
Dust Fleet
Developer Orbiting Disco
Assume command of a battle fleet and deploy immediately to the Dust Zone, commander. Our main food supply station has gone dark and the United Earth Nations (UEN) needs to know why in this 4X RTS space sim. Manage your ships, control space stations, and watch your back. From the Steam store page
182 reactions from 3 sources (Steam reviews, Mastodon, Bluesky) · newest Oct 6, 2026 · last updated Oct 7, 2026 · How this works
Audience score
131 positive · 38 negative
95% range 71–83%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 131 | 38 | 0 |
| Mastodon * | 0 | 0 | 0 |
| Bluesky * | 0 | 0 | 0 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
13 newer reactions are still waiting for a label.
What people are saying
A budget Homeworld-inspired RTS with fun combat but clunky strategy.
Many players praise the real-time tactical combat, calling it satisfying and reminiscent of Homeworld, with some noting it's the best indie take on that formula. The game's development by a single person is frequently highlighted as impressive. [4][6][8]
However, critics point to a short campaign, clunky turn-based overworld, and bugs like orders not being followed. Some find the strategic layer boring or useless, and the AI cheats on all difficulties. [31][34][36]
Summary drafted by an AI model from the 36 reactions it cites ([n] links open each post), then checked by code: every paragraph cites real posts and every quote is verbatim. Written Oct 7, 2026. Method
Reactions
60 of 182 · most liked firstThe game has a number of bugs and a lot of jank to the combat. Orders not going though and Ships seem to do what they want. For example a simple move command will in cases be given a move command that's on the other side of the map with its auto path No formation for ships to be grouped this means you only get line formation and a wall of ships. When you capture enemy ships there is a funny bug that then lets you give orders to all enemy ship types of the class of ship that are still under…
negative · reviewer's own thumbsView post →SO I'm gonna give the game a thumbs up because this game technically does what it sets out to do. It's a 4x game and it sure does look and act like one. It does miss in some regards which is unfortunate but not awful. The most fun in this game is the combat, but the rest of the game just seems a bit lacking in the management and detail so it comes across as a bit boring. But the combat is really cool, you can warp in bombers to make tactical strikes and you can harvest resources in battle and…
positive · reviewer's own thumbsView post →I had some fun playing this game, overall it is a good experience, but if you only play games for the story, the campaign is way too short for the price. I played it twice and the total time it took is less than half compared to similar games. If you only play games like this for the campaign wait for the price to drop. Campaign length aside, there are some other issues that make me feel the games is more like a proof of concept or a demo rather than a finished product. Here is a detailed…
negative · reviewer's own thumbsView post →TL;DR - An ok homeworld-esq space RTS that trys, and fails, to incorporate a clunky turn-based overworld. I gave the game a shot since the majority of the negative reviews were clearly from people who hadn't listened to tutorial instructions, but the turn-based / strategic element of the game is just too clunky for me to enjoy. The combat is decent, with some decent depth, with some interesting features such as the ability to call in reinforcements and target turrets on ships. It's not…
negative · reviewer's own thumbsView post →Game needs more polish and bug fixes. its just meh in its current state. constantly having to reissue orders due to ai not following them. i would of put the EA banner on this one. over all its nice and less jank than most.
positive · reviewer's own thumbsView post →This game is a turn based 4x with realtime battles akin to Homeworld. (in some ways perhaps even better, in some ways worse) Initially I was doubting to get the game because of some of the bad reviews, and the imho ugly ships of the UEN, but I actually like the game. I was also considering to refund it at 118 minutes because of it having a turn based strategic map, and because I wasn't very impressed with the prelude. But because I refunded Sins of Solar Empire 2 and was left hungry for a…
positive · reviewer's own thumbsView post →I'm going to make this as easy as possible to understand. If you took Homeworld in every aspect of it's game, added an overly simple, useless, and quite boring 4x element to it and stripped down the RTS portion into it's barest forms, you'll get Dust Fleet as a result. I hate the fact that I hate this game because I really wanted to like it going in. In short, It's not worth your time if you've already played Homeworld; because you've already played the improved version of this game.
