Abermore
Developer Four Circle Interactive
Inherit the role of a mythical thief and pull off the heist of the century in Abermore, a first-person RPG where stealth is your key to fame and fortune. You have 18 days to ransack houses, sell stolen loot, acquire new gear and form alliances to prepare for the ultimate heist. From the Steam store page
49 reactions from 1 source (Steam reviews) · newest Aug 25, 2026 · last updated Oct 8, 2026 · How this works
Audience score
9 positive · 40 negative
95% range 10–31%
| Source | + | − | = |
|---|---|---|---|
| Steam reviews | 9 | 40 | 0 |
What people are saying
Summary pending — the reactions are listed below.
Reactions
49 of 49 · most liked firstThis game had a lot of promise, but utterly failed to execute on any of it. It's remarkably buggy, badly tutorialised, systems vary from nonsensical to nonfunctional, and you can't even see the controls in-game. I really wanted to like this! But this isn't a new Thief, this isn't even a new Thi4f. This game badly needs a patch, if not a complete rebuild.
negative · reviewer's own thumbsView post →I rarely write reviews but I bought this and have to warn other people off it. Currently is completely broken - level geometry doesn't line up, you can easily fall out of world, crashes are common and visual bugs abound. I really want to like it, potentially it could be really good - but in its current state I can't tell because it is not playable.
negative · reviewer's own thumbsView post →Initially, I wasn't planning on going too hard on this game and its developers. But after spending few hours trying to figure out performance issues that this game has and figuring out the source of the softlock in the tutorial level (which I have informed the developer about) and then spending good few hours playing the game trying to see how many other issues are in this game and if there is a chance it is ever getting patched, I have come decided otherwise. So here goes... THIS GAME IS NOT…
negative · reviewer's own thumbsView post →This game is for freaks only. Are you a Thief freak? Someone who will play anything that even remotely resembles the Thief games? If you said yes then this game is for you. Otherwise you might just get angry. Abermore has personality. Like the climbing system that I haven't come across anywhere else. Or the Gutter and its inhabitants, I just love the game's random NPC generator's tendency to create the most hipster looking individuals. All the environments are quite charming. The writing is…
positive · reviewer's own thumbsView post →I wish that I could recommend this game. It has some really interesting idea, which I would have loved to get deeper into, but it is absolutely riddled with irritating and immersion-breaking bugs, to the point where it is essentially unplayable In the first hour, I experienced bugs with the UI, level generation, achievements, the inventory, and held items disappearing/becoming unusable. And if you need to restart the game to fix a bug, you lose all progress on your current mission, as the…
negative · reviewer's own thumbsView post →TRASH. Abermore is a thieving game that just effectively stole my patience. + Pros - Cons Good idea Not ready for release Let's connect •[url=https://store.steampowered.com/curator/33562948/] Curating page • [url=https://discord.gg/aPbC35HQWU]Discord Not ready Abermore is the story of a thief, dreaming of building up his reputation to the status of Legend in a world that is not without reminding you of Dishonored. By joining one big heist, you will get to learn about the fate of the…
negative · reviewer's own thumbsView post →Awesome idea, concept, and environment. So what went wrong? The game is unfinished. No description on what equipment actually does, buggy as all hell. Failed my first mission because my mission objective didn't spawn in. Really a shame the game seems like it would be awesome. I would say to hold out for it however I saw in a discussion post that the devs are actually abandoning the project. One of the members of the small dev team tweeted that they all went their separate ways so…
negative · reviewer's own thumbsView post →This game is a mess.. so much potential lost because they just immediately abandoned the game. It's like thief and dishonored mixed together but then released a year before it was done. Hell there is controller options in the game menu but there is zero controller support.
negative · reviewer's own thumbsView post →I really wanted to like this game since I first saw an article about it last month but at the moment theres way too many bugs (including one that softlocked me and made me restart a long level because of it) so I cant recommend this game to anyone at the moment. Im really hoping they have patches planned.
