Quake
Developer id Software, Nightdive Studios, MachineGames
Quake is a 1996 first-person shooter video game developed by id Software and published by GT Interactive. The first game in the Quake series, it was originally released for MS-DOS and Windows, followed by Mac OS, Linux, and Saturn in 1997 and Nintendo 64 in 1998. The game's plot is centered around teleportation experiments, dubbed slipgates, which have resulted in an unforeseen invasion of Earth by a hostile force… From Wikipedia (CC BY-SA 4.0)
89 reactions from 2 sources (Bluesky, Mastodon) · newest Oct 7, 2026 · last updated Oct 7, 2026 · How this works
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60 of 89 · most liked firstWho remembers the glory days of 90s PC gaming?🕹️💾 ... If so, what was YOUR all-time favourite game? Doom? Quake? SimCity 2000? Or maybe another LucasArts classic? ... Currently lost in the pirate world of "The Secret of Monkey Island"🏴☠️ on my (pretty authentic, I think!) Windows 95 build. (cont...)
unlabelledView post →I think it's specifically egregious given Quake's history with speedrunning. The techniques that early Quake Done Quick runners were using rely on knowledge of the Deep Weirdness of the actual game. Any copy of the game that can't reproduce those strange interactions isn't a copy of the game at all.
unlabelledView post →not to offer any Gamer hot takes but any game with a sprint function would be better if that was just the normal movement speed. once again the farther away from Quake games become the worse they get
unlabelledView post →*Sips* Yep. Quake II was a good game.
unlabelledView post →had to wait until the servers weren't so overloaded, but I'm proud to announce that Quake Brutalist Jam 3 is out now! there's a standalone version that works like a game for those who don't own quake too! www.slipseer.com/index.php?re... this was a tremendous group effort, I couldn't be happier!
unlabelledView post →Quake is such a cozy game ^^ Screenshots from my upcoming 1024 units map jam entry.
unlabelledView post →me and my beautiful wife @cammydev.bsky.social are creating a survival horror game called Despecholia in the Quake engine. heres some lil snippets of whats been done so far :3 #indiedev #gamedev #lowpoly #quake
unlabelledView post →you don't and will never need ai to make a game #quake #indiedev #gamedev #lowpoly #pixelart
unlabelledView post →Look at this Quake-ass game. No wait that just makes me want it more.
unlabelledView post →Like, Mario 64 gets so much credit for revolutionizing 3D video games, but Quake came out at the same time, and arguably aged better/feels more like a modern day game.
unlabelledView post →The video compression is probably going to hate this, but here's a trailer for my game KOOK. It's a Quake-like retro FPS with steampunk weapons, Lovecraftian monsters, and gravity & time distortion. Made in #GodotEngine.
unlabelledView post →It’s really insane to think about how much of Western video game history Microsoft has bought. They own Crash Bandicoot!! They own Doom and Quake!! They own Rare!! Blizzard!!! Call of freaking Duty!!!
unlabelledView post →EVERY NEW BLOOD GAME | Check out our Quake Con celebration sale: www.wehate.money
unlabelledView post →HAPPY BIRTHDAY QUAKE 1 the best game ever !!
unlabelledView post →Quake is 30 years old today. It certainly snuck up on me but, man, what a remarkable game. Quake started DF Retro in the first place and then helped me reboot it five years ago. It will always hold a special place in my heart. youtu.be/0KxRXZhQuY8?...
unlabelledView post →Ever wonder why some bugs stay in the game? 🤔 #gaming #johnromero #DOOM #quake #gamedev
unlabelledView post →I finally reached the end of my rope with the whole videogame choice paralysis thing and deleted every game from my PC except what I'm actively playing. Even Doom and Quake. I feel a little woozy.
unlabelledView post →> Doom 2016 launches "Their next game will absolutely be Quake!" > Doom: Eternal launches "Their next game will absolutely be Quake!" > Doom: The Dark Ages launches "Their next game will absolutely be Quake!" > Doom: Infinite Warfare launches "Their name game will...."
unlabelledView post →Happy birthday, Quake (1996)! This is a 29 year old game developed mostly by one guy. Modern game engines should hang their heads in shame. 😜
unlabelledView post →I programmed deformable platforms for my new game Dino Quake 🦖💥 Stomp the ground, create a quake to stun minions, and kick 'em good! #indiegame #gamedev
unlabelledView post →another weapon model i made for my quake engine game :3 #quake #indiedev #gamedev #lowpoly #pixelart #blender
unlabelledView post →Exciting news for Quake fans today as The Strong Museum announces the official induction of Quake into the 2025 Video Game Hall of Fame alongside GoldenEye 007, Defender, and Tamagotchi! 🏆✨ www.museumofplay.org/exhibits/wor...
unlabelledView post →I'm not sure what's more cursed. Halo on a Playstation system or a new Quake game running on Unreal Engine.
unlabelledView post →Well, correction, I *was* trying to make a game like Doom/Quake, but there wasn't really an established indie genre
unlabelledView post →"The most important PC game ever." — Quake print advertisement, 1996.
unlabelledView post →rc car prototype for my quake 1 engine game :3 #quake #modding #gamedev #indiedev
unlabelledView post →Quake Shareware - packaging (PC / id Software / 1996)
unlabelledView post →My first feature of the year explores the phenomenon of Quake Brutalist Jam for @theguardian.com, and how the FPS mapping community is keeping old-school level design alive. www.theguardian.com/games/2026/j...