negative · reviewer's own thumbsView post →A solid surprise of a space strategy game! I've had this on my wishlist for a bit, but was never fully committed to trying it out until recently. I'm glad I finally did. Many games like this will relate themselves to Homeworld, but this one is the best of the bunch I've tried. If you're familiar with Homeworld 3D movement you'll grasp the controls immediately. I only wish there were finer control over formations as ships tend to blob together when attacking something. The combat feels good,…
positive · reviewer's own thumbsView post →Constructing and moving fleets around is a pain, requires selecting each station individually to build things. Combat is pretty janky as well, the lack of a "select all" or "attack move" command are annoying. Wouldn't be so bad if there were a way to pause combat to give orders but there isn't.
negative · reviewer's own thumbsView post →Great game. Played the demo before release twice, great and friendly dev. definitely worth it
positive · reviewer's own thumbsView post →Firstly, considering this game was made by (essentially) a single person, I'm BLOWN away. Absolutely incredible stuff coming from the work of a lone human being. Chef's kiss, Glenn. I'm looking forward to what you make next. Now, with the praise of this being a one-man project out of the way, the actual review isn't quite as stellar, but the few minor gripes I have with the title are more than understandable with that in mind. Decent enough story for the campaign, even if it is very…
positive · reviewer's own thumbsView post →What a pleasant surprise this game is, has a turn based map and a campaign but then the action goes to a homeworld/Sins of a Solar Empire/Battlestar galactica Deadlock combat map. For some reason I was expecting this was early access and my overall expectations were low, but what a gem! :)
positive · reviewer's own thumbsView post →Dust Fleet isn’t trying to compete with the big dogs, and that’s exactly why it works. It’s a passion project that knows its audience. People who want thoughtful, tactical space battles with a dash of story. If you’ve been craving that Homeworld vibe, this is the indie gem you’ve been waiting for.
positive · reviewer's own thumbsView post →I loved Homeworld as a kid and... this ain't it, of course, because Homeworld is a masterpiece, but it's still a very good game to scratch that itch. It borrows its UI wholesale from Homeworld, with a couple of useful quality of life additions. It adds a mild 4X element by letting you move around in a "sector map" in which you control stations, upgrades to your fleet etc before plunging into individual battles. The story seems ok for now, a fairly standard sci-fi story of Earth vs space…
positive · reviewer's own thumbsView post →The balance in this game sucks. Couple of small annoyances. 1. The AI cheats hard, on all difficulties. It will always have more ships and more resources than you. This sucks. 2., You have the option of 1 faction in skirmish and every ship is under powered and over priced. 3. Resource management is terrible, the ships, which have a chance against the enemy, are tied behind a "luxury resource" which takes a long time to gather. The good ships also take a long time to produce. Major…
negative · reviewer's own thumbsView post →Not a bad game for the price. It is a mix of Homeworld and Empire at War (both some of the best RTS games). I enjoyed it way more than F-ing Starfield which was $150... Tactical Pause is in the game now, for me, it's a must.
positive · reviewer's own thumbsView post →People are enjoying my game Dust Fleet, and you could be one of them! It's currently 💥60%💥 off. If you like Homeworld-alikes with a touch of 4x, then Dust Fleet is made for you. You specifically, Gary. GET IT GARY: store.steampowered.com/app/406160/D... 🎮 #indiegames #strategy #videogames
unlabelledView post →Dust Fleet is not a bad game. It is a bad Empire at War. It seems all you really need to focus on is resources and production. Quantity > Quality, 10/10 times. Expand quick and as early as possible, spam resource miners, go go go. I was hoping for more tactical aspects and the unit customization I was fond of in Earth 2140/50/60. But alas, I was sorely disappointed. Also the lack of a 'retry manually' when gambling with auto resolve is kind of sad, imo.
negative · reviewer's own thumbsView post →Dust Fleet, developed by Orbiting Disco and published by indie.io, is a thoughtful attempt to fuse two demanding strategy subgenres into a single, cohesive experience. It positions itself between the slow-burn planning of 4X strategy and the immediacy of real-time tactical combat, asking players not only to think like a commander overseeing an expanding interstellar presence, but also to act decisively in the chaos of battle. What emerges is a game that feels ambitious in scope and design…
positive · reviewer's own thumbsView post →I was enjoying this game, playing the campaign over the last day here and there. Thought i was going to just finish the beginning or entry chapter but was annoyed to find that i managed to finish the campaign in its entirety in under 8 hours. Campaign needs to be waaaay longer, more option to develop ship[ weapons, ships and combat. campaign feels like the first chapter and needs a lot more development.
