
Airship: Kingdoms Adrift
Developer Revolution Industry
Welcome to Suthseg! As the newly commissioned airship captain, forge a mercantile empire across the archipelago, until the great powers of Europa turn their attention toward it. Build up a fleet, chart trade routes, establish industries, and explore the frontier at your airship's helm! From the Steam store page
211 reactions from 3 sources (Steam reviews, Bluesky, Mastodon) · newest Oct 6, 2026 · last updated Oct 7, 2026 · How this works
Audience score
156 positive · 36 negative
95% range 75–86%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 156 | 36 | 0 |
| Bluesky * | 0 | 0 | 0 |
| Mastodon * | 0 | 0 | 0 |
* shown, not counted in the score (label accuracy below our 85% bar or not yet audited).
19 newer reactions are still waiting for a label.
What people are saying
Summary pending — the reactions are listed below.
Reactions
60 of 211 · most liked firstAnother creature I animated for Wayfinder! 🐉 This time, it’s a massive six-armed lizard beast, The Basilisk ! Had so much fun bringing this big guy to life. Always a blast working on creatures like this !🔥 \\ Wayfinder by Airship Syndicate // #animation #gamedev #3danimation #game #3d
unlabelledView post →The Super Mario Galaxy Movie logo definitely teases some locations from the game that we'll be seeing: - Gateway Galaxy - Honeyhive Galaxy - Gusty Garden Galaxy - Bowser's Airship If you look closely at the "Galaxy", they are definitely there.
unlabelledView post →Wayfinder is out since last week ! 🔥 Meet the Crustoid 🦀 — a unique character I had the privilege to rig and animate. Bringing him to life was an absolute blast ! Look at this crazy design ! \\ Wayfinder by Airship Syndicate // #animation #3d #gamedev #game #wayfinder
unlabelledView post →One of the most fun prop projects I have ever worked on. A recreation of a concept for the game Wayfinder - a game by Airship Syndicate and a concept by Baldi Konijn. The texture process was a combination of a base made in Substance Painter and the final painting done in 3DCoat. #GameArt
unlabelledView post →Those who pre-order the game will unlock the 'Magitek Airship Passkey' which alters the appearance of the game's airship to resemble the Lunar Whale that appeared in Final Fantasy IV. More about Final Fantasy Resonance: novacrystallis.com/2026/06/fina... 🎞️SQEX
unlabelledView post →Scythe was fabulous. The Airship combo we got was fantastic and really brought them into the game well. A timeless game that feels as good today as it did the first time we unfolded it years ago. #boardgames
unlabelledView post →I think it's clever that the tower in the Mario Kart World version of Airship Fortress has an "05" on it since Mario Kart DS is the fifth mainline Mario Kart game and also released in 2005
unlabelledView post →I’m close to beating this game….. This game is somethin special and this track gives me the feeling that getting an Airship in an FF game going to the final dungeon gives and it’s fkn magical.
unlabelledView post →Airship Kingdom Adrift First, let's talk about the gameplay. The game has good gameplay, and it's an area that still has a lot of room for improvement in terms of quality of life. Some things could be simplified to save the player's time, especially when it comes to managing production chains. (Some of these improvements are already on the roadmap for future updates, so I wouldn't worry too much about that.) Graphics, especially the environment and the world, are very well done. The 3D…
positive · reviewer's own thumbsView post →NEED TO KNOW INFO UPFRONT: If you are looking for an airship themed game, then this is one you want to consider for your library. PROS: Cool ship designs Workshop access for mods Combat is not bad, fairly straightforward Love the design concepts to customize your ship, a bit simple though Fairly powerful weapons and ships Interesting characters and side plots CONS: QOL issues, you are in the ship the whole time interacting with just menus Inventory system leaves a little bit to…
positive · reviewer's own thumbsView post →This game is frustratingly opaque. I can't even read quest materials lists like Henry's Shopping List and Javier's List of Building Materials while I'm out looking for the items to complete them. The game has broken bits and elements that make no sense, and nobody seems to be answering any questions on the forum. This game had potential once, but I can't recommend buying it now as it appears unfinished and abandoned.