unlabelledView post →pistol model for my quake 1 engine game :3 #quake #indiedev #gamedev #lowpoly #pixelart #blender
unlabelledView post →this guy was right Quake IS a good game.
unlabelledView post →pistol animations for my quake engine game :3 #quake #indiedev #gamedev
unlabelledView post →revolver animations and sounds for me and my wife's quake engine game #quake #indiedev #gamedev #lowpoly #pixelart
unlabelledView post →New video out! Making model lighting in my game better! #gamedev #indiedev #quake #fox
unlabelledView post →wip map for my half life inspired quake engine game #quake #indiedev #gamedev
unlabelledView post →i always thought the skies in daikatana looked really cool, they were basically a fusion of quake 2/hl1's skyboxes with quake 1's scrolling skies. so i did something like that in my quake engine game :3 (hl1 skybox textures used for testing) #quake #indiedev #gamedev
unlabelledView post →Thank you to the Strong Museum of Play for inducting Quake into the World Video Game Hall of Fame. It was such an honor to be there in person. #Quake
unlabelledView post →flashlight model for me and wife's quake engine game (@cicadayl.pds.witchcraft.systems <3 ) #quake #indiedev #gamedev #lowpoly #pixelart
unlabelledView post →smg animations for my quake engine game :3 #quake #indiedev #gamedev
unlabelledView post →hl1 hgrunt style enemies i've been writing for my quake engine game, this is like the first time i ever tried writing npc ai code and it's been turning out pretty well! #quake #indiedev #gamedev
unlabelledView post →some wip shots of a map i'm working on for my quake 1 engine game #quake #modding #gamedev #indiedev
unlabelledView post →enemy model for despecholia, a quake engine game my wife and i are making #quake #indiedev #gamedev #lowpoly #pixelart
unlabelledView post →good post about AI, game mechanics, and the incredibly depressing AI Quake 2 demo
unlabelledView post →some prefabs for my quake engine game :3 #quake #indiedev #gamedev
unlabelledView post →Is Quake III Arena, and by extension Quake Live and Quake Champions, id’s most underrated game?
unlabelledView post →the high tech computer game, "Quake"
unlabelledView post →I got bored, so I turned Meiwing into a Quake texture. #Quake #GameDev #Touhou
unlabelledView post →Quake done Quick using the Bonk Jam mod mechanics! Very happy to see the speedunning community eating the game up with the mod, it's all I could have asked for.
unlabelledView post →ally ai for my quake engine game :3 #quake #indiedev #gamedev
unlabelledView post →This is what "research" looks like for many paper-producing groups or individuals, in light of the recent advances in LLMs/AI systems. PSA: this may look tempting! But this is not good, this is not research, and, very much like when I tried to play Quake 3 back in the day, this will not end well.
unlabelledView post →I really fw Quake, love flying through this game
unlabelledView post →Quake Advance, Randy Linden's impressive 2002 Game Boy Advance experiment, featuring fully 3D environments, enemies, lighting effects and more. The prototype was eventually recovered from Randy's own flash cartridge and preserved in 2022. www.gamesthatwerent.com/2026/10/quake/
unlabelledView post →And probably the most unhinged single map to date is The Immortal Lock, which is basically a whole semi-non-linear game in one level with four times more enemies than ALL OF QUAKE. It was made by a newcomer to the mapping scene. She's currently working on a sequel. www.slipseer.com/index.php?re...
unlabelledView post →Would be funny to have sort of Val'ty Vtuber. But in every game she plays, she would be replacing the main character. Like my unfinished Val'ty in Quake mod
unlabelledView post →Anyone here ever play an old iOS game called Eliminate Pro? It was a neat deathmatch FPS from 2009. Well, turns out it ran on a version of id Tech 3 - even I could tell at the time - which means with some elbow grease, you can load its game data in Quake 3 Arena.
unlabelledView post →It's time for a payday sale! My Doomed Dimension texture pack is 40% off for the next couple of days, so you can pick up 170+ commercial use textures for under $5. itch.io/s/202437/doo... #indiedev #gamedev #texturetuesday #quake #salespost
unlabelledView post →Rocket Launcher redesign #Quake #gamedev Game - @1r1rl.bsky.social
unlabelledView post →For those who haven't played Quake since the 90s, the scene has undergone an amazing renaissance. There's always been good Quake mods, but it feels like the release of Arcane Dimensions in 2015 revitalized everything. Since then, Nightdive have remastered the game and Machinegames have expanded it.
unlabelledView post →10 minutes of archstiletto mode (1 vs many) in my funny little video game #fteqw #gamedev #quake
unlabelledView post →And once you've got the game and your source-port of choice set up, you can play stuff like Quake Brutalist Jam 3, which is the single biggest community collaboration to date. www.slipseer.com/index.php?re...
unlabelledView post →Minecraft Jam 2 for #QUAKE ready for download! 13 new Minecraft-themed maps. They literally added #Minecraft gameplay to Quake. It's insane! #gamedev #leveldesign https://www.slipseer.com/index.php?resources/minecraft-jam-2.648/
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