negative · reviewer's own thumbsView post →Solo game dev project. Usually it means a lot of soul and some technical issues, this project wasn't an exception. It certainly has a soul and some replayability potential. It also has some depth with a tech you unlock and a way that you chose to apply it in combat. I love the "move backwards" feature combined with long ranged weapons, I love how you can pretty much steal whole enemy fleet if you like so. I liked campaign, but sector control mode was a better experience for me personally.…
positive · reviewer's own thumbsView post →Solid experience and a team that cares about adding more to the game over time - really have enjoyed my time so far and see me playing this game for a while!
positive · reviewer's own thumbsView post →This game has some UI issues for the galaxy map but the core of the issues are in the RTS core. You just don't have precision control with the ships in a meaningful way. A large box select and move causes your ships to spread into a broad line formation in a lot of cases, and the pathfinding for that often doesn't have ships taking the shortest route so your ships end up trying to crash avoid to get to their new waypoint. Now take the same situation and box select and attack a target or set of…
negative · reviewer's own thumbsView post →The combat is neat but very simplistic and buggy. The campaign map is staring at a map with dots on it and building random stations at the dots and watch numbers go up. Fleet movement is not great in campaign or in the battle map. Currently don't recommend but will come back to check this out at a later point with hopefully a lot more updates.
negative · reviewer's own thumbsView post →grand theft spaceship there are scary laser cannons and even nukes in this game, and yet the most dangerous weapon here is the APC, a humble flying minivan. you sneak those suckers in the midst of the battle while the enemy is distracted and take over their entire armada within seconds. unsure if I'm fighting a space battle or going shopping for new space ships, but either way I'm loving it! APC? more like MVP.
positive · reviewer's own thumbsView post →If you like ship customization and rts with light resource management, and also no diplomacy, just fights, this game is for you :) I can best describe it as "homeworld lite", and it has come a long way from it's release, the dev (yeah, just ONE dev) really puts effort on his updates, hears the community, and keeps adding things to the game! right now it's a fun time sinker, you have a lot of ship classes and you can tailor them to your liking (not SO much as in stellaris with armour and…
positive · reviewer's own thumbsView post →So first off, let's not pretend it's something it's not - this game is a low-budget Homeworld robbery - however, i believe that if you have a good spin on a formula, it's perfectly okay to be "inspired" by other games. You can't alway come up with something completely unique and you shouldn't have to, as long as you can at least improve it. And they.... kinda did. The introduction of rudimentary strategic campaign, fleet management between missions, being able to call in reinforcements and…
positive · reviewer's own thumbsView post →What if Homeworld was made by mostly one guy? !
positive · reviewer's own thumbsView post →Everybody that gave Dust Fleet a thumbs down because its not Home World deserves to suffer from daily bouts of diarrhea. Dust fleet may be a small project by a single designer but it delivers on big space battles. I had just as much fun playing Dust Fleet as I did the original two Home World games. Dust Fleet is a very fun game that's mechanically nearly as good (if not as good) as HomeWorld and HomeWorld 2. I found Dust Fleet when I was Waiting for Home World 3 to release. Once HW3…
positive · reviewer's own thumbsView post →Summary: I enjoyed the clean and intuitive integration of tactical positioning and strategic planning. The exceptionally clean and user-friendly GUI is surprising to find in an indy title. Contents: - Campaign: The campaign comprises a variety of different situations, teaching the player how to navigate the game. I'm more of a strategy and tactics guy but there is a story as well for those of you who are humans with human emotions. - Sector Assault/Conquest: The conquest game mode is my…
positive · reviewer's own thumbsView post →Discount Homeworld 3. You have an image in your head now, don't you? If that's something you want, then this game is the game for you. If you want something more than that, or bigger than that, then you should probably hold out till the release date for Homeworld 3. This genre of spaceship-battle-game-with-tactics-map has been done by maybe a half dozen games ever, and it's fairly decent for what it is. So it's a competent entry in a small and very niche genre. Pricing the game around $20…
positive · reviewer's own thumbsView post →Cant recommend right now interface needs work AI needs work. ship selection limitations needs work.