negative · reviewer's own thumbsView post →This is a potentially interesting game marred by a very ♥♥♥♥♥♥ interface. For your first 10 hours or so, everything will seem fine. It'll be pretty obvious to you that the devs main focus in this game is logistics, as there's hundreds of different things to be build in this game. You can, ultimately, build ships which will require a multitude of components, which will be assemled from a wide variety of raw materials, and I think the web of logistics here is phenomenal (albeit a little…
negative · reviewer's own thumbsView post →The ‘Snakes on an Airship’ 5e game culminated somewhat predictably.
unlabelledView post →While there's definitely a good game inside here, the amount of UI failures and general frustration in how anything WORKS drags it down. This is one of those games where you need to do a lot of research from the community to figure out how to play the game, because the game itself doesn't tell you. What's the difference between a Reaction Dynamo and a Mana Dynamo? I dunno, the game doesn't say. What's the difference between these two cannons? You have to carefully examine the details,…
negative · reviewer's own thumbsView post →I will preface this by saying I got this from a Fanatical Mystery Egg Bundle, in which this was sadly one of the better pulls. This game starts off incredibly strong. But... That's kind of it. The game has voice acting for the first few hours or so, but it seems to die out after awhile and the grammar errors/typos increased as I've played through the game. I got about halfway through the game, Fleet Power 49 and I'm flying around with the Meadow Hawk Cargo ship or whatever, then I realized,…
negative · reviewer's own thumbsView post →In short, it is boring and overcomplicated. Longer review. Much of the game is about watching the paint dry. Distances are vast relative to speed of ships. It takes several minutes of real time to travel longer distances even if you speed up the game 20 times (max allowed). You are forced to travel a lot. The game has ship movement system similar with space games. Your ships accelerate to much higher movement speed after a while (cruising). Unlike these other games you cannot steer your…
negative · reviewer's own thumbsView post →I can't lie, while I generally prefer the Yoichi Kotabe-style aesthetic for Mario, I do like the weirdness of the game-inspired Koopa Doomship versus the more conventional Airship
unlabelledView post →Oh my, there are some things I have to tell you with this game! First, as I started it, it has been a strongly unoptimized mess. Things got better after I changed my rig, but even then. The story has been more than unstatisfying, espcecially the ending. TLDR, I wholeheartedly recommend to only buy it when on a great sale, or not at all! Regarding performance: Maybe they have fixed it now, but as I played, even with a Nvidia 4080 the game had strong performance issues while flying, and on my…
negative · reviewer's own thumbsView post →The game has trash mechanics that are all about meta building and unless you know what load out to use you will fail even on the easiest difficulty. The game doesn't explain what's best and much of the calculation is obscured. Without a guide it's not possible to get very far. Other than that, it's a typical linear game about resource building and ship fleet management. That said, I don't recommend it if you're looking for something easy and fun to play. Unless you don't mind cheating to…
negative · reviewer's own thumbsView post →tonight on tabletop: the final fantasy inspired game gets its obligatory On The Deck Of An Airship boss fight
unlabelledView post →ITS MOTHERFUCKING END GAME AIRSHIP
unlabelledView post →I don’t usually play that many games that come in the Steampunk genre for RTT + RPG games. However, this game is quite engaging. They have a great BGM. It has highly complex mechanics. Begin with a small airship, engaging in transport missions in order to accrue funds while advancing your weaponry, eventually leading to commanding a full fleet. Resource management is quite complex, thus it is best suited for enthusiasts of the genres: Trading, Exploration, and Tactical Combat. Airship…
positive · reviewer's own thumbsView post →If Hangman's going to enter to video game music, Joe should get to enter to the Airship music from Mario 3. #aewfullgear #wrestlesky
unlabelledView post →Develoment of my game, 96ml #2: Airship test #GameDev #indiegame
unlabelledView post →Just no. played game 2 times, after release and almost 2 years later, still all same problems is there. Your escort ships completely brain dead and all ways get in the way as they get bigger. Refuses to act as instructed. You order to board the ship and they suddenly just stop or go in and then stop, just letting themself get killed. Later on in game when you give them bigger ships they just get in front of you when you try to turn back and your ship start to spin around trying to find way…
negative · reviewer's own thumbsView post →Very elaborate cash grab. There's a lot of voice acting in the first mission then it noticeably just stops. The Production/Trade machines aren't well explained nor do they function well. The world is stagnant no matter what you do. Good concepts but its execution leaves it as the typical sandbox pirate game.
