬜⬜🟦⬜ ⬜🟨⬜⬜ 🔥81 ❌1 @sacsgames.bsky.social sacsgames.com/wordlinx/?ut... #WordLinxGame
unlabelledView post →Last session of day two, and we're on lore and ingame histories, with Ricardo Santana arguing that trade and merchant caravans are a key part of building the sense of Tamriel as a medievalist world: https://middleagesinmoderngames.net/mamg26/some-may-call-this-junk-me-i-call-them-treasures-invisible-trade-networks-and-possible-worlds-in-the-elder-scrolls-series/ #medieval #trade #gaming #games #gamedev #skyrim
unlabelledView post →Rhetoricians of History: Plato (c. 428–348 BCE). Founder of the Academy, and the man who called rhetoric flattery in the Gorgias, then imagined a true art of persuasion in the Phaedrus. He distrusted the Sophists' game, then played it better than all of them. — The Medieval Rhetor #rhetoricafterrome
unlabelledView post →For our second paper of this session, Poppy Tester discusses the strange individualism of Medieval Dynasty where players take a nominally medieval setting but using far more permissive forms of landscape engagement: https://middleagesinmoderngames.net/mamg26/the-wilderness-self-reliance-and-community-in-medieval-dynasty/ #Gaming #GameDev #MAMG26 #Survival #Medieval
unlabelledView post →I DIDDDD I mean, I the resistance to do so was way lower than EU4 because it's actually kind of nice to have an incentive to not save scum in The Medieval Sims game but really just put it on out of habit aaaaaa
unlabelledView post →Our final session of #MAMG26 is on "Alchemy and deviance"! It starts with Peter Färberböck discussing the role of blood between the medieval world and modern gaming: https://middleagesinmoderngames.net/mamg26/the-sign-is-added-later-blood-magic-and-the-moralisation-of-possible-worlds/ #blood #medieval #gaming #gamedev
unlabelledView post →For our next #MAMG26 paper, we move to the tabletop as Hannah Victoria explores how medievalism can be used as a stand-in for hegemonic institutionalism in a modern D&D context: #medieval #d&d #medievalism #gamestudies https://middleagesinmoderngames.net/uncategorized/medievalisms-and-opposition-to-hegemonic-institutions-in-worlds-beyond-number-the-wizard-the-witch-and-the-wild-one/
unlabelledView post →In our next Morality and Ideology #MAMG26 paper, Quangang Lee looks at Wind Fantasy III and IV and argues that they take a distinct reappropriation of medievalist tropes to build unconventional narratives around faith #medieval #gamestudies #medievalism #videogames https://middleagesinmoderngames.net/mamg26/reimagining-medievalism-in-chinese-language-games-wind-fantasy-iii-and-iv/
unlabelledView post →We now move to a session on Morality and Ideology, starting with Johansen Quijano on Final Fantasy XVI - he looks at whether its nature is more early modern than medieval, and why that might matter #medieval #gamestudies #games #finalfantasy #medievalism https://middleagesinmoderngames.net/mamg26/between-feudalism-and-empire-liminal-temporality-and-ungrounded-aesthetics-in-final-fantasy-xvi/
unlabelledView post →A reminder that it's the @MAMG conference going on this week, so if you're interested in #GameDev, #Medieval history and #Medievalism, or #SFF and its interactions with the past, do go check them out! All the papers are blogpost-format and available at https://middleagesinmoderngames.net, and anyone is welcome to join in the comment discussions and ask questions of the different presenters, so do go and join in if you feel like doing so :)
unlabelledView post →In our first #MAMG26 paper in our Analogue perspectives panel, Anastasija Ropa discusses the ways in which a long-running medievalist LARP group adapted and changed, including adapting to life and technology but also changing explorations for the players: https://middleagesinmoderngames.net/mamg26/possibles-lives-an-autoethnographic-journey-into-a-lifetime-engagement-with-one-ttrpg-larp/ #LARP #RPG #Medieval #Medievalism #Gaming
unlabelledView post →A post from the Waving Flag archive: What I Have Painted Recently Originally posted: 30 March 2019 https://blog.vexillia.me.uk/2019/03/what-i-have-painted-recently.html #medieval #renaissance #tabletop #wargames #miniatures
unlabelledView post →And in our second paper for this session we have Andrew Griffiths talking about the puzzling question of why people use mods rather than building games when exploring historical and pseudo-historical puzzle building. Check that out here: https://middleagesinmoderngames.net/mamg26/skyrim-puzzles-mods-finding-indie-freedom-within-mainstream-gaming/ #MAMG26 #Skyrim #Modding #Gaming #Medieval #GameDev
unlabelledView post →Hoi4 is the biggest surprise, I don't feel like I played that game all that much. I guess all those KR games added up. AOE 2 is actually #1 if combining DE and HD editions. Medieval 2: TW would probably rank here if I had bought it on Steam back in 2007. I can only assume WC3 reigns supreme.
unlabelledView post →Lunar Code Studio Announces 3000 Dishes, A Medieval Dishwashing Sim 3000 Dishes has no time limit and no Japanese display. Lunar Code Studio built a game about undone labor, then made the menu itself unreadable to the audience most likely to recognize the chore.
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