negative · reviewer's own thumbsView post →Turn based strategy on the grand map, RTS on the tactical map. The tactical map is satisfying. Ship turret loadouts can be modified in a minimal fashion. There are only a few station modules for each type of slot, too. There are only four resources to manage: "Resources" (raw material), Research, Promethium (to unlock certain research or insta-build ships), and Power (in networks of contiguous systems, and only used by advanced station modules). The tactical map is fully 3d, and I like it…
positive · reviewer's own thumbsView post →Game keeps locking up and failing to function except the tutorial.
negative · reviewer's own thumbsView post →Fun budget rts that manages to scratch my itch for large space battles. Its not the deepest or most complex game, but its clear the developer loves the genre. Definitely recommend fans of the genre give it a try.
positive · reviewer's own thumbsView post →A game that is inspired by homeworld, and it has fairly short campaign. If you can get it on sale it is awesome!
positive · reviewer's own thumbsView post →A lot of bugs, cannot select ships all of the time throughout the game. i can not even finish the first mission with out the game having issues. Please fix the game. Not enjoyable at all with these issues.
negative · reviewer's own thumbsView post →Ok so I was initally hesitant about this game at first but now? I'm having a blast. It's kind of like Homeworld in a way but practically no fleet limit, decent customization, and interesting designs. I had fun playing the campaigns. Only a few things I would want. First maybe a larger campaign if possible. Second, more world building. Third, some additional functions like being able to split larger fleets (or make certain functions more notable). Fourth, making endgame resource…
positive · reviewer's own thumbsView post →There's a few reviews saying this game is really basic, and I though "oh cool, basic means low-key. I can switch off after a hard day at work and chill to a new game". But actually, basic in this case means boring. Add on that the UI is clunky and the navigation is really clunky, and the game as a whole package feels clunky is it's obvious why Dust Fleet sitting firmly on a mixed rating. Combat has some strategy to it, but it's lacking in ships and playable factions (currently only one…
negative · reviewer's own thumbsView post →So i got quite some Fun out of it so I would recommend it on a discount. It was pretty fast and easy to get all achievements. Even on hard difficulty its not really hard since on the offense you can outsmart the AI very easily.
positive · reviewer's own thumbsView post →This game gets a thumbs up from me. This game has a lot of potential, from modular ships to a modest tech tree. The sector map gameplay is a bit of a letdown, but fleet combat can be fun. HOWEVER, there are a few glaring issues with the game, that makes it more of an exercise in frustration. 1. When warping in to an enemy held system, AI likes to chill about halfway between where you are warping in from, and the starbase in the center of the system, then go FULL BURN toward you in the mother…
positive · reviewer's own thumbsView post →i honestly did not expect for it to be such a good game! its great! for instance ill always give a thumbs up to a game that tries its very best to not limit what im capable of building and deploying in battle. unlike stupid unit limits or fleet limits like most boring space strategy games where they force you to make the most with what you got, here you are only limited by the resource and industrial capacity that you have for instance each system has a certain amount of resources, but dont…
positive · reviewer's own thumbsView post →I really love space games so I was very excited to see this one on Steam and after the install It reminded me a lot of Home world which I still play. The ships in Dust Fleet are really cool looking and I like the idea of having different types of stations in each sector. And I'm really hoping the developer will continue to make mods because it really needs it. You have to click too much to see things that should be on the screen or show as you hover over them. I'd love to be able to zoom in on…
negative · reviewer's own thumbsView post →This feels a lot like the original homeworld where ship placement actually matters. Unlike homeworld 2 , cataclysmic and homeworld 3 that is like all other boring RTS games. Where a high reseach tier is always going to win against lower units. The other facter is some ships are better against others and in games like homeworld 2 and on better tactics do not matter. This game focuses more ship positions. Now in game play all that means is if you smart and think what the heck your ships can do on…
positive · reviewer's own thumbsView post →Got this on a whim; Just beat main campaign after 11 hrs, starting sector assault now. This plays like a dream at 1440p on my steam deck, and it's such a wonderful game. Reminds me of the late '90s early 2000's Space RTS games.