negative · reviewer's own thumbsView post →This is one that surely should have been listed as early access. The game is not even remotely finished. I could only get to the point of turning in the Rescue Helmut quest which the game bug would not allow me to do, so the whole run is shot because the game won't progress past that point. Tried to get help to no avail. Just a simple quest reset would help, but no. So now I will try again, and again, and again... Sound fun? Didn't think so. Save your money.
negative · reviewer's own thumbsView post →The first few hours are decent but I quickly realized the vast world was lifeless and that the production system was so over wrought my eyes just glazed over. The story is quickly losing my interest which isnt helped by the way enemy encounters and travel are handled on the overworld which makes traveling to do the story a boring affair with annoying popup fights that mean nothing and give nothing. Edit: having seen the new beta update i reinstalled and tried setting up a very simple…
negative · reviewer's own thumbsView post →Can I recommend this game as it is now? no. This game is lacking in content, the story is boring and filled with repetive fetch quests, and the whole game just has repetitive gameplay that gets old fast. The ship building is okay, but quickly you'll notice how little options there really are as all the weapons are just reskins of one another, and the "better" armors for your ship only ever does a slightly better job at preventing immediate damage as the weakest armor in the game. Your ships…
negative · reviewer's own thumbsView post →Feels like it's designed to be more frustrating and tedious than fun. So many ♥♥♥♥♥♥♥ menus, so much fiddling around with sending ships to and fro, while the game freezes for a solid 5 seconds if I try to see my materials in other warehouses. Freight Duty is such a needlessly confusing system. Why is there an auto'buy/sell' function in it if it does not function as an auto buy or sell? What is the purpose of freight ships if you can't do a simple automation of buying and selling? Ship…
negative · reviewer's own thumbsView post →The biggest problem with this game isn't that it's difficult—it's that almost every mechanic feels designed to slow the player down instead of rewarding them. Officer progression is unnecessarily restrictive. Some officers level naturally through combat, while others require specific quests just to unlock further progression, then additional quest items or rare materials scattered across the world. It's progression gated behind more progression. Ship building limits creativity. Instead of…
negative · reviewer's own thumbsView post →English is not my main language, So...yeah... Ok first of all, every negative review here is good, and tell us truth by 90% of the time. What they loosing is technical issues that make game unplayable. 1) All ships are made of this modules, cool idea, seen it in lot of games, but in this game? Deam unoptimised. I got myself 2 heavy trade ships (with no trading or dealing with game supplu and economy because it's borring and garbage anyway), and outfited them into battleships with tons of…
negative · reviewer's own thumbsView post →Good general idea but in game tutorials are out of date and you are stuck searching for other out of date guides for how to play. Nothing is intuitive and just creating another ship feels like a research project unearthing inaccurate reddit posts. Big thumbs down.
negative · reviewer's own thumbsView post →Still pretty early in the game (playtime has a lot of idling on second screen in it) but I'm really enjoying it so far. The overall concept and vibe is wonderful, I love being able to slot individual components and armor and stuff on my ship and seeing those same individual components get damaged and affect the ship as they get removed or destroyed. Particular placement is rather important, as I learned on one of my first attempts at customizing a ship where I had too little armor and got…
positive · reviewer's own thumbsView post →I really wanted to like this one, and did end up spending a lot of time with it, but ultimately it's just filled with frustration. The main point of Grief here is the trading system. There are a ton of options available to you, but the UI is very bad and difficult to learn. Once you do learn it, you find that you need to navigate between many different screens to set anything up. For example, to automate a freight shipment, you need to navigate to the relevant city, navigate to the…
negative · reviewer's own thumbsView post →Fun idea for a DND game: Airship bed and breakfast... Air bnb
unlabelledView post →This game is far to combat oriented. I played story mode and had my fleet destroyed by a story encounter that I wasn't allowed to flee from. Not Recommended.