negative · reviewer's own thumbsView post →I'd love to recommend this game, truly. It has so many unique systems and the gameplay loop is solid. It's *almost* a good time. I played three or four missions with the hope of "well I've unlocked more the game and things are getting a little bit more difficult, maybe it gets better? But it doesn't. This game is ruined by the fact that it probably needed another six months of development. Bad procedural generation means that elements clip in to eachother, bad alphas on the backsides of…
negative · reviewer's own thumbsView post →Okay, listen, we need to talk. There are at least 5 achievements that are definitely broken, probably 6 unless I can figure out who the heck Aevon Gardott is. I've written a bit of a guide that details what they are, and maybe I'll finish that up and complete what I can. After 20 hours, I feel I've given Abermore a fair shake. Though I cannot speak to its state at launch, it is far more playable than most of these reviews would have you believe. I have not once encountered a level geometry…
positive · reviewer's own thumbsView post →read the [url=https://www.vice.com/en/article/m7vnpv/abermore-is-an-almost-great-bad-game]waypoint review, & the twitter thread linked therein, which lays it all out. what could have been a really clever & well-scoped indie imsim, sabotaged by bad management & released essentially as an unpatchable beta. i genuinely enjoy the game when it works, but i cannot recommend it unless you have a deep well of patience & an understanding of the material conditions under which it was made. solidarity…
negative · reviewer's own thumbsView post →The game crashed so hard that it not only reset most of my progress, it changed my character's haircut. Lol how is that even possible? I've requested a refund. Edit: Refund denied. This "game" is a scam. Don't fall for it.
negative · reviewer's own thumbsView post →I really wanted to enjoy Abermore. I was hyped for it before launch atfer reading an article about how it was basically rogue-lite thief. A roguelite immersive sim? Sign me up! Sadly, though, you never get far enough before the problems of the game rear their ugly head. Missing texture render walls invisible. Enemies with so hugely restrictive sight cones that stealth requires no actual work. Clunky menu design and overdesigned stamina system that has mechanics to it but never actually…
negative · reviewer's own thumbsView post →Alright well, this is just sad. Were it an early access, it would be pretty alright. Not ignoring a good idea though. This game has lots of really nifty small ideas and mechanics. Some of which make it feel like a Thief game, yeah. But it is so incredibly rough: Clipping through walls, "ability" to see through whole chunks of the area when by simply going upstairs. AI getting literally stuck when they decide notice something odd. Oh and are you a fan of gameplay where you have to quickly do…
negative · reviewer's own thumbsView post →I was so excited for this game and gosh, what a disappointment. The first sign of trouble was when I got the "no detections" achievement right at the main menu, but at least the opening sequence seemed promising. In the tutorial mission I noticed that the upstairs walls were invisible, but at least I was able to clear it. Everything beyond that point was a disaster. I clipped out of bounds every time I would attempt another mission (not even by doing anything weird! simply crawling through a…
negative · reviewer's own thumbsView post →I am enjoying the pieces of what Abermore could have been, but that takes patience, imagination, and a whole lot of forgiveness. This game is much too broken to be released to paying audiences like this. It starts with bad framerates and slows down over the course of a mission to an unplayable slideshow of 5fps. Level geometry is missing walls and ceilings. Clipping out of the level is commonplace. Lights dont work. AIs fail at pathfinding. I had the Y axis of my mouselook go wild and then…
negative · reviewer's own thumbsView post →Lots of promise, but unfortunately should have been an early access game. Just too many issues for release.
negative · reviewer's own thumbsView post →The real master thieves are the poeple who actually charged money for this unfinished mess of a game... You can soft-lock the game at several points, some mechanics straight up doesn't work, the game is generally lacking in content and the story... well it could almost create a new term: "AberLore". If you play the game just to see how much you are able to break it then it might be a bit amusing, however I could not even attempt this as everytime i was finished with a dialogue in the game…
negative · reviewer's own thumbsView post →This game had so much potential but its nothing like it really said it was. The level design is broken and can softlock you The story constantly lore dumps and you cant skip unless you wanna spam spacebar and lastly the bugs are game breaking. The worst part is the group that made the game has split into different products so chances are there isn't much left hope wise for this game.
negative · reviewer's own thumbsView post →a technical mess with a lot of promise would need a ton of work, but it doesn't seem like its getting that 21:9 support is missing, menus are all messed up when its not in 16:9 you constantly see through walls and can often fall through them or get stuck inside them, performance is also abysmal and appears to be capped at 60fps regardless of vsync I really like the art style, atmosphere, story and characters the movement feels pretty good and stealth mechanics work well would love…
negative · reviewer's own thumbsView post →Unfinished trash, avoid.