positive · reviewer's own thumbsView post →A remarkably nice game. I just wish you could start a game (not the campaign) as another faction and capture/reverse engineer the other factions designs, rather than always being locked to the same starting faction. There's also quite a few unwarranted negative reviews that stopped me from buying this game for a long time, but I'm glad I finally ignored them while on special. It's a bit of a sting buying this game at full price for what you get, but ultimately still an OKAY choice to make in…
positive · reviewer's own thumbsView post →One of those "I lost a ship so I gotta restart that mission" games. Nice solid space strategy with a Homeworld vibe. SIngle Indie dev game and it feels like a project of passion plus it seems to have regular updates. All in all, a great , solid preforming game, with a lot (it seems) of replay-ability. +++
positive · reviewer's own thumbsView post →So far so good, a few little quirks that will be polished over time. Alot of well thought out ideas and a friendly dev, get some classic homeworld and sins of a solar empire vibes! Looking forward to achievements being added
positive · reviewer's own thumbsView post →This game gets very stale after a few missions, its a great concept but the way its been executed has been terrible. Most of the missions that were very repetitive and mostly just attack and defend missions with some that have their own special aspect to them but besides that it just becomes boring.
negative · reviewer's own thumbsView post →A very nice space strategy game that will keep you busy for quite awhile. It's not as advanced as something like Stellaris, but the lighter, casual side of it makes it much more relaxing without a ton of micromanagement. Space tactical combat feels a lot like Homeworld, and there is enough variation on ship types to make for some nice strategic battles. The campaign is fully voiced and has a decent story. The game also doesn't overheat my laptop like some other 3D space combat games do. The…
positive · reviewer's own thumbsView post →I'm playing the training missions. Mission 2, They tell me a cruiser has entered and to select it. There is no ship. I can't even complete the training missions. I wont bother trying the rest of the game.
negative · reviewer's own thumbsView post →Man, this game... I understand its a single Dev, but come on... The similarities with Homeworld are there for everyone to see, even the little gatherers icons... But it has too many things done badly: 1- the interface... uuu... a disaster... It is not intuitive, you press one mouse button to activate move, hold it to change height, and then the other mouse button to move... I ended up mixing them all up... Cant find the key to center my ships, cant find the key to see info on the enemy ships…
negative · reviewer's own thumbsView post →Pretty fun 4x game. Sort of reminds me of a total war meets homeworld game in space. Campaign was pretty fun. There could be a bit more on the tech tree, but it is early.
positive · reviewer's own thumbsView post →Very good indie game. Whilst the story is by the numbers, it's tons of Homeworld-esque combat with a strategic layer. Very good considering it's an indie dev behind it.
positive · reviewer's own thumbsView post →It's a good solid game, fun, engaging, and fulfilling.
positive · reviewer's own thumbsView post →Half baked Homeworld clone with limited technology tree (and no confirmation before you click/buy things) and buggy UI.
negative · reviewer's own thumbsView post →Homeworld-esque space tactical combat with a multi-system turn-based world map. Some thought has obviously gone into how to handle fighters and bombers in a game which is primarily about the big ships trading punches. Well timed anti-turret fighter strikes can blunt even the largest ship's offensive capabilities, letting your big hitters take down larger opponents (or come out of an even fight ahead), or an opponent who has neglected their AA support might find bombers nibbling down their hull…
positive · reviewer's own thumbsView post →this a pretty fun home world like game. But the campaign is way too short it took me 5 hrs to beat. sure at 15 bucks that's not bad. its still worth it but if the expand the campaign and polish it a little it could be a great game. Pro Full 3d space game like Homeworld. ships have customization. looks pretty good. good mission types. Con short campaign basic story controls and ship path-finding could use some polishing.
positive · reviewer's own thumbsView post →Is Gud, Gib Updates!
positive · reviewer's own thumbsView post →Home World wanna be
negative · reviewer's own thumbsView post →
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