negative · reviewer's own thumbsView post →3/10 very basic combat is holding space and turning, no cool and unique weapons + works on windows 7 - workshop is just Translations - 30$ - most store screenshots look nothing like the game thought i was getting treasure planet ships and got meh https://steamcommunity.com/sharedfiles/filedetails/?id=3422704609
negative · reviewer's own thumbsView post →I really wish Steam had a "neutral" option for games like this. The base gameplay is solid (a 2D plane with battleship broadside-style combat combined with an open-world where you can trade, become an industrialist, be a mercenary, or a pirate, or any combination of the three) set in an interesting world, but there are glaring flaws that need to be fixed. For starters, this game is saying it's a full release, but the latest notes say that it's still in Beta. It should be released in Early…
positive · reviewer's own thumbsView post →This game is overly complicated for no reason. The ship management, trading, battle, everything seems cumbersome. I had fun flying around a bit and entering a few battles and completing a few main quest items but then the game just gets horribly boring. I tried liking the game as it reminded me of "Abandon Ship!" which in comparison is a supremely better game where ship management is straight forward, battles are fun and calculated, trading is easy and there is a story that actually draws you…
negative · reviewer's own thumbsView post →I personally enjoy a variety of game genres, but I had never tried a sandbox game with this level of detail in resource management and custom ship combat tuning. This is a great choice for players who love complexity. The detail is immense, covering everything from ship specs like Turn Rate and firing power, to the economy where market prices fluctuate and fuel costs demand careful management. At first, the tutorial felt brief, leading to a huge information dump. However, after reading the…
positive · reviewer's own thumbsView post →This game scratches the Sid Meier's Pirates! itch better then most actual seafaring pirate games. The designs of the ships are fantastic with each faction having a signature style that makes complete sense based on the backstory. You can tell the developers truly love their setting with the well-written story/dialogue and deep world building. The gameplay loop is incredibly compelling with enough simplicity to understand what you should be doing (transport this cargo, hunt this bounty, talk…
positive · reviewer's own thumbsView post →So the basic concept of this game is really cool. Fly about in airships load them out with gear and weapons, fight pirates, engage in trade and build industrial/trade stations. However the execution is appalling. I can only assume the Devs tried to re-invent the wheel and decided that making it hexagonal would be an improvement. The mission interfaces are un-intuitive and clunky. Why they cannot have a simple quest tracker which ticks off the goals as you complete them I don't know.…
negative · reviewer's own thumbsView post →cool for the first hours but quickly becomes frustrating(UI) and repetitive(combat AI/viable ship builds)
negative · reviewer's own thumbsView post →DO NOT BUY! I hardly ever leave reviews but I feel I need to let people know about this game. Could be a very fun game but it is unplayable. Game crashes and when it does all saves are lost. Have tried to reply 3 times and each time lost all saved file at about 10-15 hours of game play.
negative · reviewer's own thumbsView post →Extremely underrated. Can't believe i got this for 1.45€ in a bundle, or that this has such low visibility on store. The game lacks a bit of content in terms of modules/ships/sidequests, and there are no faction mechanics / settlement control. Trade is repetitive, and production a bit annoying. UI has some quirks. Fleets are limited to three ships at a time. But for most intents and purpose, you're effectively getting like 2/3rd of Starsector in a pretty, one-shot, Steampunk package. Game is…
positive · reviewer's own thumbsView post →This game is kinda like mount&blade in terms of trading system and open world sandbox with steampunk element implemented in to the game. Combat system is pretty well made for naval battle
positive · reviewer's own thumbsView post →If you like Starsector or Sunless Sea, this is worth a look. The worldbuilding is easily the strongest part. Subtle, layered, and full of scale. Ship design feels flexible and intuitive, with lots of room to experiment. Combat rewards preparation without being overly punishing. The economy and manufacturing systems add depth without becoming tedious. Visually, sailing around is genuinely relaxing. Still feels a bit unfinished in places, but what’s here is solid.