negative · reviewer's own thumbsView post →As loathe as I am to submit this (because there's a great game here!), I can't recommend this based on bugs alone. - The inventory system barely works; items keep covering up other items in the inventory, then dragging them around causes all sorts of weirdness. - Every level I played had massive gaping holes in the geometry, specifically around stairs with not a single set of them appearing without an issue. - I was bumped out of the level geometry while crawling through a vent. I was able to…
negative · reviewer's own thumbsView post →Like other reviews said, it's simply lacking in quality. Feels like an Early Access game more than a finished product. Got out of bounds very easily in the first mission via climbing something visibly z-clipping the ceiling - first thing I accidentally did. I assumed this game would be well polished, but it's very slow-paced and empty-sounding. Wouldn't have hurt to have some ambient music, right? Concept of the game is good, but the execution hardly does it any justice.
negative · reviewer's own thumbsView post →I was actually hoping this game would be great fun with lots of repeatability with the randomly generated worlds you must thieve in. It began with my first run, i quickly got the hang of the game and ran through the tutorial with no issues. The next mission went by quickly too, it was an easy stealth run. The next run was where it began. I started in an underground area, it looks like the minecart track you ride off on. Its easy to find the room with several lockers but with no markers i got…
positive · reviewer's own thumbsView post →Received this product to review for Thumb Culture. I honestly cannot recommend this game to anyone in the state it is in. It was clearly not ready for release and needed more time in testing and QA before going live.
negative · reviewer's own thumbsView post →I've been really enjoying Abermore so far. I've completed the tutorial mission then two of the main missions, without experiencing any of the bugs that other reviews have mentioned (I presume the Day 1 patch has ironed out some kinks). There's some really neat ideas and gameplay mechanics, such as creative places to hide unconscious guards in Abermore, and I'm sure this game has more tricks up it's sleeve. I really like the fact that the procedural-generation of maps makes each mission…
positive · reviewer's own thumbsView post →I want to love this game, but the state it's in at release it's essentially unplayable. Map generation is broken with missing pieces and tons of areas where you can see through walls. The lighting system seems completely broken, to the point where I can stand right in front of a guy with a lamp shining directly onto me without him having any clue. It worked fine in the tutorial, but in an actual map it seems like the stealth system can't read light levels at all, and as a result it will give…
negative · reviewer's own thumbsView post →Disappointing. The unique style of the game, as well as the lore of the setting, and the cool mechanics that were promised really had me hyped for this game. I was prepared for some bugs, and willing to excuse those. Other reviews have mentioned them already and I will not retread the topic here. What I want to focus on is how hard it is to actually play this game. Instead, I felt like someone tricked me into reading their hacked together fantasy novel. The game fails at the most basic piece…
negative · reviewer's own thumbsView post →Overpromised, underdelivered...
negative · reviewer's own thumbsView post →I got softlocked after 5 minutes of the tutorial, impossible to continue. No bugfixing patch on the first day for this specific issue that multiple people are having. That's inexcusable in this day and age. I'm guetting this refunded.
negative · reviewer's own thumbsView post →TLDR: has potential, but wait for bug-fixes/updates before purchasing. I can tell a lot of effort has gone into making this game, but it's not ready for commercial release yet. I've played the tutorial, and one and a half levels. I like the concept, had a couple fun moments, and am interested in some of the features that were introduced, but it needs bug fixes and polish. There is a game breaking bug where the camera gets locked on an NPC you just killed. I think it may have been intended to…
negative · reviewer's own thumbsView post →Worse game I have ever played. The graphics and art direction are all over the place. Makes you think it's either an asset flip, or made by people who weren't actually paid to do any artwork. Some of the more grotesque characters and character animations you'll ever see. To the point you have to question if child workers were employed in the creation of it. The story seems sketchy at best, there's no voice acting at all, which considering this is a wannabe Theif replacement is a real let…
negative · reviewer's own thumbsView post →Just did the tutorial and the first mission, I've heard other people experiencing bugs, but I didn't get any except for a few visual bugs when entering rooms, I think it's something to do with the procedural level generation. other than that, it's good, Stealth Mechanics are good but I wouldn't say on par with Thief 2, The setting it self is interesting, Medieval but there are high tech security systems and modern pistols/rifles in this universe. It's good to have a game about being a cat…
positive · reviewer's own thumbsView post →Bemused by the glut of negative reviews ; this is a very polished and fun stealth game.
positive · reviewer's own thumbsView post →I'm loving this so far! Abermore is a fascinating world with interesting and funny characters. I'm only a few game-days into the campaign and I can already tell that there has been a great world built here - can't wait to explore more. The gameplay is energetic and skittish at times, but really enjoyable and something I'm definitely going to have to improve my skills on. There are a lot of mechanics that I haven't seen in other games (even in the same) genre and I have already worked out a…
positive · reviewer's own thumbsView post →Steam should unlist it. It's unfinished, untested, not worth a dime. If you can get through the 'tutorial' (because it's unfinished, they didn't support correct all possible regions and it causes softlocks), you'll clip through the floor, or the wall, or maybe even the ceiling if you end up flying through the room. Don't lose your money over this, even the devs abandoned it (they really did and were off to another project a few weeks after it came out!)
negative · reviewer's own thumbsView post →Abermore arrives with an enticing premise: a fantasy-tinged stealth RPG centered on preparing for the greatest heist of your criminal career. Developed by Four Circle Interactive and published by Sold Out, the game casts you as the mysterious Unhanged Man, a legendary thief whose reputation precedes him as he returns to the underworld for one last grand score. Over the course of 18 in-game days, you infiltrate lavish estates, pawn stolen treasures, negotiate with shady figures, and acquire…
negative · reviewer's own thumbsView post →It has some rough edges but, if you can approach it with appropriate expectations, it's an indie budget Dishonored with rogue-like elements that has tried to bite off a hell of a lot, mostly successfully, and I'm absolutely here for it.
positive · reviewer's own thumbsView post →There's some solid ideas here but it's just so under cooked it's disappointing. The game play when it works is fun. The problem is that it almost never works. I've done multiple missions and despite the game saying they were medium, easy, and one hard. They all were the exact same. No matter the difficulty There was never a challenge. Literally it was go here, kill one enemy, leave. Or steal valuables with no enemies around. Everything about this game is that same level of under cooked. For a…
negative · reviewer's own thumbsView post →EDIT - I do have one positive thing to say The NPCS were quirky and fun to talk to, that is the *only* fun I had 2 Things 1 only I rarely do 1 Ive never done This game....WTF is this trash?! Buggy as hell from thee beginning. Glitching through walls in the FIRST crawlspace. Had to restart the TUTORIAL. It runs....not terrible...but choppy in a very unique way. Like constant *almost* imperceptible micro stutter on a 5070ti(laptop) -- bang up jon on that one guys, guess everyone running older…
negative · reviewer's own thumbsView post →Abermore is an immense disappointment. The bugs and glitches can be cataloged so extremely clearly that it’s incredible that this game even got released, let alone past playtesting. Hell, was it playtested? Why did this game get released even if it wasn’t finished? These questions stuck in my mind as I played through this dumpster fire. Maybe this game will see all its bugs patched? Sure, but that doesn’t mean that there’s nearly enough interesting, let alone unique, content throughout the…
negative · reviewer's own thumbsView post →abandoned by devs just after release sadly would have been a decent game if tidied up. playable but buggy
positive · reviewer's own thumbsView post →The idea is sound of the game(roguelike + Imsim, HELL YEAH!!), but the constant softlocks kill any progression. The game is quite janky, but the moments the I do say is worth(freaking Ned Flanders or the amount of silly janky moments), on a deep sale for a "so bad it's good" type of game with some friends. That is, if you can survive the night of all the softlocks ;).
negative · reviewer's own thumbsView post →the game does not explain thing clearly also too much talking need a skip buttion. anothr thing this game so buggy that it is unplayable and i mean so many bugs every time i try to star a new mission somthing happens that it will break the game .
negative · reviewer's own thumbsView post →This isn't just jank, it is broken aswell
negative · reviewer's own thumbsView post →Is it a buggy game? Yes it is, but oh what a game it could have been dear friends..... :) If you plan on playing make note that (at least for me) several collaborators do not enable to be selected for the final mission. The only good ones are Don Ravio, The Tinderbox and Chicory. Focus on those collaborators and you'll have a full crew for the final mission! The cruelest part of the game will be the final mission as almost nearly every time I played it starts you in a hallway filled with…
negative · reviewer's own thumbsView post →Doesn't even play crashes after tutorial don't buy
negative · reviewer's own thumbsView post →FIRST REVIEW BABYYYYYYYYYYY. this game is definitely what i wanted its like getting a custom made game for my self i love it, but unfortunately there are some downside but those downside are definitely not something would stop the devs from not fixing it, for example the optimizations they are all over the place i get 50 frames and then i get 144 and then i get capped 60 and then i get 90, that also not played on low end or mid end pc its on high end pc which is on 3080 and i9 9900k 16gb ram on…
negative · reviewer's own thumbsView post →
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