positive · reviewer's own thumbsView post →I saw this game looked interesting. I wanted to give it a try because I really enjoy the Steampunk/Fantasy theme airships, gunfights, and strategic planning. The ship-building system offers a lot of variety, which was a bit confusing at first. But you get to upgrade different types of airships in great detail, like choosing different weapons and armor systems. There’s a trading system, a storyline, and the gameplay is quite relaxed. The x10 speed boost helps cut down on travel time, which is a…
positive · reviewer's own thumbsView post →I really like this game, and do recommend it despite some flaws. Things went right with this game: - Story is unexpectedly quite good and extensive, with fun characters and some good voice acting - You can ignore the campaign and go off on your own (but I'd kind of recommend NOT doing that) - Modifying or building your ships from scratch is honestly pretty cool - Flying and fighting with your airships is fun and offers some tactical variety, especially once you've got some officers - The…
positive · reviewer's own thumbsView post →The game was never finished, fun for a while but the entire questline is bad... Get 3 of the biggest ship and see your game hit 1 frame per minut
negative · reviewer's own thumbsView post →"Ylthin, why are you ripping thru the files of a game you'd call a 7/10 then go on a long tangent about all the reasons you want to beat Joe Mad with hammers" 'tism™️ (also I *do* enjoy the game, Airship is just underfunded, trips over five speedbumps and/or bites off more than they can chew)
unlabelledView post →[Airship] Kaisei Kikuchi & Rein Kuwashima's Reborn as an Aristocratic Scoundrel, I Broke the Game and Mastered Magic Beyond Limits! Volume 1 pre-orders are up at Nook […] [Original post on mastodon.social]
unlabelledView post →The game is pretty good, and they are still currently updating the game.
positive · reviewer's own thumbsView post →Feels like a mobile game. Refunded.
negative · reviewer's own thumbsView post →I think this game offers a satisfying experience for anyone looking for an RPG focused on resource management and combat strategy with a sky theme I was just thinking about buying it to give it a try but before I knew it I’ve already fallen in love with the game
positive · reviewer's own thumbsView post →Really great hidden gem of a game, badly needs more quality of life update as sometimes just drives you crazy with a lot of little things, which could be better.
positive · reviewer's own thumbsView post →If you’re into strategy games with trading, ship building, and a big world to explore, Airship: Kingdoms Adrift has a lot going for it. The ship customization is fun and actually matters in combat, and there’s a real sense of discovery as you open up new routes and settlements. The pace can feel slow sometimes, and the game doesn’t do the best job explaining all its systems up front, so expect to learn by messing around. Some rough edges and clunky moments are still there, but if you enjoy…
positive · reviewer's own thumbsView post →I really enjoy playing this game. The game world feels big and alive, and flying my airship around the sky is a lot of fun. I like how I can trade, fight, and explore at my own pace. The battles are exciting but not too hard to learn, and building up my ship makes me feel proud of my progress. The graphics are beautiful, especially the sky and ship designs, and the music fits the atmosphere really well. It feels relaxing at times but also adventurous when I get into fights or discover new…
positive · reviewer's own thumbsView post →Got this on sale and gave it a try. The visuals are gorgeous and make the world feel alive. The first hour was a little confusing since there are many systems to learn, but once you understand how airship management and customization work, it becomes really fun. The pace is on the slower side, especially with traveling between places, but if you enjoy strategy and exploration, this game has a lot to offer and can easily make you lose track of time.
positive · reviewer's own thumbsView post →
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